Player Matchup

Ares
Ares
Findejavu
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 1
Hachiman
Hachiman
Maghequ
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 104L
1,607 Elo+
Party 1
Zeus
Zeus
Maitohappo_
Zeus
Level 141
God Stats
1W - 2L
1,651 SR
Queue Stats
209W - 199L
1,542 Elo+
Party 1
Arachne
Arachne
Ripuritari
Arachne
Level 159
God Stats
5W - 5L
1,340 SR
Queue Stats
508W - 396L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Rommikallo
Sun Wukong
Level 74
God Stats
1W - 3L
1,455 SR
Queue Stats
7W - 6L
1,647 Elo+
Solo
Team Averages
Level 123
1,489 SR
1,560 Elo+

VS

Team Averages
Level 127
1,493 SR
1,526 Elo+
Bakasura
Bakasura
CrYpT3k_SkYRoX
Bakasura
Level 125
God Stats
1W - 1L
1,316 SR
Queue Stats
140W - 166L
1,509 Elo+
Party 2
Ymir
Ymir
JudgementalDuck
Ymir
Level 135
God Stats
14W - 12L
1,515 SR
Queue Stats
242W - 222L
1,517 Elo+
Party 3
Nox
Nox
Langer1907
Nox
Level 114
God Stats
2W - 1L
1,318 SR
Queue Stats
73W - 81L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Love2Spoodge
Cthulhu
Level 105
God Stats
9W - 5L
1,558 SR
Queue Stats
276W - 260L
1,562 Elo+
Party 3
Apollo
Apollo
Tinorage
Apollo
Level 156
God Stats
12W - 3L
1,755 SR
Queue Stats
360W - 336L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 0
4,317
432
1,576
9,088
3,157
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Maghequ
Hachiman
8
1 / 5 / 0
4,663
466
2,208
6,507
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 4 / 0
5,680
568
3,707
7,044
2,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ripuritari
Arachne
11
4 / 2 / 2
6,346
635
3,907
7,664
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Rommikallo
Sun Wukong
9
0 / 1 / 1
5,232
523
2,367
7,070
3,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 2 / 3
6,038
604
3,475
6,770
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 13
6,207
621
4,278
6,829
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 3
5,609
561
3,475
4,456
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Love2Spoodge
Cthulhu
10
1 / 1 / 0
5,799
580
5,628
7,022
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
Tinorage
Apollo
13
14 / 0 / 0
7,915
792
9,728
6,112
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
17
17
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
2
3
1.75
L
Ares
0
5
0
0
W
0
2
13
3.25
W
0
3
3
0.5
W
Cthulhu
Love2Spoodge
Cthulhu
1
1
0
1
L
Hachiman
Maghequ
Hachiman
1
5
0
0.2
L
3
4
0
0.75
L
Arachne
Ripuritari
Arachne
4
2
2
2.5
L
Sun Wukong
Rommikallo
Sun Wukong
0
1
1
0.5
W
Apollo
Tinorage
Apollo
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
26,584
37,373
Taken
31,189
12,742
Mitigated
17,538
10,775
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,475
2,420
0
3,570
6,770
2,115
0
1,337
5,433
0
20,344
L
Ares
1,576
46
37
1,305
9,088
3,157
0
2,467
6,621
12,594
0
W
4,278
1,300
0
1,000
6,829
4,633
0
1,445
5,384
17,948
0
W
3,475
544
0
743
4,456
1,477
505
1,896
2,560
28,865
0
W
Cthulhu
Love2Spoodge
Cthulhu
5,628
478
0
2,717
7,022
7,261
0
0
7,022
27,341
0
L
Hachiman
Maghequ
Hachiman
2,208
886
0
1,332
6,507
1,190
0
1,403
5,104
0
20,880
L
3,707
778
0
2,126
7,044
2,226
0
2,765
3,758
26,597
0
L
Arachne
Ripuritari
Arachne
3,907
2,781
0
3,359
7,664
2,861
0
1,569
5,679
0
32,756
L
Sun Wukong
Rommikallo
Sun Wukong
2,367
305
0
2,616
7,070
3,308
0
3,855
2,413
0
22,831
W
Apollo
Tinorage
Apollo
9,728
5,902
0
2,299
6,112
2,052
68
662
5,450
0
47,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
31,568
239
Minions Killed
286
0
Camps Cleared
0
970,011
Distance Traveled
1,022,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,038
604
62
6
0
241,212
1
L
Ares
4,317
432
21
2
0
188,772
2
W
Ymir
6,207
621
24
2
0
182,589
2
W
Nox
5,609
561
48
5
0
202,547
1
W
Cthulhu
5,799
580
65
7
0
200,644
3
L
Hachiman
4,663
466
39
4
0
170,449
0
L
Zeus
5,680
568
59
6
0
180,100
2
L
Arachne
6,346
635
69
7
0
241,247
0
L
Sun Wukong
5,232
523
51
5
0
189,443
0
W
Apollo
7,915
792
87
9
0
195,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role