Player Matchup

Kuzenbo
Kuzenbo
Marcola2323
Kuzenbo
Level 18
God Stats
3W - 5L
1,511 SR
Queue Stats
55W - 90L
1,388 Elo+
Party 1
Ymir
Ymir
OndaSenoidal
Ymir
Level 39
God Stats
3W - 9L
1,259 SR
Queue Stats
264W - 386L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
alexdiegorocha
Cthulhu
Level 29
God Stats
218W - 318L
1,418 SR
Queue Stats
229W - 347L
1,367 Elo+
Party 1
Yemoja
Yemoja
escoders
Yemoja
Level 15
God Stats
21W - 11L
1,647 SR
Queue Stats
27W - 31L
1,375 Elo+
Party 1
Ra
Ra
taliias_silvaa
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,537 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,406 Elo+

VS

Team Averages
Level 21
1,567 SR
1,524 Elo+
Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FerRuff
Heimdallr
Level 17
God Stats
9W - 11L
1,614 SR
Queue Stats
162W - 108L
1,608 Elo+
Party 2
Vulcan
Vulcan
HannesHarsch
Vulcan
Level 26
God Stats
6W - 3L
1,895 SR
Queue Stats
156W - 98L
1,625 Elo+
Party 2
Neith
Neith
Juvijunior
Neith
Level 29
God Stats
21W - 20L
1,551 SR
Queue Stats
70W - 78L
1,446 Elo+
Solo
Sol
Sol
KyanOF
Sol
Level 7
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Marcola2323
Kuzenbo
17
0 / 8 / 5
10,171
925
10,301
22,600
17,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 3
10,742
977
6,030
22,420
9,188
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 6 / 5
11,333
1,030
15,088
22,812
16,947
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
escoders
Yemoja
17
1 / 5 / 2
9,688
881
6,284
16,431
8,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 4
12,184
1,108
12,715
11,890
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

105

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 1 / 9
12,260
1,115
21,122
7,877
2,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FerRuff
Heimdallr
18
5 / 3 / 15
11,689
1,063
18,143
14,320
5,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
19
10 / 3 / 12
12,753
1,159
28,461
9,331
3,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
0 / 2 / 14
10,249
932
9,516
9,604
3,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
KyanOF
Sol
18
2 / 1 / 14
10,636
967
11,791
12,308
4,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
10
Kills
25
25
Deaths
10
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
9
12.5
W
Heimdallr
FerRuff
Heimdallr
5
3
15
4.17
W
Vulcan
10
3
12
5.33
W
Neith
0
2
14
3.5
W
Sol
KyanOF
Sol
2
1
14
9
L
Kuzenbo
Marcola2323
Kuzenbo
0
8
5
0.31
L
2
2
3
1.75
L
3
6
5
0.92
L
Yemoja
escoders
Yemoja
1
5
2
0.4
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
89,033
96,153
Taken
53,440
55,623
Mitigated
18,598
10,357
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,122
888
188
1,729
7,877
2,824
0
7,444
433
50,464
0
W
Heimdallr
FerRuff
Heimdallr
18,143
10,433
0
1,646
14,320
5,035
0
13,611
709
0
35,455
W
Vulcan
28,461
9,618
0
147
9,331
3,253
0
8,664
667
58,141
0
W
Neith
9,516
3,494
194
1,993
9,604
3,296
0
8,894
710
0
26,545
W
Sol
KyanOF
Sol
11,791
1,791
0
3,599
12,308
4,190
0
11,805
503
23,754
0
L
Kuzenbo
Marcola2323
Kuzenbo
10,301
4,004
0
420
22,600
17,997
0
13,480
9,120
20,073
0
L
6,030
1,128
0
1,118
22,420
9,188
0
17,617
4,803
14,040
0
L
15,088
236
1,295
1,583
22,812
16,947
0
14,512
8,300
42,213
0
L
Yemoja
escoders
Yemoja
6,284
1,690
1,034
1,750
16,431
8,033
0
9,967
6,464
20,140
0
L
12,715
1,362
1,186
1,971
11,890
3,458
0
5,798
6,092
47,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
57,587
221
Minions Killed
256
3
Camps Cleared
8
1,214,198
Distance Traveled
1,073,809
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,260
1,115
62
6
1
212,431
0
W
Heimdallr
11,689
1,063
36
3
1
207,463
0
W
Vulcan
12,753
1,159
93
8
3
238,348
0
W
Neith
10,249
932
30
3
2
175,313
0
W
Sol
10,636
967
35
3
1
240,254
0
L
Kuzenbo
10,171
925
27
2
0
250,078
1
L
Ymir
10,742
977
22
2
0
258,933
0
L
Cthulhu
11,333
1,030
52
5
1
244,491
0
L
Yemoja
9,688
881
20
2
0
192,628
0
L
Ra
12,184
1,108
100
9
2
268,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role