Player Matchup

Tsukuyomi
Tsukuyomi
DarkVacuity
Tsukuyomi
Level 45
God Stats
8W - 13L
1,536 SR
Queue Stats
114W - 131L
1,471 Elo+
Party 2
Khepri
Khepri
Dragonknight-130
Khepri
Level 85
God Stats
2W - 2L
1,911 SR
Queue Stats
22W - 24L
1,571 Elo+
Party 2
Olorun
Olorun
Madhoseguy
Olorun
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 1
Achilles
Achilles
SBZFusionfire
Achilles
Level 46
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 6L
1,527 Elo+
Party 1
Medusa
Medusa
pddk
Medusa
Level 121
God Stats
1W - 3L
1,710 SR
Queue Stats
191W - 205L
1,521 Elo+
Party 2
Team Averages
Level 63
1,538 SR
1,523 Elo+

VS

Team Averages
Level 74
1,476 SR
1,727 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
Chritoper
Apollo
Level 37
God Stats
4W - 0L
1,418 SR
Queue Stats
100W - 41L
2,080 Elo+
Party 4
Sobek
Sobek
HadesGangsta
Sobek
Level 125
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 0L
1,792 Elo+
Party 3
Mulan
Mulan
Veltane
Mulan
Level 36
God Stats
5W - 7L
1,449 SR
Queue Stats
75W - 59L
1,597 Elo+
Solo
Freya
Freya
slcodyg
Freya
Level 27
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 0L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkVacuity
Tsukuyomi
14
4 / 6 / 5
9,222
512
13,742
12,610
4,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 6
8,201
456
3,251
9,866
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Madhoseguy
Olorun
13
1 / 10 / 3
8,016
445
3,652
13,863
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SBZFusionfire
Achilles
15
5 / 6 / 0
8,931
496
8,788
17,408
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
pddk
Medusa
13
0 / 6 / 4
8,085
449
9,682
12,216
3,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
10 / 1 / 3
12,524
696
18,149
14,033
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Chritoper
Apollo
18
8 / 2 / 1
11,294
627
9,918
11,101
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 7
9,248
514
5,127
14,200
13,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Veltane
Mulan
17
8 / 0 / 7
11,166
620
11,442
13,825
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
slcodyg
Freya
14
5 / 7 / 4
9,592
533
7,325
13,570
4,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
31
31
Deaths
12
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
1
3
11.5
W
Apollo
Chritoper
Apollo
8
2
1
4.25
L
Tsukuyomi
DarkVacuity
Tsukuyomi
4
6
5
1.08
L
2
3
6
1.67
W
0
2
7
1.75
L
Olorun
Madhoseguy
Olorun
1
10
3
0.25
L
Achilles
SBZFusionfire
Achilles
5
6
0
0.83
W
Mulan
Veltane
Mulan
8
0
7
11.5
L
Medusa
pddk
Medusa
0
6
4
0.33
W
Freya
slcodyg
Freya
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,115
Damage
51,961
65,963
Taken
66,729
41,085
Mitigated
37,211
11,140
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,149
1,708
335
7,627
14,033
8,323
735
491
12,916
101,495
0
W
Apollo
Chritoper
Apollo
9,918
7,616
0
4,706
11,101
4,209
1,684
991
10,110
0
93,500
L
Tsukuyomi
DarkVacuity
Tsukuyomi
13,742
2,280
0
542
12,610
4,791
558
5,224
7,386
0
56,535
L
3,251
79
695
1,568
9,866
8,407
44
4,322
5,544
16,525
0
W
5,127
518
0
5,811
14,200
13,756
888
1,352
12,756
24,073
0
L
Olorun
Madhoseguy
Olorun
3,652
1,912
87
2,982
13,863
5,162
0
7,510
6,353
40,917
5,387
L
Achilles
SBZFusionfire
Achilles
8,788
1,191
0
1,690
17,408
18,784
498
11,302
6,106
187
42,464
W
Mulan
Veltane
Mulan
11,442
2,272
0
7,229
13,825
6,192
0
1,284
12,413
0
83,367
L
Medusa
pddk
Medusa
9,682
3,437
0
3,576
12,216
3,941
0
2,243
9,973
0
53,415
W
Freya
slcodyg
Freya
7,325
2,234
0
3,229
13,570
4,731
2,480
2,520
10,906
38,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
53,824
393
Minions Killed
553
0
Camps Cleared
0
1,653,702
Distance Traveled
1,769,977
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,524
696
164
9
0
376,395
7
W
Apollo
11,294
627
156
9
0
351,516
7
L
Tsukuyomi
9,222
512
87
5
0
355,204
6
L
Khepri
8,201
456
31
2
0
351,915
4
W
Sobek
9,248
514
44
2
0
341,333
3
L
Olorun
8,016
445
95
5
0
269,273
0
L
Achilles
8,931
496
83
5
0
359,724
7
W
Mulan
11,166
620
127
7
0
405,077
5
L
Medusa
8,085
449
97
5
0
317,586
4
W
Freya
9,592
533
62
3
0
295,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role