Player Matchup

Arachne
Arachne
FerBarkZ
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,485 Elo+
Party 3
Artemis
Artemis
MarcioPokaPica
Artemis
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
125W - 107L
1,508 Elo+
Solo
Hades
Hades
RamaCast80
Hades
Level 42
God Stats
5W - 6L
1,738 SR
Queue Stats
56W - 79L
1,521 Elo+
Party 3
Loki
Loki
TSEM_Tobi
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
el_Don_comedia56
Cthulhu
Level 21
God Stats
8W - 12L
1,374 SR
Queue Stats
26W - 33L
1,292 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,456 Elo+

VS

Team Averages
Level 23
1,419 SR
1,452 Elo+
Gilgamesh
Gilgamesh
MiguelAngelparri
Gilgamesh
Level 41
God Stats
41W - 33L
1,568 SR
Queue Stats
231W - 295L
1,434 Elo+
Party 4
Anubis
Anubis
Mururui
Anubis
Level 26
God Stats
15W - 15L
1,438 SR
Queue Stats
69W - 81L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
PequeTayl
Jing Wei
Level 16
God Stats
4W - 5L
1,387 SR
Queue Stats
36W - 32L
1,511 Elo+
Party 4
Horus
Horus
SamuelMachado222
Horus
Level 28
God Stats
0W - 2L
1,201 SR
Queue Stats
88W - 104L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
SkuLLBandidoMaL
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FerBarkZ
Arachne
14
12 / 1 / 1
8,692
621
8,489
9,538
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 0 / 0
9,008
643
8,050
5,659
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
13
5 / 4 / 7
8,257
590
9,912
11,939
4,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
6
0 / 5 / 0
5,143
367
404
5,186
1,051
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 3
6,700
479
3,751
10,014
4,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
2 / 4 / 1
7,251
518
2,791
10,280
6,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Mururui
Anubis
11
1 / 10 / 1
6,350
454
5,774
10,764
4,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
PequeTayl
Jing Wei
12
4 / 2 / 4
7,471
534
5,594
8,310
2,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 6 / 3
6,806
486
4,266
10,295
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
SkuLLBandidoMaL
Danzaburou
6
0 / 4 / 1
5,276
377
1,346
5,140
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
25
Kills
12
13
Deaths
26
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
FerBarkZ
Arachne
12
1
1
12.5
W
8
0
0
8
L
Gilgamesh
2
4
1
0.63
L
Anubis
Mururui
Anubis
1
10
1
0.15
L
Jing Wei
PequeTayl
Jing Wei
4
2
4
3
W
Hades
5
4
7
2.13
L
5
6
3
1.08
L
Danzaburou
SkuLLBandidoMaL
Danzaburou
0
4
1
0.13
W
Loki
0
5
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
19,771
42,336
Taken
44,789
19,165
Mitigated
19,616
13,867
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FerBarkZ
Arachne
8,489
4,852
0
4,648
9,538
6,580
1,073
418
9,026
0
47,829
W
8,050
4,181
0
2,956
5,659
1,871
1,041
468
5,105
0
54,513
L
Gilgamesh
2,791
722
0
1,411
10,280
6,886
192
274
10,006
0
32,752
L
Anubis
Mururui
Anubis
5,774
77
0
1,874
10,764
4,749
631
4,881
5,883
36,809
0
L
Jing Wei
PequeTayl
Jing Wei
5,594
3,839
0
3,407
8,310
2,538
165
3,165
5,145
0
30,365
W
Hades
9,912
1,144
149
4,852
11,939
4,940
980
4,888
6,989
39,991
0
L
4,266
2,604
114
1,067
10,295
4,224
83
3,982
6,313
0
24,214
L
Danzaburou
SkuLLBandidoMaL
Danzaburou
1,346
750
0
1,229
5,140
1,219
150
1,361
3,779
0
14,678
W
Loki
404
196
0
0
5,186
1,051
0
0
5,186
0
12,806
W
3,751
466
193
1,069
10,014
4,723
0
0
10,014
29,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
33,154
341
Minions Killed
290
0
Camps Cleared
0
1,236,491
Distance Traveled
1,102,795
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,692
621
73
5
0
284,802
1
W
Artemis
9,008
643
115
8
0
268,807
5
L
Gilgamesh
7,251
518
85
6
0
281,833
1
L
Anubis
6,350
454
61
4
0
191,607
0
L
Jing Wei
7,471
534
68
5
0
254,782
4
W
Hades
8,257
590
84
6
0
215,732
2
L
Horus
6,806
486
41
3
0
233,043
2
L
Danzaburou
5,276
377
35
3
0
141,530
0
W
Loki
5,143
367
19
1
0
199,280
0
W
Cthulhu
6,700
479
50
4
0
267,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role