Player Matchup

Danzaburou
Danzaburou
BlackEditionTV
Danzaburou
Level 16
God Stats
20W - 17L
1,290 SR
Queue Stats
71W - 58L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
ChewballaTV
Baron Samedi
Level 16
God Stats
10W - 8L
1,691 SR
Queue Stats
83W - 65L
1,315 Elo+
Party 1
Nemesis
Nemesis
Rachetti1507
Nemesis
Level 27
God Stats
22W - 19L
1,473 SR
Queue Stats
112W - 120L
1,301 Elo+
Party 3
Bakasura
Bakasura
ffumanchu
Bakasura
Level 16
God Stats
14W - 20L
1,345 SR
Queue Stats
18W - 23L
1,227 Elo+
Party 3
Ymir
Ymir
pistolitaalberto
Ymir
Level 22
God Stats
6W - 4L
1,465 SR
Queue Stats
28W - 40L
1,229 Elo+
Party 3
Team Averages
Level 19
1,453 SR
1,279 Elo+

VS

Team Averages
Level 48
1,368 SR
1,330 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Crazy-_-Diamondx
Arachne
Level 89
God Stats
0W - 2L
1,371 SR
Queue Stats
43W - 60L
1,323 Elo+
Party 4
Jormungandr
Jormungandr
MonkeyDShade
Jormungandr
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
163W - 152L
1,423 Elo+
Party 2
Bellona
Bellona
nacho_supreme2
Bellona
Level 5
God Stats
18W - 8L
1,160 SR
Queue Stats
25W - 17L
1,093 Elo+
Party 4
Heimdallr
Heimdallr
stoney-hunter
Heimdallr
Level 19
God Stats
5W - 12L
1,308 SR
Queue Stats
39W - 54L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackEditionTV
Danzaburou
20
3 / 8 / 15
15,502
484
19,682
28,347
10,580
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ChewballaTV
Baron Samedi
20
13 / 6 / 9
16,839
526
23,832
24,735
12,509
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Rachetti1507
Nemesis
20
9 / 10 / 11
16,614
519
23,927
31,991
14,892
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
ffumanchu
Bakasura
20
9 / 9 / 10
15,201
475
11,234
26,236
12,050
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 19
13,947
436
6,950
22,671
24,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
20 / 7 / 5
19,734
617
45,083
35,638
25,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 3
9,909
310
2,368
3,351
764
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
MonkeyDShade
Jormungandr
17
2 / 15 / 16
13,026
407
13,046
31,112
32,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 6
10,894
340
7,517
12,721
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
stoney-hunter
Heimdallr
20
10 / 9 / 13
17,075
534
23,975
25,366
12,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
79
38
Kills
36
37
Deaths
39
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
20
7
5
3.21
W
Danzaburou
BlackEditionTV
Danzaburou
3
8
15
1.31
W
Baron Samedi
ChewballaTV
Baron Samedi
13
6
9
2.92
L
2
1
3
3.5
L
Jormungandr
MonkeyDShade
Jormungandr
2
15
16
0.67
W
Nemesis
Rachetti1507
Nemesis
9
10
11
1.45
W
Bakasura
ffumanchu
Bakasura
9
9
10
1.56
L
2
7
6
0.71
W
4
4
19
3.38
L
Heimdallr
stoney-hunter
Heimdallr
10
9
13
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,625
Damage
91,989
133,980
Taken
108,188
74,516
Mitigated
82,121
28,258
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
45,083
1,580
0
20,521
35,638
25,121
4,736
10,598
24,809
157,194
0
W
Danzaburou
BlackEditionTV
Danzaburou
19,682
10,594
0
9,266
28,347
10,580
3,399
12,745
15,602
0
144,467
W
Baron Samedi
ChewballaTV
Baron Samedi
23,832
2,805
3,393
6,581
24,735
12,509
2,450
11,651
13,084
88,476
0
L
2,368
1,919
0
953
3,351
764
0
1,115
2,226
0
9,848
L
Jormungandr
MonkeyDShade
Jormungandr
13,046
4,583
0
1,383
31,112
32,106
152
7,662
23,228
44,975
0
W
Nemesis
Rachetti1507
Nemesis
23,927
13,049
0
2,200
31,991
14,892
552
14,138
17,848
0
136,592
W
Bakasura
ffumanchu
Bakasura
11,234
8,345
0
6,779
26,236
12,050
3,964
9,693
16,537
0
67,264
L
7,517
2,074
0
619
12,721
11,330
233
3,661
9,060
0
26,438
W
6,950
2,196
0
39
22,671
24,485
579
9,902
12,769
27,578
0
L
Heimdallr
stoney-hunter
Heimdallr
23,975
10,538
0
795
25,366
12,800
2,272
7,916
17,405
0
124,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,103
Gold Earned
70,638
650
Minions Killed
529
0
Camps Cleared
0
2,986,183
Distance Traveled
1,905,796
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
19,734
617
238
7
0
395,695
1
W
Danzaburou
15,502
484
160
5
0
518,652
1
W
Baron Samedi
16,839
526
114
4
0
499,751
0
L
Arachne
9,909
310
19
1
0
116,512
0
L
Jormungandr
13,026
407
45
1
0
384,881
1
W
Nemesis
16,614
519
195
6
0
678,544
0
W
Bakasura
15,201
475
137
4
0
696,295
0
L
Bellona
10,894
340
31
1
0
511,195
1
W
Ymir
13,947
436
44
1
0
592,941
0
L
Heimdallr
17,075
534
196
6
0
497,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role