Player Matchup

Loki
Loki
Ali_Huss_N
Loki
Level 34
God Stats
3W - 11L
1,255 SR
Queue Stats
144W - 183L
1,331 Elo+
Party 3
Ra
Ra
ECU_God_Steve
Ra
Level 126
God Stats
1W - 5L
1,202 SR
Queue Stats
119W - 129L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kasper_Kasper_
Cu Chulainn
Level 89
God Stats
3W - 8L
1,377 SR
Queue Stats
96W - 101L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ayeitsj21
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,528 SR
Queue Stats
36W - 35L
1,331 Elo+
Party 2
Izanami
Izanami
sGAMES4_GG
Izanami
Level 32
God Stats
13W - 24L
1,300 SR
Queue Stats
138W - 186L
1,308 Elo+
Party 3
Team Averages
Level 77
1,332 SR
1,336 Elo+

VS

Team Averages
Level 69
1,480 SR
1,424 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CL0W_H00per_23
Kumbhakarna
Level 69
God Stats
4W - 2L
1,490 SR
Queue Stats
234W - 309L
1,369 Elo+
Solo
Hun Batz
Hun Batz
Jessacat
Hun Batz
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
392W - 416L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Xrama75
Heimdallr
Level 73
God Stats
11W - 19L
1,408 SR
Queue Stats
647W - 749L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,358
487
1,984
4,449
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 4 / 0
6,009
546
6,816
8,599
3,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Kasper_Kasper_
Cu Chulainn
9
1 / 5 / 0
5,376
489
1,245
8,467
4,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
ayeitsj21
Morgan Le Fay
11
1 / 2 / 1
6,267
570
4,391
6,787
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
sGAMES4_GG
Izanami
8
0 / 0 / 1
4,785
435
2,394
5,424
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
7 / 2 / 1
7,183
653
8,805
7,495
5,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 2
5,510
501
2,586
4,968
2,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
CL0W_H00per_23
Kumbhakarna
9
2 / 2 / 1
5,286
481
3,466
9,133
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Jessacat
Hun Batz
11
3 / 0 / 0
6,509
592
1,918
6,659
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Xrama75
Heimdallr
9
0 / 2 / 3
5,174
470
5,638
6,394
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
13
13
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
2
1
3.75
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
L
0
2
0
0
W
Kumbhakarna
CL0W_H00per_23
Kumbhakarna
2
2
1
1.25
L
4
4
0
1
W
Hun Batz
Jessacat
Hun Batz
3
0
0
3
L
Cu Chulainn
Kasper_Kasper_
Cu Chulainn
1
5
0
0.2
W
Heimdallr
Xrama75
Heimdallr
0
2
3
0.75
L
Morgan Le Fay
ayeitsj21
Morgan Le Fay
1
2
1
0.75
L
Izanami
sGAMES4_GG
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
22,413
33,726
Taken
34,649
12,570
Mitigated
15,965
9,187
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,805
790
0
1,873
7,495
5,228
371
1,830
5,331
41,088
0
W
Morgan Le Fay
 
Morgan Le Fay
2,586
311
0
2,412
4,968
2,214
0
2,439
2,326
23,115
0
L
1,984
161
0
638
4,449
1,583
0
1,346
3,103
0
24,399
W
Kumbhakarna
CL0W_H00per_23
Kumbhakarna
3,466
908
0
2,670
9,133
4,653
0
3,335
5,798
15,933
0
L
6,816
1,555
550
3,310
8,599
3,259
0
2,701
5,898
33,624
0
W
Hun Batz
Jessacat
Hun Batz
1,918
570
0
1,480
6,659
1,967
0
257
6,402
0
36,955
L
Cu Chulainn
Kasper_Kasper_
Cu Chulainn
1,245
815
0
1,790
8,467
4,055
0
4,540
3,927
0
24,142
W
Heimdallr
Xrama75
Heimdallr
5,638
2,086
251
1,512
6,394
1,903
369
2,979
3,415
0
28,672
L
Morgan Le Fay
ayeitsj21
Morgan Le Fay
4,391
470
0
1,762
6,787
2,306
37
4,723
2,064
33,982
0
L
Izanami
sGAMES4_GG
Izanami
2,394
1,859
0
1,137
5,424
1,367
0
1,547
3,877
0
18,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
29,662
269
Minions Killed
265
0
Camps Cleared
0
1,065,348
Distance Traveled
1,056,651
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,183
653
94
9
0
197,351
2
W
Morgan Le Fay
5,510
501
48
4
0
218,253
3
L
Loki
5,358
487
54
5
0
236,074
1
W
Kumbhakarna
5,286
481
11
1
0
183,387
3
L
Ra
6,009
546
59
5
0
229,396
3
W
Hun Batz
6,509
592
73
7
0
250,847
4
L
Cu Chulainn
5,376
489
46
4
0
199,155
2
W
Heimdallr
5,174
470
39
4
0
206,813
0
L
Morgan Le Fay
6,267
570
71
6
0
200,929
2
L
Izanami
4,785
435
39
4
0
199,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role