Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
AoMoomiRin
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Solo
Bellona
Bellona
Jauk91
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 3
Ra
Ra
PeppsiKevin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 3
Fenrir
Fenrir
headsfman
Fenrir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 4
Team Averages
Level 13
1,500 SR
1,447 Elo+

VS

Team Averages
Level 17
1,387 SR
1,312 Elo+
Zeus
Zeus
MonsterPatato
Zeus
Level 32
God Stats
12W - 18L
1,349 SR
Queue Stats
227W - 247L
1,378 Elo+
Party 2
Amaterasu
Amaterasu
NatsutoRollee
Amaterasu
Level 11
God Stats
22W - 31L
1,328 SR
Queue Stats
49W - 64L
1,300 Elo+
Party 1
Danzaburou
Danzaburou
Ruxi185
Danzaburou
Level 6
God Stats
1W - 2L
1,248 SR
Queue Stats
3W - 10L
1,179 Elo+
Solo
Neith
Neith
VeeZe
Neith
Level 8
God Stats
30W - 33L
1,464 SR
Queue Stats
41W - 54L
1,316 Elo+
Party 1
Bellona
Bellona
floydiancat
Bellona
Level 27
God Stats
9W - 8L
1,548 SR
Queue Stats
135W - 165L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
11 / 6 / 11
13,170
1,317
30,090
15,293
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
18
4 / 9 / 18
11,992
1,199
15,742
18,815
6,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jauk91
Bellona
17
3 / 11 / 16
10,765
1,077
5,610
22,016
13,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 11 / 5
9,371
937
5,579
12,198
4,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
headsfman
Fenrir
18
4 / 14 / 16
11,455
1,146
11,943
20,096
10,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 5 / 16
16,344
1,634
36,385
13,198
4,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
NatsutoRollee
Amaterasu
18
8 / 6 / 30
12,165
1,217
14,495
23,514
16,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Ruxi185
Danzaburou
17
0 / 4 / 16
9,735
974
2,913
11,131
3,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
VeeZe
Neith
19
9 / 5 / 24
12,859
1,286
18,054
10,435
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
floydiancat
Bellona
18
5 / 5 / 27
11,479
1,148
12,112
17,576
11,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
164
25
Kills
51
51
Deaths
25
66
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
11
6
11
2.75
L
Nu Wa
4
9
18
1.44
L
Bellona
Jauk91
Bellona
3
11
16
1
W
29
5
16
7.4
W
Amaterasu
NatsutoRollee
Amaterasu
8
6
30
3.83
L
3
11
5
0.5
W
Danzaburou
Ruxi185
Danzaburou
0
4
16
2
W
Neith
VeeZe
Neith
9
5
24
4.2
W
Bellona
floydiancat
Bellona
5
5
27
3.7
L
Fenrir
headsfman
Fenrir
4
14
16
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,964
Damage
83,959
88,418
Taken
75,854
40,597
Mitigated
39,311
4,017
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,090
1,033
0
1,453
15,293
5,850
0
5,882
9,411
50,881
0
L
Nu Wa
15,742
4,002
170
827
18,815
6,303
0
5,837
12,978
38,773
0
L
Bellona
Jauk91
Bellona
5,610
2,132
0
127
22,016
13,703
0
11,396
10,620
0
13,156
W
36,385
3,498
0
1,314
13,198
4,033
0
11,049
2,149
81,384
0
W
Amaterasu
NatsutoRollee
Amaterasu
14,495
7,729
0
2,306
23,514
16,373
0
12,703
10,811
0
22,452
L
5,579
1,669
480
349
12,198
4,201
0
7,732
4,466
10,808
0
W
Danzaburou
Ruxi185
Danzaburou
2,913
1,684
0
396
11,131
3,373
0
9,230
1,901
0
21,368
W
Neith
VeeZe
Neith
18,054
8,802
0
1,701
10,435
3,642
0
6,826
3,609
0
39,819
W
Bellona
floydiancat
Bellona
12,112
2,602
0
597
17,576
11,890
0
11,603
5,973
0
20,012
L
Fenrir
headsfman
Fenrir
11,943
3,402
0
611
20,096
10,540
0
5,538
14,558
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,753
Gold Earned
62,582
157
Minions Killed
212
3
Camps Cleared
4
815,039
Distance Traveled
816,811
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,170
1,317
45
5
0
187,977
0
L
Nu Wa
11,992
1,199
52
5
0
165,629
3
L
Bellona
10,765
1,077
14
1
0
188,835
0
W
Zeus
16,344
1,634
110
11
0
162,011
0
W
Amaterasu
12,165
1,217
19
2
0
197,899
0
L
Ra
9,371
937
13
1
0
88,103
1
W
Danzaburou
9,735
974
31
3
1
132,867
0
W
Neith
12,859
1,286
38
4
3
145,995
0
W
Bellona
11,479
1,148
14
1
0
178,039
0
L
Fenrir
11,455
1,146
33
3
3
184,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role