Player Matchup

Hercules
Hercules
DarkSharp
Hercules
Level 87
God Stats
36W - 22L
1,500 SR
Queue Stats
284W - 227L
1,516 Elo+
Party 2
Set
Set
Slg12
Set
Level 59
God Stats
41W - 41L
1,548 SR
Queue Stats
116W - 92L
1,553 Elo+
Party 2
Discordia
Discordia
krystian14453
Discordia
Level 115
God Stats
68W - 60L
1,575 SR
Queue Stats
503W - 572L
1,550 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,540 Elo+

VS

Team Averages
Level 105
1,500 SR
1,535 Elo+
Hun Batz
Hun Batz
Bardoc777
Hun Batz
Level 126
God Stats
0W - 1L
1,316 SR
Queue Stats
44W - 35L
1,588 Elo+
Party 1
Serqet
Serqet
Trickster03
Serqet
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
25W - 22L
1,601 Elo+
Party 1
Da Ji
Da Ji
goncalocruz
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkSharp
Hercules
18
8 / 0 / 9
15,079
754
10,011
18,330
28,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
Slg12
Set
18
5 / 6 / 10
13,245
662
11,603
14,258
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
krystian14453
Discordia
17
7 / 7 / 9
13,622
681
12,107
11,586
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bardoc777
Hun Batz
19
5 / 4 / 7
12,685
634
14,559
16,756
12,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
16
7 / 7 / 4
12,142
607
10,689
16,355
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 9 / 9
10,964
548
9,096
12,698
4,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
20
Kills
13
13
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bardoc777
Hun Batz
5
4
7
2.13
W
Hercules
DarkSharp
Hercules
8
0
9
12.5
W
Set
Slg12
Set
5
6
10
1.67
L
Serqet
7
7
4
1.29
L
1
9
9
0.61
W
Discordia
krystian14453
Discordia
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,721
Damage
34,344
44,174
Taken
45,809
39,764
Mitigated
23,775
10,922
Healing
541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bardoc777
Hun Batz
14,559
3,699
0
250
16,756
12,277
0
4,882
11,645
0
58,085
W
Hercules
DarkSharp
Hercules
10,011
2,967
0
8,286
18,330
28,685
275
0
16,605
205
20,880
W
Set
Slg12
Set
11,603
3,215
0
1,765
14,258
7,048
932
0
13,201
0
62,661
L
Serqet
10,689
1,235
0
51
16,355
7,051
0
4,514
11,301
0
33,056
L
9,096
2,350
0
240
12,698
4,447
0
2,850
9,542
0
27,470
W
Discordia
krystian14453
Discordia
12,107
114
0
871
11,586
4,031
825
0
11,120
56,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
35,791
198
Minions Killed
169
0
Camps Cleared
0
1,006,481
Distance Traveled
961,730
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,685
634
94
5
0
369,786
1
W
Hercules
15,079
754
16
1
0
375,202
0
W
Set
13,245
662
86
4
0
350,205
5
L
Serqet
12,142
607
38
2
0
348,716
2
L
Da Ji
10,964
548
37
2
0
243,228
0
W
Discordia
13,622
681
96
5
0
281,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role