Player Matchup

Raijin
Raijin
Guapster
Raijin
Level 122
God Stats
2W - 4L
1,629 SR
Queue Stats
161W - 166L
1,569 Elo+
Party 2
Fafnir
Fafnir
ZzKenShizZ
Fafnir
Level 160
God Stats
2W - 1L
1,488 SR
Queue Stats
234W - 246L
1,453 Elo+
Solo
Hades
Hades
hanok19
Hades
Level 61
God Stats
18W - 11L
1,454 SR
Queue Stats
1,224W - 1,268L
1,474 Elo+
Solo
Odin
Odin
l13lReject
Odin
Level 124
God Stats
7W - 2L
1,541 SR
Queue Stats
390W - 329L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
l2l Rocket
Jormungandr
Level 125
God Stats
4W - 1L
1,681 SR
Queue Stats
101W - 87L
1,580 Elo+
Party 2
Team Averages
Level 118
1,559 SR
1,514 Elo+

VS

Team Averages
Level 116
1,460 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Ga bbafather
Agni
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 67L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GarbinDaemon
Kuzenbo
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
64W - 75L
1,436 Elo+
Solo
Bakasura
Bakasura
Knife2761
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,518 Elo+
Solo
Scylla
Scylla
ZACKYPOO101
Scylla
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Guapster
Raijin
13
3 / 3 / 11
7,857
982
4,012
5,083
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ZzKenShizZ
Fafnir
12
3 / 3 / 12
7,713
964
1,741
10,144
12,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
hanok19
Hades
14
9 / 3 / 9
8,703
1,088
8,409
9,276
6,276
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 15
8,338
1,042
6,113
7,449
7,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
l2l Rocket
Jormungandr
15
5 / 1 / 17
8,647
1,081
10,176
12,708
10,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 7 / 6
6,854
857
7,012
7,563
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 4
7,373
922
5,710
7,796
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
GarbinDaemon
Kuzenbo
9
0 / 1 / 6
5,913
739
1,023
4,420
5,901
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Knife2761
Bakasura
14
5 / 6 / 5
8,172
1,022
5,948
9,012
3,362
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
3 / 5 / 3
6,520
815
4,096
5,595
1,955
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
25
Kills
11
13
Deaths
25
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
7
6
0.43
L
3
6
4
0.83
L
Kuzenbo
GarbinDaemon
Kuzenbo
0
1
6
3
W
Raijin
Guapster
Raijin
3
3
11
2.83
L
Bakasura
Knife2761
Bakasura
5
6
5
1.25
L
Scylla
3
5
3
0.9
W
Fafnir
ZzKenShizZ
Fafnir
3
3
12
3
W
Hades
hanok19
Hades
9
3
9
4.5
W
5
3
15
4.17
W
Jormungandr
l2l Rocket
Jormungandr
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,451
Damage
23,789
44,660
Taken
34,386
38,570
Mitigated
16,885
17,860
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,012
411
534
420
7,563
2,834
0
5,147
2,416
15,167
0
L
5,710
410
267
813
7,796
2,833
0
5,256
2,540
15,574
0
L
Kuzenbo
GarbinDaemon
Kuzenbo
1,023
342
0
712
4,420
5,901
0
3,514
906
2,200
0
W
Raijin
Guapster
Raijin
4,012
241
599
501
5,083
2,214
1,191
3,346
1,487
16,774
0
L
Bakasura
Knife2761
Bakasura
5,948
3,950
0
1,045
9,012
3,362
0
6,087
2,925
0
7,299
L
Scylla
4,096
398
0
672
5,595
1,955
0
4,334
1,261
8,446
0
W
Fafnir
ZzKenShizZ
Fafnir
1,741
613
1,403
2,826
10,144
12,436
489
2,798
6,712
7,323
0
W
Hades
hanok19
Hades
8,409
160
2,031
3,255
9,276
6,276
2,196
3,011
5,932
16,637
0
W
6,113
1,294
238
406
7,449
7,540
1,052
2,870
4,224
0
9,835
W
Jormungandr
l2l Rocket
Jormungandr
10,176
1,922
1,399
5,202
12,708
10,104
785
5,816
6,492
19,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
34,832
86
Minions Killed
52
0
Camps Cleared
0
706,427
Distance Traveled
635,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,854
857
17
2
0
141,568
0
L
Agni
7,373
922
15
2
0
126,375
0
L
Kuzenbo
5,913
739
0
0
0
80,543
0
W
Raijin
7,857
982
34
4
0
140,968
0
L
Bakasura
8,172
1,022
18
2
0
155,543
0
L
Scylla
6,520
815
2
0
0
131,281
0
W
Fafnir
7,713
964
10
1
0
113,063
3
W
Hades
8,703
1,088
12
2
0
152,853
0
W
Odin
8,338
1,042
15
2
0
149,630
0
W
Jormungandr
8,647
1,081
15
2
0
149,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role