Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dekmantel
Mulan
Level 16
God Stats
7W - 4L
1,714 SR
Queue Stats
46W - 23L
1,827 Elo+
Solo
Da Ji
Da Ji
KEBABLEDOZO
Da Ji
Level 26
God Stats
1W - 1L
1,776 SR
Queue Stats
88W - 86L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
LYNKOWLEDOZO
Cabrakan
Level 26
God Stats
1W - 1L
1,776 SR
Queue Stats
89W - 85L
1,639 Elo+
Party 2
Artemis
Artemis
imnotasmurflolol
Artemis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 35L
1,628 Elo+
Solo
Team Averages
Level 21
1,653 SR
1,645 Elo+

VS

Team Averages
Level 19
1,760 SR
1,685 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MinceTheThird
Ymir
Level 22
God Stats
5W - 2L
1,640 SR
Queue Stats
180W - 116L
1,733 Elo+
Party 1
Ullr
Ullr
The_Third_Cactus
Ullr
Level 3
God Stats
11W - 6L
1,981 SR
Queue Stats
42W - 25L
1,878 Elo+
Party 1
Rama
Rama
pasqualdearias
Rama
Level 25
God Stats
7W - 2L
1,731 SR
Queue Stats
129W - 103L
1,681 Elo+
Solo
Raijin
Raijin
teddyroughrider
Raijin
Level 17
God Stats
5W - 1L
1,948 SR
Queue Stats
39W - 31L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 0
6,027
603
3,096
3,196
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Dekmantel
Mulan
10
0 / 1 / 0
5,202
520
2,317
6,699
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
0 / 2 / 0
4,488
449
1,025
5,438
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
LYNKOWLEDOZO
Cabrakan
8
0 / 2 / 0
4,353
435
1,806
4,248
3,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
3,805
381
1,157
3,031
554
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 2
5,965
597
1,311
2,922
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 0
6,519
652
5,035
3,964
2,216
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 2
5,728
573
2,479
4,489
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,973
597
2,386
4,071
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 3
6,060
606
1,508
4,177
1,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Mercury
 
Mercury
2
0
2
3
L
Mulan
Dekmantel
Mulan
0
1
0
0
L
0
2
0
0
L
Cabrakan
LYNKOWLEDOZO
Cabrakan
0
2
0
0
W
2
0
0
2
W
2
0
2
3
L
0
2
0
0
W
2
0
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,401
Damage
12,719
22,612
Taken
19,623
11,887
Mitigated
7,497
7,620
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,096
1,245
0
1,483
3,196
965
0
921
2,275
50,153
0
W
Mercury
 
Mercury
1,311
982
0
938
2,922
1,057
0
409
2,513
0
28,680
L
Mulan
Dekmantel
Mulan
2,317
254
0
2,624
6,699
5,426
0
3,243
3,456
0
27,400
L
1,025
372
0
1,916
5,438
1,608
0
1,946
3,492
0
14,973
L
Cabrakan
LYNKOWLEDOZO
Cabrakan
1,806
290
0
860
4,248
3,334
0
433
3,815
14,293
0
W
5,035
2,069
0
2,397
3,964
2,216
0
0
3,685
38,276
0
W
2,479
862
0
711
4,489
1,664
175
1,300
3,101
0
32,057
L
1,157
93
0
737
3,031
554
0
0
3,031
0
13,998
W
2,386
1,660
0
1,803
4,071
1,169
200
601
3,470
0
39,129
W
1,508
172
0
1,411
4,177
1,391
0
2,749
1,428
37,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
30,245
273
Minions Killed
401
0
Camps Cleared
0
866,402
Distance Traveled
942,320
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,027
603
114
11
0
187,338
5
W
Mercury
5,965
597
77
8
0
227,527
5
L
Mulan
5,202
520
67
7
0
197,946
5
L
Da Ji
4,488
449
37
4
0
187,642
3
L
Cabrakan
4,353
435
34
3
0
180,440
5
W
Ymir
6,519
652
94
9
0
175,228
4
W
Ullr
5,728
573
64
6
0
174,001
3
L
Artemis
3,805
381
21
2
0
113,036
1
W
Rama
5,973
597
75
8
0
180,701
4
W
Raijin
6,060
606
91
9
0
184,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role