Player Matchup

Neith
Neith
ErikCLown
Neith
Level 66
God Stats
82W - 40L
1,713 SR
Queue Stats
479W - 287L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
GaryPlzComeHome
Kuzenbo
Level 62
God Stats
73W - 26L
1,718 SR
Queue Stats
251W - 142L
1,654 Elo+
Party 1
Raijin
Raijin
Magica1Potatoe
Raijin
Level 85
God Stats
7W - 4L
1,538 SR
Queue Stats
457W - 270L
1,651 Elo+
Party 1
Team Averages
Level 71
1,656 SR
1,661 Elo+

VS

Team Averages
Level 83
1,460 SR
1,487 Elo+
Bacchus
Bacchus
ChemDawgerino
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,507 Elo+
Solo
Rama
Rama
Ohitsmule
Rama
Level 85
God Stats
4W - 3L
1,639 SR
Queue Stats
102W - 90L
1,570 Elo+
Solo
Chronos
Chronos
sleepywolfmoon
Chronos
Level 58
God Stats
0W - 1L
1,240 SR
Queue Stats
16W - 19L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ErikCLown
Neith
13
10 / 1 / 7
9,743
886
10,752
7,787
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 15
9,355
850
6,334
13,156
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 3 / 11
9,034
821
11,046
6,996
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 8 / 2
7,606
691
6,005
13,138
14,651
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
10
3 / 6 / 1
7,662
697
7,548
11,185
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 3
6,867
624
5,652
9,298
2,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
20
Kills
5
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
8
2
0.38
W
Neith
ErikCLown
Neith
10
1
7
13.5
W
4
1
15
11.5
W
6
3
11
3.83
L
Rama
3
6
1
0.58
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
19,205
27,939
Taken
33,621
24,611
Mitigated
21,178
6,321
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,005
345
0
270
13,138
14,651
0
7,150
5,988
18,134
0
W
Neith
ErikCLown
Neith
10,752
4,747
0
2,297
7,787
3,269
1,822
3,002
4,785
0
34,978
W
6,334
2,203
484
3,090
13,156
18,638
104
5,760
7,396
22,983
0
W
11,046
1,114
0
450
6,996
2,704
441
2,895
4,101
32,810
0
L
Rama
7,548
6,424
0
2,075
11,185
3,644
0
4,974
6,211
0
23,936
L
5,652
2,200
0
701
9,298
2,883
0
5,256
4,042
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
22,135
131
Minions Killed
94
0
Camps Cleared
0
575,146
Distance Traveled
466,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,606
691
20
2
0
167,409
0
W
Neith
9,743
886
56
5
0
197,297
0
W
Kuzenbo
9,355
850
26
2
0
189,504
0
W
Raijin
9,034
821
49
4
0
188,345
0
L
Rama
7,662
697
32
3
0
142,283
0
L
Chronos
6,867
624
42
4
0
157,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role