Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
FaLLeN_AnGeL86sc
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,532 Elo+
Solo
Hou Yi
Hou Yi
chucky380
Hou Yi
Level 62
God Stats
6W - 7L
1,754 SR
Queue Stats
38W - 54L
1,473 Elo+
Party 2
Team Averages
Level 64
1,585 SR
1,502 Elo+

VS

Team Averages
Level 110
1,595 SR
1,599 Elo+
Susano
Susano
Taylor_2014_Back
Susano
Level 158
God Stats
18W - 8L
1,546 SR
Queue Stats
432W - 180L
1,740 Elo+
Solo
Cerberus
Cerberus
crooksy_0312
Cerberus
Level 85
God Stats
1W - 1L
1,724 SR
Queue Stats
62W - 63L
1,557 Elo+
Party 1
Chang'e
Chang'e
ellieoliphant
Chang'e
Level 86
God Stats
6W - 3L
1,517 SR
Queue Stats
64W - 65L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 1
8,852
590
13,598
8,327
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
7,921
528
2,372
7,913
2,523
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
chucky380
Hou Yi
13
1 / 8 / 0
9,166
611
6,583
13,456
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 4
11,713
781
15,397
11,874
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
crooksy_0312
Cerberus
14
0 / 1 / 14
9,822
655
3,809
16,424
19,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
16
7 / 0 / 9
11,012
734
7,435
13,416
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
18
18
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
L
0
8
1
0.06
W
11
1
4
13
L
Hou Yi
chucky380
Hou Yi
1
8
0
0.13
W
Cerberus
crooksy_0312
Cerberus
0
1
14
7
W
Chang'e
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
26,641
29,696
Taken
41,714
10,163
Mitigated
32,120
1,743
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,598
599
0
1,340
8,327
3,486
0
2,660
5,667
56,508
0
L
2,372
74
0
0
7,913
2,523
37
2,407
5,506
0
9,093
W
15,397
2,272
0
220
11,874
5,186
0
3,212
8,662
0
52,295
L
Hou Yi
chucky380
Hou Yi
6,583
1,790
236
167
13,456
4,154
0
6,177
7,279
0
26,364
W
Cerberus
crooksy_0312
Cerberus
3,809
94
721
2,475
16,424
19,770
773
5,625
10,799
20,619
0
W
Chang'e
7,435
144
5,502
8,015
13,416
7,164
1,957
4,761
8,655
52,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,939
Gold Earned
32,547
142
Minions Killed
188
0
Camps Cleared
0
665,375
Distance Traveled
865,566
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,852
590
89
6
0
248,415
3
L
Susano
7,921
528
14
1
0
184,598
2
W
Susano
11,713
781
82
5
0
280,041
2
L
Hou Yi
9,166
611
39
3
0
232,362
0
W
Cerberus
9,822
655
30
2
0
289,682
3
W
Chang'e
11,012
734
76
5
0
295,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role