Player Matchup

Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BPKYLOREN305
Xing Tian
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 106L
1,500 Elo+
Solo
Zeus
Zeus
DeathHands4
Zeus
Level 121
God Stats
1W - 3L
1,513 SR
Queue Stats
214W - 204L
1,506 Elo+
Party 1
Kali
Kali
HydroB3ar
Kali
Level 139
God Stats
1W - 3L
1,583 SR
Queue Stats
270W - 261L
1,473 Elo+
Solo
Yemoja
Yemoja
TheBlazePhoenix
Yemoja
Level 129
God Stats
2W - 3L
1,531 SR
Queue Stats
114W - 108L
1,474 Elo+
Party 1
Team Averages
Level 133
1,525 SR
1,491 Elo+

VS

Team Averages
Level 73
1,488 SR
1,577 Elo+
Anubis
Anubis
BigDaddySmurf34
Anubis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,718 Elo+
Solo
Chang'e
Chang'e
CarefreeMeteor
Chang'e
Level 98
God Stats
6W - 4L
1,493 SR
Queue Stats
615W - 595L
1,546 Elo+
Solo
Rama
Rama
CheapSkylark
Rama
Level 151
God Stats
2W - 1L
1,221 SR
Queue Stats
136W - 104L
1,580 Elo+
Party 2
Bacchus
Bacchus
FoxyWhalez
Bacchus
Level 58
God Stats
3W - 0L
1,418 SR
Queue Stats
141W - 107L
1,544 Elo+
Party 2
Vamana
Vamana
Nagak
Vamana
Level 29
God Stats
5W - 0L
1,806 SR
Queue Stats
76W - 66L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 6 / 9
9,264
842
11,494
13,162
5,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
BPKYLOREN305
Xing Tian
14
1 / 4 / 10
9,070
825
6,368
22,956
24,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 2 / 3
10,068
915
17,898
9,208
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
13
0 / 7 / 7
7,852
714
5,667
14,605
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 13
8,489
772
3,636
9,152
4,957
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 13
10,551
959
15,185
11,861
8,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 16
8,378
762
7,363
10,807
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 9
10,684
971
20,725
10,104
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FoxyWhalez
Bacchus
16
2 / 3 / 19
9,424
857
11,063
12,149
16,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
Nagak
Vamana
14
0 / 3 / 15
9,004
819
5,599
15,546
18,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
13
Kills
21
21
Deaths
13
42
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
9
1.08
L
Xing Tian
BPKYLOREN305
Xing Tian
1
4
10
1.5
W
8
3
13
4.83
W
0
2
16
4
W
11
2
9
7.75
L
10
2
3
5.75
W
Bacchus
FoxyWhalez
Bacchus
2
3
19
3.83
L
Kali
0
7
7
0.5
W
Vamana
Nagak
Vamana
0
3
15
2.5
L
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
59,935
69,083
Taken
60,467
45,922
Mitigated
52,954
22,206
Healing
28,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,494
381
1,425
757
13,162
5,103
742
7,531
5,631
27,599
0
L
Xing Tian
BPKYLOREN305
Xing Tian
6,368
519
0
1,447
22,956
24,626
312
9,217
13,739
10,667
0
W
15,185
1,249
1,076
5,151
11,861
8,000
445
9,702
2,065
32,918
0
W
7,363
237
8,983
3,079
10,807
4,833
767
6,061
4,708
17,819
0
W
20,725
10,890
0
2,287
10,104
4,776
3,854
7,325
2,755
0
38,034
L
17,898
1,569
832
824
9,208
4,381
1,097
4,482
4,726
31,416
0
W
Bacchus
FoxyWhalez
Bacchus
11,063
278
541
1,240
12,149
16,805
199
7,761
4,278
15,156
0
L
Kali
5,667
1,428
577
1,423
14,605
6,855
792
6,941
7,664
0
18,036
W
Vamana
Nagak
Vamana
5,599
1,662
1,890
4,370
15,546
18,540
504
8,221
7,265
114
16,696
L
3,636
1,310
12,813
2,108
9,152
4,957
630
5,527
3,625
6,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
48,041
114
Minions Killed
122
0
Camps Cleared
0
982,472
Distance Traveled
1,111,609
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,264
842
35
3
0
212,003
1
L
Xing Tian
9,070
825
4
0
0
215,066
0
W
Anubis
10,551
959
42
4
0
206,716
5
W
Chang'e
8,378
762
14
1
0
238,715
1
W
Rama
10,684
971
50
5
0
194,114
1
L
Zeus
10,068
915
48
4
0
186,646
0
W
Bacchus
9,424
857
5
0
0
233,594
1
L
Kali
7,852
714
19
2
0
187,209
4
W
Vamana
9,004
819
11
1
0
238,470
1
L
Yemoja
8,489
772
8
1
0
181,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role