Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElfiXa7
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
64W - 70L
1,438 Elo+
Solo
Ne Zha
Ne Zha
GnObZkY
Ne Zha
Level 114
God Stats
2W - 2L
1,680 SR
Queue Stats
287W - 247L
1,544 Elo+
Party 3
Zeus
Zeus
MARYUZOR
Zeus
Level 121
God Stats
13W - 6L
1,655 SR
Queue Stats
395W - 317L
1,571 Elo+
Party 3
Apollo
Apollo
Vladlow
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
owerloads
Ratatoskr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,536 Elo+
Party 3
Team Averages
Level 60
1,520 SR
1,478 Elo+

VS

Team Averages
Level 81
1,548 SR
1,455 Elo+
Achilles
Achilles
 
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Beddow12
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Osiris
Osiris
Bensiano
Osiris
Level 139
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Merlin
Merlin
BigBadConor01
Merlin
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,378 Elo+
Party 2
Vulcan
Vulcan
HahahaTrumpLost
Vulcan
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
538W - 442L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElfiXa7
Ah Muzen Cab
18
2 / 7 / 16
10,680
763
14,567
16,533
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
GnObZkY
Ne Zha
18
7 / 8 / 10
11,341
810
15,359
14,417
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
19
10 / 8 / 7
12,055
861
32,221
12,889
4,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Vladlow
Apollo
16
2 / 8 / 14
9,410
672
7,884
16,070
8,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
owerloads
Ratatoskr
16
2 / 8 / 13
9,386
670
4,656
15,784
5,577
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 6 / 19
11,489
821
9,441
21,177
23,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
15
1 / 4 / 16
9,836
703
3,754
15,894
11,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Bensiano
Osiris
20
14 / 7 / 20
13,333
952
18,152
32,252
35,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 12
12,099
864
13,521
11,905
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 4 / 17
14,063
1,005
25,304
16,680
7,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
123
23
Kills
39
39
Deaths
24
60
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
6
19
2.42
W
Odin
1
4
16
2.25
W
Osiris
Bensiano
Osiris
14
7
20
3.43
W
6
3
12
4
L
Ah Muzen Cab
ElfiXa7
Ah Muzen Cab
2
7
16
1.43
L
Ne Zha
GnObZkY
Ne Zha
7
8
10
1.5
W
13
4
17
5.38
L
Zeus
10
8
7
1.69
L
Apollo
Vladlow
Apollo
2
8
14
1.13
L
Ratatoskr
owerloads
Ratatoskr
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,687
Damage
70,172
75,693
Taken
97,908
30,168
Mitigated
83,780
17,451
Healing
25,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,441
3,444
1,525
2,574
21,177
23,390
1,026
6,790
13,337
0
17,880
W
Odin
3,754
1,651
713
1,532
15,894
11,133
431
8,052
7,842
0
9,461
W
Osiris
Bensiano
Osiris
18,152
5,041
786
8,670
32,252
35,957
349
8,549
23,253
6,323
24,646
W
13,521
896
387
1,642
11,905
5,488
2,231
3,295
8,610
43,574
0
L
Ah Muzen Cab
ElfiXa7
Ah Muzen Cab
14,567
5,956
851
5,145
16,533
5,795
396
11,114
5,419
0
45,671
L
Ne Zha
GnObZkY
Ne Zha
15,359
3,758
1,369
1,458
14,417
5,895
0
8,636
5,781
0
22,885
W
25,304
8,469
2,349
5,234
16,680
7,812
380
5,535
11,145
46,752
0
L
Zeus
32,221
3,363
2,460
1,090
12,889
4,780
0
5,376
7,513
51,109
0
L
Apollo
Vladlow
Apollo
7,884
5,121
0
1,078
16,070
8,121
459
8,301
7,769
0
18,419
L
Ratatoskr
owerloads
Ratatoskr
4,656
882
1,012
2,988
15,784
5,577
0
7,712
8,072
0
10,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,872
Gold Earned
60,820
149
Minions Killed
175
0
Camps Cleared
0
1,123,135
Distance Traveled
1,306,550
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,489
821
15
1
0
261,236
0
W
Odin
9,836
703
16
1
0
261,479
1
W
Osiris
13,333
952
27
2
0
252,506
1
W
Merlin
12,099
864
65
5
0
242,224
0
L
Ah Muzen Cab
10,680
763
54
4
0
209,657
0
L
Ne Zha
11,341
810
10
1
0
219,075
0
W
Vulcan
14,063
1,005
52
4
0
289,105
0
L
Zeus
12,055
861
54
4
0
216,131
1
L
Apollo
9,410
672
24
2
0
219,594
3
L
Ratatoskr
9,386
670
7
1
0
258,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role