Player Matchup

Ares
Ares
DrOOpy-FaRt
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,879 Elo+
Party 1
Chiron
Chiron
SirMangoPod
Chiron
Level 53
God Stats
19W - 7L
1,876 SR
Queue Stats
223W - 110L
1,760 Elo+
Party 1
Loki
Loki
TrentGotMuscles
Loki
Level 25
God Stats
26W - 13L
1,670 SR
Queue Stats
81W - 32L
1,723 Elo+
Party 1
Osiris
Osiris
Trixx789
Osiris
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 24L
1,643 Elo+
Solo
The Morrigan
The Morrigan
picklebug
The Morrigan
Level 8
God Stats
1W - 1L
1,258 SR
Queue Stats
13W - 6L
1,669 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,735 Elo+

VS

Team Averages
Level 14
1,406 SR
1,587 Elo+
Guan Yu
Guan Yu
BuddhaBOfficial
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,477 Elo+
Solo
Arachne
Arachne
FluffyMonster0
Arachne
Level 8
God Stats
4W - 5L
1,538 SR
Queue Stats
175W - 162L
1,522 Elo+
Solo
Medusa
Medusa
Kierrasnips
Medusa
Level 10
God Stats
1W - 3L
1,248 SR
Queue Stats
7W - 6L
1,621 Elo+
Solo
Neith
Neith
Lyrioc
Neith
Level 17
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Kukulkan
Kukulkan
chill_patch
Kukulkan
Level 28
God Stats
1W - 4L
1,155 SR
Queue Stats
105W - 93L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 24
11,343
630
13,383
12,748
13,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
16
16 / 2 / 12
11,545
641
17,843
12,745
5,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 6
10,343
575
7,157
10,383
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Trixx789
Osiris
15
8 / 3 / 7
10,092
561
10,142
15,637
15,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
picklebug
The Morrigan
17
9 / 3 / 4
10,986
610
10,356
7,978
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,591
422
3,494
18,265
11,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 8 / 0
7,661
426
4,517
13,710
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
13
2 / 12 / 2
8,529
474
7,805
16,957
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Lyrioc
Neith
11
0 / 10 / 3
7,093
394
4,195
12,500
3,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
chill_patch
Kukulkan
14
2 / 6 / 3
8,858
492
8,325
11,305
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
43
Kills
10
11
Deaths
43
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
6
0
24
18
L
4
8
0
0.5
L
Medusa
2
12
2
0.25
L
Neith
Lyrioc
Neith
0
10
3
0.15
W
Chiron
16
2
12
11
W
4
3
6
2.33
W
Osiris
Trixx789
Osiris
8
3
7
3.83
L
Kukulkan
chill_patch
Kukulkan
2
6
3
0.58
W
The Morrigan
picklebug
The Morrigan
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
28,336
59,491
Taken
72,737
40,356
Mitigated
30,350
15,248
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
594
624
3,418
18,265
11,556
0
3,979
13,922
0
25,210
W
13,383
907
0
1,123
12,748
13,148
1,035
1,044
11,638
43,056
0
L
4,517
3,208
0
1,866
13,710
5,203
1,671
2,413
11,172
0
23,299
L
Medusa
7,805
2,451
221
1,021
16,957
5,786
0
5,026
11,886
0
42,911
L
Neith
Lyrioc
Neith
4,195
2,410
0
256
12,500
3,645
0
5,302
7,056
0
17,650
W
Chiron
17,843
9,394
1,156
6,598
12,745
5,215
4,786
2,147
10,475
0
64,285
W
7,157
2,535
0
776
10,383
3,871
1,239
1,172
9,155
0
65,071
W
Osiris
Trixx789
Osiris
10,142
2,747
0
3,878
15,637
15,254
4,854
2,193
13,322
0
45,007
L
Kukulkan
chill_patch
Kukulkan
8,325
481
0
419
11,305
4,160
1,497
4,602
6,385
51,013
0
W
The Morrigan
picklebug
The Morrigan
10,356
1,669
0
1,717
7,978
2,868
1,108
1,326
6,379
63,235
4,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
39,732
447
Minions Killed
289
0
Camps Cleared
0
1,782,368
Distance Traveled
1,494,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,591
422
40
2
0
300,523
1
W
Ares
11,343
630
50
3
0
361,348
0
L
Arachne
7,661
426
44
2
0
351,149
5
L
Medusa
8,529
474
61
3
0
270,218
1
L
Neith
7,093
394
34
2
0
283,738
1
W
Chiron
11,545
641
110
6
0
332,512
0
W
Loki
10,343
575
111
6
0
416,429
3
W
Osiris
10,092
561
62
3
0
346,299
3
L
Kukulkan
8,858
492
110
6
0
288,497
1
W
The Morrigan
10,986
610
114
6
0
325,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role