Player Matchup

Scylla
Scylla
Abi69aka2hot4U
Scylla
Level 129
God Stats
0W - 1L
1,320 SR
Queue Stats
21W - 45L
1,307 Elo+
Party 1
Loki
Loki
Darkjxbomber
Loki
Level 67
God Stats
6W - 11L
1,404 SR
Queue Stats
264W - 290L
1,482 Elo+
Solo
Chaac
Chaac
Diamondpowder
Chaac
Level 60
God Stats
9W - 21L
1,304 SR
Queue Stats
19W - 44L
1,292 Elo+
Party 1
Team Averages
Level 85
1,343 SR
1,360 Elo+

VS

Team Averages
Level 53
1,612 SR
1,367 Elo+
Susano
Susano
BOSSIERFIND040
Susano
Level 38
God Stats
11W - 22L
1,276 SR
Queue Stats
290W - 456L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
Simply Bum
Gilgamesh
Level 53
God Stats
10W - 8L
1,850 SR
Queue Stats
139W - 144L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Vikxzu
Baron Samedi
Level 67
God Stats
2W - 0L
1,710 SR
Queue Stats
51W - 45L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 18
14,708
774
18,635
18,959
7,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
17 / 11 / 4
14,626
770
16,283
18,564
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 7 / 15
13,338
702
11,941
20,170
14,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 9
13,578
715
7,233
16,801
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Simply Bum
Gilgamesh
19
14 / 10 / 5
16,224
854
26,242
27,914
16,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Vikxzu
Baron Samedi
17
4 / 10 / 9
13,854
729
13,430
19,515
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
31
Kills
21
21
Deaths
31
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
3
18
5.67
W
3
11
9
0.68
L
17
11
4
1.73
L
6
7
15
1.93
W
Gilgamesh
Simply Bum
Gilgamesh
14
10
5
1.65
W
Baron Samedi
Vikxzu
Baron Samedi
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,859
Damage
46,905
57,693
Taken
64,230
30,175
Mitigated
32,538
9,858
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,635
513
0
4,159
18,959
7,638
770
5,084
13,518
55,891
0
W
7,233
2,087
0
255
16,801
4,829
247
4,797
12,004
0
31,866
L
16,283
6,518
0
786
18,564
7,881
329
3,679
14,520
0
55,390
L
11,941
1,919
0
4,913
20,170
14,656
1,366
3,615
16,225
0
41,360
W
Gilgamesh
Simply Bum
Gilgamesh
26,242
9,754
286
7,088
27,914
16,155
1,713
8,951
18,963
0
56,365
W
Baron Samedi
Vikxzu
Baron Samedi
13,430
626
1,760
3,671
19,515
11,554
592
4,887
14,628
37,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
43,656
159
Minions Killed
139
0
Camps Cleared
0
878,072
Distance Traveled
907,813
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,708
774
57
3
0
333,889
3
W
Susano
13,578
715
42
2
0
296,849
0
L
Loki
14,626
770
54
3
0
277,514
2
L
Chaac
13,338
702
48
3
0
266,669
0
W
Gilgamesh
16,224
854
49
3
0
334,966
0
W
Baron Samedi
13,854
729
48
3
0
275,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role