Player Matchup

Ymir
Ymir
Calvation_02
Ymir
Level 29
God Stats
7W - 6L
1,515 SR
Queue Stats
131W - 92L
1,495 Elo+
Party 3
Rama
Rama
Cleanfreak87
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 83L
1,547 Elo+
Party 1
Horus
Horus
Matty Masleczko
Horus
Level 29
God Stats
7W - 0L
1,926 SR
Queue Stats
215W - 209L
1,523 Elo+
Party 1
Anubis
Anubis
NoobXSubZero
Anubis
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 11L
1,180 Elo+
Solo
Da Ji
Da Ji
andrew123vua
Da Ji
Level 28
God Stats
6W - 5L
1,571 SR
Queue Stats
29W - 26L
1,446 Elo+
Party 3
Team Averages
Level 24
1,602 SR
1,438 Elo+

VS

Team Averages
Level 9
1,506 SR
1,560 Elo+
Zeus
Zeus
DanielSann22
Zeus
Level 8
God Stats
4W - 7L
1,358 SR
Queue Stats
7W - 13L
1,477 Elo+
Party 2
Artemis
Artemis
Gerald_SFK
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Secqsi
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
Suspxi
Jing Wei
Level 13
God Stats
4W - 5L
1,370 SR
Queue Stats
45W - 45L
1,505 Elo+
Party 2
Bellona
Bellona
heypsy
Bellona
Level 6
God Stats
2W - 1L
1,802 SR
Queue Stats
9W - 15L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 25
10,797
568
15,948
19,033
15,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
19 / 2 / 15
11,949
629
21,315
15,133
6,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 1 / 16
11,171
588
17,346
13,658
15,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
6 / 3 / 17
10,106
532
7,123
11,069
5,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
19 / 2 / 6
12,579
662
12,185
12,569
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 15 / 1
9,477
499
18,012
16,390
3,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Gerald_SFK
Artemis
8
1 / 17 / 0
6,528
344
2,338
14,729
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Secqsi
Ares
9
0 / 9 / 4
6,668
351
2,675
18,646
12,222
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Suspxi
Jing Wei
12
1 / 11 / 2
7,618
401
10,350
19,436
5,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
heypsy
Bellona
9
0 / 19 / 2
6,593
347
8,577
20,123
11,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
15
71
Kills
6
8
Deaths
71
79
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
0
25
25.5
W
19
2
15
13.25
L
4
15
1
0.3
L
Artemis
Gerald_SFK
Artemis
1
17
0
0.06
W
14
1
16
22
W
Anubis
6
3
17
4.83
L
Ares
Secqsi
Ares
0
9
4
0.22
L
Jing Wei
Suspxi
Jing Wei
1
11
2
0.18
W
19
2
6
11
L
Bellona
heypsy
Bellona
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,917
Damage
41,952
71,462
Taken
89,324
48,628
Mitigated
35,900
23,573
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,948
3,414
207
2,111
19,033
15,966
445
8,131
10,726
53,186
0
W
21,315
20,082
0
7,906
15,133
6,017
5,770
4,440
10,559
0
70,300
L
18,012
2,891
0
45
16,390
3,960
0
4,358
11,885
38,808
0
L
Artemis
Gerald_SFK
Artemis
2,338
1,568
0
270
14,729
2,847
0
2,765
11,948
0
11,579
W
17,346
7,435
2,003
6,517
13,658
15,544
753
3,847
9,696
0
55,565
W
Anubis
7,123
2,024
0
3,956
11,069
5,455
2,158
2,349
8,696
36,660
0
L
Ares
Secqsi
Ares
2,675
430
0
0
18,646
12,222
0
4,942
13,542
14,889
0
L
Jing Wei
Suspxi
Jing Wei
10,350
8,532
0
3,995
19,436
5,047
0
3,524
15,837
0
48,432
W
12,185
4,417
0
873
12,569
5,646
1,850
1,428
11,098
0
85,514
L
Bellona
heypsy
Bellona
8,577
2,700
0
93
20,123
11,824
0
7,016
13,041
0
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
36,884
496
Minions Killed
198
0
Camps Cleared
0
1,714,401
Distance Traveled
1,402,652
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,797
568
69
4
0
350,955
1
W
Rama
11,949
629
118
6
0
312,096
0
L
Zeus
9,477
499
55
3
0
283,509
0
L
Artemis
6,528
344
18
1
0
237,909
0
W
Horus
11,171
588
100
5
0
361,132
8
W
Anubis
10,106
532
68
4
0
308,185
0
L
Ares
6,668
351
19
1
0
251,731
1
L
Jing Wei
7,618
401
74
4
0
338,285
0
W
Da Ji
12,579
662
141
7
0
382,033
2
L
Bellona
6,593
347
32
2
0
291,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role