Player Matchup

Odin
Odin
Elbuen2005
Odin
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
5W - 22L
1,129 Elo+
Solo
Sobek
Sobek
Harry-987
Sobek
Level 22
God Stats
0W - 3L
1,347 SR
Queue Stats
122W - 136L
1,255 Elo+
Party 1
Kali
Kali
Josley_Wiggins
Kali
Level 23
God Stats
1W - 7L
1,240 SR
Queue Stats
127W - 147L
1,256 Elo+
Party 1
Artemis
Artemis
nath5812
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
trantanmoler355
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,352 SR
1,328 Elo+

VS

Team Averages
Level 27
1,477 SR
1,382 Elo+
Ao Kuang
Ao Kuang
aymxn06
Ao Kuang
Level 26
God Stats
13W - 18L
1,344 SR
Queue Stats
152W - 164L
1,255 Elo+
Party 2
Ymir
Ymir
b2b_vale
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
dirtehmonkeh
Sol
Level 26
God Stats
4W - 4L
1,373 SR
Queue Stats
18W - 17L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
massiveweaboo420
Gilgamesh
Level 28
God Stats
18W - 8L
1,656 SR
Queue Stats
115W - 108L
1,494 Elo+
Solo
Heimdallr
Heimdallr
skillerM78
Heimdallr
Level 54
God Stats
23W - 22L
1,511 SR
Queue Stats
184W - 192L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,971
331
716
4,904
1,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Harry-987
Sobek
10
0 / 5 / 3
6,328
422
3,418
14,564
11,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 0
8,230
549
9,424
12,923
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
nath5812
Artemis
9
1 / 12 / 0
5,802
387
4,079
11,370
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 13 / 3
5,519
368
2,623
10,474
2,852
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
aymxn06
Ao Kuang
14
9 / 2 / 7
8,820
588
10,421
10,175
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
0 / 2 / 5
7,429
495
2,168
6,715
5,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 3 / 3
8,543
570
10,287
9,851
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
16
18 / 0 / 2
10,605
707
12,487
6,163
4,784
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
skillerM78
Heimdallr
13
1 / 1 / 4
7,921
528
5,249
7,862
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
7
Kills
35
35
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sobek
Harry-987
Sobek
0
5
3
0.3
L
6
3
0
2
W
Ao Kuang
aymxn06
Ao Kuang
9
2
7
6.25
W
Ymir
0
2
5
1.25
W
7
3
3
2.83
W
Gilgamesh
18
0
2
19
L
Artemis
nath5812
Artemis
1
12
0
0.08
W
Heimdallr
skillerM78
Heimdallr
1
1
4
3
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
40,612
54,235
Taken
40,766
24,906
Mitigated
20,963
9,638
Healing
13,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
716
111
0
0
4,904
1,505
0
1,210
3,694
0
5,904
L
Sobek
Harry-987
Sobek
3,418
599
0
3,106
14,564
11,446
0
9,300
5,024
16,572
0
L
9,424
4,719
0
5,460
12,923
5,984
0
2,895
9,979
0
48,747
W
Ao Kuang
aymxn06
Ao Kuang
10,421
3,666
0
3,531
10,175
3,573
1,322
1,229
8,946
41,784
0
W
Ymir
2,168
291
0
0
6,715
5,569
591
522
6,193
19,007
0
W
10,287
3,693
172
4,926
9,851
3,909
296
1,362
8,489
39,687
5,148
W
Gilgamesh
12,487
3,449
0
1,498
6,163
4,784
1,800
364
5,799
7,539
43,113
L
Artemis
nath5812
Artemis
4,079
1,920
0
835
11,370
3,119
308
4,402
6,725
0
18,811
W
Heimdallr
skillerM78
Heimdallr
5,249
2,749
0
2,911
7,862
3,128
2,747
0
7,862
0
45,261
L
2,623
1,652
0
237
10,474
2,852
0
5,021
5,272
0
8,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,850
Gold Earned
43,318
163
Minions Killed
361
0
Camps Cleared
0
1,142,846
Distance Traveled
1,355,669
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,971
331
14
1
0
164,944
0
L
Sobek
6,328
422
31
2
0
220,257
1
L
Kali
8,230
549
78
5
0
302,522
1
W
Ao Kuang
8,820
588
73
5
0
318,086
0
W
Ymir
7,429
495
35
2
0
261,533
0
W
Sol
8,543
570
65
4
0
233,821
5
W
Gilgamesh
10,605
707
98
7
0
297,546
3
L
Artemis
5,802
387
27
2
0
234,056
4
W
Heimdallr
7,921
528
90
6
0
244,683
0
L
Neith
5,519
368
13
1
0
221,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role