Player Matchup

Zeus
Zeus
CheekusClappicus
Zeus
Level 65
God Stats
2W - 1L
1,527 SR
Queue Stats
18W - 24L
1,428 Elo+
Solo
Da Ji
Da Ji
Goldfish
Da Ji
Level 146
God Stats
2W - 1L
1,792 SR
Queue Stats
72W - 64L
1,602 Elo+
Solo
Artemis
Artemis
Tipsylife
Artemis
Level 114
God Stats
8W - 11L
1,413 SR
Queue Stats
13W - 23L
1,420 Elo+
Solo
Tyr
Tyr
Xc1le
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,233 Elo+
Party 2
Ra
Ra
adigaxpro
Ra
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 27L
1,443 Elo+
Party 2
Team Averages
Level 91
1,546 SR
1,425 Elo+

VS

Team Averages
Level 106
1,602 SR
1,511 Elo+
Chaac
Chaac
Betiwis
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,419 Elo+
Party 1
Anhur
Anhur
Dienketo82
Anhur
Level 128
God Stats
1W - 2L
1,502 SR
Queue Stats
87W - 85L
1,593 Elo+
Solo
Ra
Ra
Friedspeech
Ra
Level 106
God Stats
2W - 1L
1,659 SR
Queue Stats
19W - 11L
1,648 Elo+
Solo
Hun Batz
Hun Batz
Pakatsuki
Hun Batz
Level 146
God Stats
0W - 2L
1,815 SR
Queue Stats
66W - 69L
1,519 Elo+
Solo
Freya
Freya
Warrior11138
Freya
Level 91
God Stats
3W - 2L
1,536 SR
Queue Stats
65W - 86L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
11,500
1,150
21,154
7,676
4,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Goldfish
Da Ji
19
10 / 2 / 17
12,214
1,221
14,070
12,338
4,571
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Tipsylife
Artemis
19
8 / 2 / 14
11,730
1,173
21,781
9,258
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Xc1le
Tyr
17
4 / 2 / 17
10,678
1,068
5,641
11,222
9,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 2 / 10
9,692
969
6,226
8,753
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Betiwis
Chaac
16
2 / 6 / 4
9,440
944
7,156
15,592
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
16
1 / 8 / 7
9,615
962
10,028
17,749
6,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 4
11,237
1,124
7,722
13,089
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Pakatsuki
Hun Batz
16
2 / 6 / 6
10,022
1,002
14,914
14,349
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 5
8,995
900
4,066
11,738
5,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
32
Kills
11
11
Deaths
32
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Betiwis
Chaac
2
6
4
0.67
W
9
3
7
4.17
L
Anhur
1
8
7
0.56
L
5
6
4
1.17
W
Da Ji
Goldfish
Da Ji
10
2
17
9.25
L
Hun Batz
Pakatsuki
Hun Batz
2
6
6
0.83
W
Artemis
Tipsylife
Artemis
8
2
14
7.5
L
1
6
5
0.58
W
Tyr
Xc1le
Tyr
4
2
17
6.25
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,872
Damage
43,886
49,247
Taken
72,517
24,211
Mitigated
30,729
5,693
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Betiwis
Chaac
7,156
787
423
3,670
15,592
8,931
0
5,520
10,072
0
14,757
W
21,154
1,490
0
522
7,676
4,303
0
1,634
5,889
52,476
0
L
Anhur
10,028
5,300
0
2,397
17,749
6,223
0
6,781
10,968
0
31,715
L
7,722
834
1,289
1,706
13,089
5,249
0
4,987
8,102
43,692
0
W
Da Ji
Goldfish
Da Ji
14,070
3,938
0
678
12,338
4,571
0
2,084
10,210
0
21,940
L
Hun Batz
Pakatsuki
Hun Batz
14,914
3,312
0
0
14,349
4,943
0
5,105
9,244
0
32,455
W
Artemis
Tipsylife
Artemis
21,781
13,494
0
1,244
9,258
3,233
0
3,476
5,591
0
41,009
L
4,066
1,060
0
1,765
11,738
5,383
0
4,987
6,751
12,472
0
W
Tyr
Xc1le
Tyr
5,641
626
0
393
11,222
9,594
0
2,699
8,278
0
8,607
W
6,226
172
1,369
1,487
8,753
2,510
0
1,895
6,761
34,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
49,309
202
Minions Killed
195
10
Camps Cleared
5
1,025,122
Distance Traveled
934,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,440
944
18
2
1
214,453
2
W
Zeus
11,500
1,150
75
8
1
182,745
0
L
Anhur
9,615
962
35
4
2
176,929
1
L
Ra
11,237
1,124
76
8
1
173,466
0
W
Da Ji
12,214
1,221
20
2
3
215,144
0
L
Hun Batz
10,022
1,002
52
5
1
205,478
0
W
Artemis
11,730
1,173
40
4
4
201,035
2
L
Freya
8,995
900
14
1
0
164,339
0
W
Tyr
10,678
1,068
12
1
2
219,921
0
W
Ra
9,692
969
55
6
0
206,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role