Player Matchup

Horus
Horus
Cryotechnic
Horus
Level 84
God Stats
8W - 4L
1,628 SR
Queue Stats
98W - 92L
1,485 Elo+
Party 1
Olorun
Olorun
Mazimix000
Olorun
Level 29
God Stats
3W - 4L
1,445 SR
Queue Stats
85W - 110L
1,273 Elo+
Party 2
Scylla
Scylla
The_Vladster69
Scylla
Level 42
God Stats
35W - 40L
1,429 SR
Queue Stats
286W - 342L
1,281 Elo+
Party 2
Achilles
Achilles
iwanttoendmylife
Achilles
Level 37
God Stats
1W - 1L
1,653 SR
Queue Stats
115W - 139L
1,379 Elo+
Party 1
Da Ji
Da Ji
plikomz
Da Ji
Level 29
God Stats
8W - 10L
1,491 SR
Queue Stats
173W - 225L
1,333 Elo+
Party 2
Team Averages
Level 44
1,529 SR
1,350 Elo+

VS

Team Averages
Level 67
1,541 SR
1,357 Elo+
Cerberus
Cerberus
Hypaesthesia
Cerberus
Level 88
God Stats
6W - 2L
1,605 SR
Queue Stats
71W - 79L
1,346 Elo+
Party 3
Danzaburou
Danzaburou
ROBORENO
Danzaburou
Level 39
God Stats
5W - 3L
1,363 SR
Queue Stats
36W - 51L
1,355 Elo+
Party 3
Loki
Loki
RiVaLiTy_Blazzer
Loki
Level 45
God Stats
7W - 6L
1,605 SR
Queue Stats
10W - 12L
1,384 Elo+
Solo
Persephone
Persephone
Wisp9000
Persephone
Level 59
God Stats
3W - 2L
1,681 SR
Queue Stats
140W - 165L
1,350 Elo+
Party 3
Khepri
Khepri
Yeetmywaifu
Khepri
Level 103
God Stats
6W - 6L
1,454 SR
Queue Stats
129W - 146L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,697
518
4,323
8,501
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Mazimix000
Olorun
9
5 / 4 / 2
6,006
546
6,061
7,425
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 5 / 0
5,553
505
2,983
5,752
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,019
456
1,305
7,163
5,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
plikomz
Da Ji
8
2 / 4 / 1
5,371
488
1,823
7,985
2,068
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hypaesthesia
Cerberus
11
3 / 0 / 4
6,914
629
5,366
3,970
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ROBORENO
Danzaburou
10
3 / 4 / 1
6,545
595
4,371
5,285
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 2 / 5
6,606
601
3,268
5,711
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Wisp9000
Persephone
12
6 / 0 / 4
7,312
665
6,944
5,013
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
7
1 / 3 / 2
5,138
467
2,089
6,799
2,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
17
17
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Cerberus
Hypaesthesia
Cerberus
3
0
4
5
L
Olorun
Mazimix000
Olorun
5
4
2
1.5
W
Danzaburou
ROBORENO
Danzaburou
3
4
1
0.88
W
4
2
5
3.25
L
1
5
0
0.2
W
Persephone
Wisp9000
Persephone
6
0
4
8
W
Khepri
1
3
2
0.67
L
0
4
0
0
L
Da Ji
plikomz
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
22,038
36,826
Taken
26,778
15,598
Mitigated
10,421
11,480
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,323
2,138
1,141
4,584
8,501
5,061
86
3,444
5,057
0
11,827
W
Cerberus
Hypaesthesia
Cerberus
5,366
383
0
1,988
3,970
4,170
0
678
3,292
27,852
0
L
Olorun
Mazimix000
Olorun
6,061
3,006
0
2,286
7,425
2,086
878
2,190
5,189
33,760
0
W
Danzaburou
ROBORENO
Danzaburou
4,371
1,602
0
391
5,285
1,315
1,208
2,114
3,171
0
26,160
W
3,268
1,054
0
1,906
5,711
1,536
0
1,218
4,383
0
26,173
L
2,983
0
0
500
5,752
1,175
888
2,919
2,788
26,142
0
W
Persephone
Wisp9000
Persephone
6,944
458
0
2,567
5,013
1,338
686
1,184
3,739
38,045
0
W
Khepri
2,089
159
0
840
6,799
2,062
0
3,747
2,998
11,288
0
L
1,305
513
0
1,135
7,163
5,208
0
3,063
3,502
0
17,836
L
Da Ji
plikomz
Da Ji
1,823
352
0
1,834
7,985
2,068
0
2,406
5,533
0
18,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
32,515
196
Minions Killed
247
0
Camps Cleared
0
984,330
Distance Traveled
997,284
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,697
518
18
2
0
230,257
3
W
Cerberus
6,914
629
69
6
0
172,664
1
L
Olorun
6,006
546
51
5
0
173,783
0
W
Danzaburou
6,545
595
49
4
0
198,205
2
W
Loki
6,606
601
53
5
0
228,148
0
L
Scylla
5,553
505
55
5
0
182,740
1
W
Persephone
7,312
665
60
5
0
206,391
3
W
Khepri
5,138
467
16
1
0
191,876
4
L
Achilles
5,019
456
33
3
0
196,348
2
L
Da Ji
5,371
488
39
4
0
201,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role