Player Matchup

Sylvanus
Sylvanus
Reisgott
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,665 Elo+
Party 1
Scylla
Scylla
Tollerwolf
Scylla
Level 146
God Stats
22W - 5L
1,726 SR
Queue Stats
60W - 21L
1,800 Elo+
Party 1
Achilles
Achilles
giraffengott
Achilles
Level 45
God Stats
0W - 4L
1,276 SR
Queue Stats
17W - 19L
1,638 Elo+
Party 1
Team Averages
Level 107
1,501 SR
1,701 Elo+

VS

Team Averages
Level 144
1,571 SR
1,584 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Calenai
Raijin
Level 145
God Stats
13W - 5L
1,610 SR
Queue Stats
657W - 394L
1,626 Elo+
Party 2
Loki
Loki
Heej06
Loki
Level 126
God Stats
14W - 12L
1,601 SR
Queue Stats
354W - 256L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Reisgott
Sylvanus
14
4 / 5 / 4
10,760
673
12,267
17,813
8,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Tollerwolf
Scylla
15
2 / 6 / 3
10,573
661
9,828
13,983
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
giraffengott
Achilles
14
2 / 3 / 6
11,206
700
5,401
15,339
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 3 / 9
11,472
717
15,503
17,385
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Raijin
Calenai
Raijin
16
8 / 2 / 4
12,163
760
15,467
13,243
3,346
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Heej06
Loki
15
2 / 3 / 8
10,932
683
8,276
13,161
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
14
14
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
3
9
2.83
W
Raijin
Calenai
Raijin
8
2
4
5
W
Loki
Heej06
Loki
2
3
8
2
L
Sylvanus
Reisgott
Sylvanus
4
5
4
1.2
L
Scylla
Tollerwolf
Scylla
2
6
3
0.58
L
Achilles
giraffengott
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,496
Damage
39,246
47,135
Taken
43,789
28,182
Mitigated
22,843
13,773
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,503
2,012
0
1,699
17,385
13,634
870
5,228
12,157
0
42,106
W
Raijin
Calenai
Raijin
15,467
1,520
0
4,654
13,243
3,346
2,092
8,739
4,504
53,881
0
W
Loki
Heej06
Loki
8,276
847
0
3,332
13,161
5,863
0
7,939
5,222
0
41,126
L
Sylvanus
Reisgott
Sylvanus
12,267
2,464
4,243
5,622
17,813
8,153
0
6,103
10,792
45,714
0
L
Scylla
Tollerwolf
Scylla
9,828
721
0
2,404
13,983
4,980
0
2,080
10,935
51,584
3,392
L
Achilles
giraffengott
Achilles
5,401
919
0
1,504
15,339
15,049
0
7,284
7,358
0
12,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
34,567
169
Minions Killed
183
0
Camps Cleared
0
844,166
Distance Traveled
875,926
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,472
717
49
3
0
302,366
5
W
Raijin
12,163
760
76
5
0
277,919
2
W
Loki
10,932
683
58
4
0
295,641
3
L
Sylvanus
10,760
673
66
4
0
259,555
2
L
Scylla
10,573
661
93
6
0
279,741
4
L
Achilles
11,206
700
10
1
0
304,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role