Player Matchup

Scylla
Scylla
Bysty
Scylla
Level 160
God Stats
20W - 8L
1,851 SR
Queue Stats
407W - 114L
1,948 Elo+
Party 2
Bellona
Bellona
Slayers300
Bellona
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,735 Elo+
Party 2
Fenrir
Fenrir
gvancukela
Fenrir
Level 125
God Stats
7W - 4L
1,700 SR
Queue Stats
106W - 73L
1,751 Elo+
Solo
Team Averages
Level 139
1,684 SR
1,811 Elo+

VS

Team Averages
Level 133
1,565 SR
1,589 Elo+
Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bellfriede
Tiamat
Level 160
God Stats
2W - 2L
1,472 SR
Queue Stats
320W - 213L
1,672 Elo+
Party 1
Ullr
Ullr
LagSwag
Ullr
Level 155
God Stats
1W - 4L
1,724 SR
Queue Stats
140W - 112L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bysty
Scylla
15
11 / 2 / 7
11,059
851
13,461
9,247
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Slayers300
Bellona
14
5 / 3 / 13
10,155
781
12,015
13,128
10,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
gvancukela
Fenrir
14
6 / 3 / 12
9,923
763
6,855
10,298
8,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 8 / 3
9,059
697
3,542
14,007
11,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Bellfriede
Tiamat
13
2 / 8 / 4
9,439
726
8,356
10,569
5,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
LagSwag
Ullr
12
3 / 6 / 1
8,670
667
6,196
10,875
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
7
8
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
8
3
0.44
L
Tiamat
Bellfriede
Tiamat
2
8
4
0.5
W
Scylla
Bysty
Scylla
11
2
7
7.25
L
Ullr
LagSwag
Ullr
3
6
1
0.58
W
Bellona
Slayers300
Bellona
5
3
13
3.83
W
Fenrir
gvancukela
Fenrir
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,331
Damage
18,094
32,673
Taken
35,451
22,445
Mitigated
21,164
7,040
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,542
728
300
180
14,007
11,882
0
6,242
7,495
9,906
0
L
Tiamat
Bellfriede
Tiamat
8,356
815
0
824
10,569
5,691
117
1,816
8,496
28,648
0
W
Scylla
Bysty
Scylla
13,461
1,558
62
2,657
9,247
2,893
1,259
2,508
6,673
50,944
0
L
Ullr
LagSwag
Ullr
6,196
2,209
0
287
10,875
3,591
0
5,403
5,339
0
21,310
W
Bellona
Slayers300
Bellona
12,015
5,490
0
1,718
13,128
10,946
1,032
5,315
7,385
0
34,970
W
Fenrir
gvancukela
Fenrir
6,855
1,588
0
2,603
10,298
8,606
142
3,332
6,717
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
27,168
157
Minions Killed
88
0
Camps Cleared
0
744,849
Distance Traveled
616,727
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,059
697
17
1
0
180,320
2
L
Tiamat
9,439
726
41
3
0
218,130
1
W
Scylla
11,059
851
77
6
0
232,752
1
L
Ullr
8,670
667
30
2
0
218,277
2
W
Bellona
10,155
781
47
4
0
260,670
4
W
Fenrir
9,923
763
33
3
0
251,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role