Player Matchup

Nemesis
Nemesis
NickYpsi
Nemesis
Level 16
God Stats
3W - 5L
1,438 SR
Queue Stats
27W - 29L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
Sadore
Cthulhu
Level 7
God Stats
11W - 9L
1,452 SR
Queue Stats
11W - 11L
1,384 Elo+
Party 3
Odin
Odin
Tubb3
Odin
Level 6
God Stats
2W - 2L
1,740 SR
Queue Stats
12W - 12L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
Velini
Cernunnos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,487 Elo+
Solo
Agni
Agni
alanensis13
Agni
Level 8
God Stats
0W - 3L
1,337 SR
Queue Stats
15W - 22L
1,343 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,414 Elo+

VS

Team Averages
Level 17
1,480 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
C0pyandpaste
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,432 Elo+
Solo
Artemis
Artemis
LRN2BRUNCH
Artemis
Level 7
God Stats
3W - 3L
1,510 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
Senzuirl
Xing Tian
Level 18
God Stats
4W - 6L
1,679 SR
Queue Stats
69W - 67L
1,478 Elo+
Party 1
Discordia
Discordia
Venphine
Discordia
Level 16
God Stats
2W - 5L
1,212 SR
Queue Stats
102W - 93L
1,440 Elo+
Party 1
King Arthur
King Arthur
malted_matt
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NickYpsi
Nemesis
9
3 / 5 / 0
5,841
531
5,407
9,229
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Sadore
Cthulhu
8
0 / 5 / 2
5,007
455
2,713
9,086
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Tubb3
Odin
10
2 / 3 / 0
5,915
538
3,355
6,049
2,234
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Velini
Cernunnos
9
1 / 3 / 1
5,200
473
3,964
5,767
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,347
486
1,757
4,351
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C0pyandpaste
Tsukuyomi
11
4 / 1 / 6
6,644
604
5,093
8,662
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
LRN2BRUNCH
Artemis
10
4 / 1 / 5
6,145
559
7,463
5,435
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Senzuirl
Xing Tian
10
5 / 2 / 5
6,148
559
4,447
6,636
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Venphine
Discordia
12
3 / 1 / 5
6,913
628
2,401
3,199
736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
malted_matt
King Arthur
11
3 / 1 / 0
6,316
574
3,260
9,483
4,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
19
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
C0pyandpaste
Tsukuyomi
4
1
6
7
W
Artemis
LRN2BRUNCH
Artemis
4
1
5
6.5
L
Nemesis
NickYpsi
Nemesis
3
5
0
0.6
L
Cthulhu
Sadore
Cthulhu
0
5
2
0.2
W
Xing Tian
Senzuirl
Xing Tian
5
2
5
3.75
L
Odin
Tubb3
Odin
2
3
0
0.67
L
Cernunnos
Velini
Cernunnos
1
3
1
0.5
W
Discordia
Venphine
Discordia
3
1
5
5.5
L
0
3
0
0
W
King Arthur
malted_matt
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
22,664
34,482
Taken
33,415
12,262
Mitigated
12,930
3,670
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
C0pyandpaste
Tsukuyomi
5,093
1,149
0
3,122
8,662
2,401
267
856
7,732
0
29,205
W
Artemis
LRN2BRUNCH
Artemis
7,463
1,973
0
2,352
5,435
1,372
828
666
4,769
0
30,049
L
Nemesis
NickYpsi
Nemesis
5,407
3,179
0
822
9,229
3,356
0
921
8,308
0
34,305
L
Cthulhu
Sadore
Cthulhu
2,713
558
83
490
9,086
3,423
0
3,301
5,785
9,762
0
W
Xing Tian
Senzuirl
Xing Tian
4,447
587
0
750
6,636
4,166
0
1,733
4,903
20,506
0
L
Odin
Tubb3
Odin
3,355
2,089
0
1,154
6,049
2,234
0
0
6,049
0
21,281
L
Cernunnos
Velini
Cernunnos
3,964
1,436
0
871
5,767
2,044
135
1,336
4,431
0
21,481
W
Discordia
Venphine
Discordia
2,401
228
0
145
3,199
736
170
794
2,317
29,235
0
L
1,757
101
0
250
4,351
1,205
258
1,290
3,061
20,600
0
W
King Arthur
malted_matt
King Arthur
3,260
448
156
3,968
9,483
4,255
148
213
9,224
282
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
32,166
208
Minions Killed
231
0
Camps Cleared
0
1,006,259
Distance Traveled
1,078,066
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,644
604
53
5
0
249,030
4
W
Artemis
6,145
559
43
4
0
199,821
0
L
Nemesis
5,841
531
58
5
0
219,289
1
L
Cthulhu
5,007
455
18
2
0
206,023
3
W
Xing Tian
6,148
559
23
2
0
209,986
3
L
Odin
5,915
538
39
4
0
169,940
0
L
Cernunnos
5,200
473
39
4
0
197,620
3
W
Discordia
6,913
628
58
5
0
228,193
2
L
Agni
5,347
486
54
5
0
213,387
1
W
King Arthur
6,316
574
54
5
0
191,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role