Player Matchup

Danzaburou
Danzaburou
Crudeanimal
Danzaburou
Level 27
God Stats
22W - 31L
1,375 SR
Queue Stats
82W - 147L
1,290 Elo+
Party 1
Chang'e
Chang'e
GeladeiraVelha
Chang'e
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 16L
1,552 Elo+
Party 1
Apollo
Apollo
GhostCall177
Apollo
Level 26
God Stats
2W - 1L
1,723 SR
Queue Stats
45W - 28L
1,602 Elo+
Party 2
Nemesis
Nemesis
Liust
Nemesis
Level 22
God Stats
5W - 4L
1,437 SR
Queue Stats
317W - 301L
1,534 Elo+
Party 1
Sobek
Sobek
vojito
Sobek
Level 19
God Stats
4W - 2L
1,553 SR
Queue Stats
33W - 20L
1,601 Elo+
Party 2
Team Averages
Level 20
1,517 SR
1,516 Elo+

VS

Team Averages
Level 12
1,533 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
Gomezstorm2775
Cu Chulainn
Level 3
God Stats
2W - 1L
1,724 SR
Queue Stats
3W - 3L
1,711 Elo+
Solo
Nemesis
Nemesis
LuizePauloBr
Nemesis
Level 18
God Stats
2W - 2L
1,510 SR
Queue Stats
35W - 31L
1,470 Elo+
Party 3
Medusa
Medusa
lilkaixao
Medusa
Level 22
God Stats
5W - 5L
1,390 SR
Queue Stats
54W - 46L
1,430 Elo+
Party 3
Guan Yu
Guan Yu
vitoriaDragonny_
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 96L
1,331 Elo+
Solo
Kukulkan
Kukulkan
zDarknorth
Kukulkan
Level 7
God Stats
20W - 17L
1,542 SR
Queue Stats
25W - 25L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crudeanimal
Danzaburou
14
1 / 1 / 3
9,460
591
4,576
10,494
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 0 / 6
11,128
696
14,331
12,698
6,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
15
12 / 0 / 2
10,263
641
11,016
8,722
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Liust
Nemesis
16
8 / 0 / 3
10,407
650
10,457
10,559
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
vojito
Sobek
12
0 / 1 / 10
8,546
534
1,808
12,062
9,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gomezstorm2775
Cu Chulainn
8
0 / 9 / 0
5,735
358
7,043
14,478
7,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
LuizePauloBr
Nemesis
12
0 / 2 / 1
7,273
455
4,410
11,026
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
lilkaixao
Medusa
9
1 / 5 / 0
6,364
398
4,138
5,828
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
6,564
410
6,366
13,675
10,434
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
zDarknorth
Kukulkan
12
0 / 6 / 0
6,914
432
5,540
8,696
2,759
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
28
Kills
2
2
Deaths
28
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crudeanimal
Danzaburou
1
1
3
2.5
W
7
0
6
10
W
Apollo
12
0
2
13
L
Cu Chulainn
Gomezstorm2775
Cu Chulainn
0
9
0
0
W
Nemesis
Liust
Nemesis
8
0
3
9.5
L
Nemesis
LuizePauloBr
Nemesis
0
2
1
0.25
L
Medusa
lilkaixao
Medusa
1
5
0
0.2
L
1
6
0
0.17
W
Sobek
vojito
Sobek
0
1
10
5
L
Kukulkan
zDarknorth
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
27,497
54,535
Taken
53,703
27,992
Mitigated
25,556
20,664
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crudeanimal
Danzaburou
4,576
1,671
0
4,054
10,494
3,802
1,204
1,237
9,257
0
41,851
W
14,331
2,624
1,575
8,555
12,698
6,666
1,853
3,058
9,640
87,238
0
W
Apollo
11,016
7,986
0
3,068
8,722
3,484
6,260
991
7,731
0
64,131
L
Cu Chulainn
Gomezstorm2775
Cu Chulainn
7,043
856
0
250
14,478
7,324
0
3,335
11,143
4,084
16,957
W
Nemesis
Liust
Nemesis
10,457
6,436
0
1,428
10,559
4,624
2,539
532
10,027
0
64,871
L
Nemesis
LuizePauloBr
Nemesis
4,410
1,279
0
655
11,026
3,928
52
1,956
9,070
0
53,460
L
Medusa
lilkaixao
Medusa
4,138
1,890
0
180
5,828
1,111
0
1,286
4,542
0
21,805
L
6,366
1,147
289
1,205
13,675
10,434
0
3,128
10,547
0
25,718
W
Sobek
vojito
Sobek
1,808
555
0
1,984
12,062
9,416
512
1,623
10,439
17,614
0
L
Kukulkan
zDarknorth
Kukulkan
5,540
286
0
675
8,696
2,759
0
6,434
2,262
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
32,850
468
Minions Killed
314
0
Camps Cleared
0
1,582,008
Distance Traveled
1,499,408
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,460
591
73
5
0
272,818
0
W
Chang'e
11,128
696
147
9
0
310,293
3
W
Apollo
10,263
641
112
7
0
325,355
1
L
Cu Chulainn
5,735
358
30
2
0
296,693
2
W
Nemesis
10,407
650
113
7
0
380,309
1
L
Nemesis
7,273
455
94
6
0
348,458
0
L
Medusa
6,364
398
47
3
0
247,839
4
L
Guan Yu
6,564
410
63
4
0
308,242
1
W
Sobek
8,546
534
23
1
0
293,233
7
L
Kukulkan
6,914
432
80
5
0
298,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role