Player Matchup

Chiron
Chiron
BalurToad
Chiron
Level 12
God Stats
4W - 2L
1,645 SR
Queue Stats
29W - 25L
1,599 Elo+
Party 2
Cupid
Cupid
Chalkalocka
Cupid
Level 27
God Stats
11W - 9L
1,567 SR
Queue Stats
54W - 49L
1,495 Elo+
Solo
Jormungandr
Jormungandr
DwarfKingRaug
Jormungandr
Level 17
God Stats
5W - 0L
1,925 SR
Queue Stats
24W - 22L
1,542 Elo+
Party 2
Loki
Loki
MaskdMarauder
Loki
Level 79
God Stats
3W - 2L
1,713 SR
Queue Stats
24W - 20L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
chimppimp420
Kukulkan
Level 5
God Stats
5W - 5L
1,412 SR
Queue Stats
6W - 7L
1,571 Elo+
Solo
Team Averages
Level 28
1,653 SR
1,545 Elo+

VS

Team Averages
Level 24
1,515 SR
1,556 Elo+
Ganesha
Ganesha
Mugged
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 1
Anhur
Anhur
NedFlanders87
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Eset
Eset
SaintBrosef
Eset
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,436 Elo+
Party 1
Medusa
Medusa
StilesJsp
Medusa
Level 15
God Stats
10W - 8L
1,576 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Turtleman1277
Morgan Le Fay
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 39L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BalurToad
Chiron
20
8 / 0 / 23
12,936
1,078
21,377
9,301
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 3 / 21
12,991
1,083
20,148
12,915
5,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DwarfKingRaug
Jormungandr
19
2 / 1 / 27
11,423
952
8,029
16,973
21,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 4 / 14
13,500
1,125
14,001
9,935
4,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
chimppimp420
Kukulkan
19
9 / 7 / 22
12,829
1,069
28,922
16,222
6,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mugged
Ganesha
19
0 / 5 / 14
12,556
1,046
9,107
26,215
37,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 8 / 7
11,361
947
4,739
17,659
7,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 8 / 11
11,823
985
19,339
15,351
7,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
StilesJsp
Medusa
19
8 / 6 / 6
13,964
1,164
21,338
21,545
10,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Turtleman1277
Morgan Le Fay
16
1 / 13 / 3
9,685
807
3,930
16,714
7,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
56
40
Kills
15
15
Deaths
40
107
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
BalurToad
Chiron
8
0
23
19.5
W
9
3
21
6.5
W
Jormungandr
DwarfKingRaug
Jormungandr
2
1
27
15.5
W
12
4
14
4.75
L
Ganesha
Mugged
Ganesha
0
5
14
1.4
L
3
8
7
0.81
L
3
8
11
1.06
L
Medusa
StilesJsp
Medusa
8
6
6
1.83
L
Morgan Le Fay
Turtleman1277
Morgan Le Fay
1
13
3
0.19
W
Kukulkan
chimppimp420
Kukulkan
9
7
22
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,477
Damage
58,453
65,346
Taken
97,484
41,189
Mitigated
69,800
11,389
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BalurToad
Chiron
21,377
11,713
2,174
3,571
9,301
3,865
0
5,047
4,254
0
48,957
W
20,148
10,620
548
2,637
12,915
5,441
0
6,224
6,691
0
35,741
W
Jormungandr
DwarfKingRaug
Jormungandr
8,029
1,764
555
1,497
16,973
21,665
0
5,551
11,422
19,644
0
W
14,001
2,733
0
0
9,935
4,178
0
4,564
5,371
0
36,395
L
Ganesha
Mugged
Ganesha
9,107
1,134
17
3,829
26,215
37,728
0
9,594
16,621
26,528
0
L
4,739
3,062
0
1,096
17,659
7,270
0
8,251
9,408
0
23,208
L
19,339
1,074
1,549
797
15,351
7,351
0
4,222
11,129
36,792
0
L
Medusa
StilesJsp
Medusa
21,338
14,247
0
4,512
21,545
10,449
0
6,990
14,555
0
46,004
L
Morgan Le Fay
Turtleman1277
Morgan Le Fay
3,930
723
0
122
16,714
7,002
0
7,894
8,820
12,824
0
W
Kukulkan
chimppimp420
Kukulkan
28,922
4,869
0
407
16,222
6,040
0
10,990
5,232
45,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,679
Gold Earned
59,389
225
Minions Killed
198
7
Camps Cleared
4
1,063,877
Distance Traveled
992,984
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,936
1,078
70
6
1
218,584
0
W
Cupid
12,991
1,083
42
4
4
209,485
1
W
Jormungandr
11,423
952
24
2
0
242,423
1
W
Loki
13,500
1,125
41
3
2
203,357
2
L
Ganesha
12,556
1,046
1
0
0
226,894
0
L
Anhur
11,361
947
47
4
1
190,716
2
L
Eset
11,823
985
46
4
0
227,167
0
L
Medusa
13,964
1,164
90
8
3
228,672
0
L
Morgan Le Fay
9,685
807
14
1
0
119,535
3
W
Kukulkan
12,829
1,069
48
4
0
190,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role