Player Matchup

Neith
Neith
BayCocoloco
Neith
Level 7
God Stats
0W - 3L
1,116 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 2
Nemesis
Nemesis
PanditaDA
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
TheFuryOfWrath
Terra
Level 26
God Stats
1W - 5L
1,197 SR
Queue Stats
18W - 16L
1,344 Elo+
Solo
Sol
Sol
Xellcy
Sol
Level 20
God Stats
14W - 19L
1,561 SR
Queue Stats
279W - 346L
1,363 Elo+
Party 1
Bellona
Bellona
tinynad
Bellona
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
423W - 479L
1,355 Elo+
Party 1
Team Averages
Level 15
1,375 SR
1,385 Elo+

VS

Team Averages
Level 32
1,423 SR
1,304 Elo+
Fafnir
Fafnir
BigRigs
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 3
Sol
Sol
BlackMossCupCake
Sol
Level 27
God Stats
14W - 14L
1,353 SR
Queue Stats
45W - 67L
1,221 Elo+
Solo
Arachne
Arachne
FeGiant
Arachne
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
213W - 244L
1,268 Elo+
Solo
Artemis
Artemis
MEH1010
Artemis
Level 1
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 4L
1,266 Elo+
Party 3
Cthulhu
Cthulhu
MEH2020
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,310
431
1,711
5,462
1,386
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
PanditaDA
Nemesis
5
0 / 5 / 0
3,967
397
867
4,894
1,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 0 / 0
4,764
476
3,369
7,011
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Xellcy
Sol
9
3 / 4 / 1
5,816
582
5,227
7,265
1,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
tinynad
Bellona
7
0 / 1 / 0
4,611
461
1,563
4,247
2,074
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigRigs
Fafnir
9
1 / 0 / 7
5,659
566
2,735
3,808
2,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 0
5,658
566
2,366
6,395
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
FeGiant
Arachne
9
5 / 1 / 3
6,250
625
4,574
5,889
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
MEH1010
Artemis
10
5 / 0 / 2
6,038
604
5,834
4,167
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MEH2020
Cthulhu
10
3 / 0 / 2
5,907
591
2,945
3,074
1,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Fafnir
BigRigs
Fafnir
1
0
7
4.5
W
1
3
0
0.33
W
Arachne
FeGiant
Arachne
5
1
3
6.5
W
Artemis
MEH1010
Artemis
5
0
2
6
W
Cthulhu
MEH2020
Cthulhu
3
0
2
4
L
Nemesis
PanditaDA
Nemesis
0
5
0
0
L
1
0
0
1
L
Sol
Xellcy
Sol
3
4
1
0.88
L
Bellona
tinynad
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,737
Damage
18,454
28,879
Taken
23,333
9,816
Mitigated
9,292
5,632
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
878
0
261
5,462
1,386
609
2,014
3,448
0
15,554
W
Fafnir
BigRigs
Fafnir
2,735
812
0
649
3,808
2,560
59
1,601
2,207
9,212
0
W
2,366
501
0
2,355
6,395
1,525
1,723
3,397
2,998
29,380
0
W
Arachne
FeGiant
Arachne
4,574
3,312
0
1,911
5,889
2,178
11
1,503
4,386
0
30,329
W
Artemis
MEH1010
Artemis
5,834
3,089
0
897
4,167
1,363
500
1,692
2,475
0
30,487
W
Cthulhu
MEH2020
Cthulhu
2,945
230
0
835
3,074
1,666
53
403
2,671
18,451
0
L
Nemesis
PanditaDA
Nemesis
867
381
0
154
4,894
1,176
76
1,478
3,316
0
4,291
L
3,369
575
309
2,156
7,011
3,365
0
1,143
5,846
11,535
0
L
Sol
Xellcy
Sol
5,227
1,934
0
1,707
7,265
1,815
1,074
1,903
5,162
30,161
0
L
Bellona
tinynad
Bellona
1,563
276
0
1,045
4,247
2,074
0
1,186
3,061
0
15,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
29,512
151
Minions Killed
219
0
Camps Cleared
0
924,096
Distance Traveled
958,554
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,310
431
30
3
0
160,504
0
W
Fafnir
5,659
566
14
1
0
193,308
1
W
Sol
5,658
566
64
6
0
171,913
1
W
Arachne
6,250
625
52
5
0
226,298
2
W
Artemis
6,038
604
51
5
0
174,015
0
W
Cthulhu
5,907
591
38
4
0
193,020
2
L
Nemesis
3,967
397
9
1
0
204,441
5
L
Terra
4,764
476
21
2
0
197,272
2
L
Sol
5,816
582
54
5
0
181,343
0
L
Bellona
4,611
461
37
4
0
180,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role