Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Crivfam
Thoth
Level 44
God Stats
3W - 7L
1,301 SR
Queue Stats
72W - 125L
1,232 Elo+
Solo
Ullr
Ullr
DEADCOOP242
Ullr
Level 108
God Stats
53W - 39L
1,622 SR
Queue Stats
510W - 462L
1,568 Elo+
Party 2
Mercury
Mercury
Dragoknight21
Mercury
Level 90
God Stats
2W - 2L
1,345 SR
Queue Stats
14W - 32L
1,329 Elo+
Solo
Tyr
Tyr
HipERICKREY57
Tyr
Level 128
God Stats
34W - 39L
1,427 SR
Queue Stats
606W - 555L
1,460 Elo+
Party 2
Team Averages
Level 95
1,439 SR
1,418 Elo+

VS

Team Averages
Level 92
1,498 SR
1,416 Elo+
Ymir
Ymir
JoseBM
Ymir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo
Cthulhu
Cthulhu
Panathese98
Cthulhu
Level 68
God Stats
5W - 12L
1,400 SR
Queue Stats
176W - 231L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
RaDeathNoises
Gilgamesh
Level 103
God Stats
7W - 9L
1,454 SR
Queue Stats
319W - 370L
1,428 Elo+
Party 1
Medusa
Medusa
Vygotsky
Medusa
Level 151
God Stats
2W - 1L
1,676 SR
Queue Stats
174W - 180L
1,522 Elo+
Solo
Janus
Janus
twinzombiekiller
Janus
Level 87
God Stats
7W - 7L
1,462 SR
Queue Stats
176W - 216L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 1 / 3
5,429
543
3,256
8,415
4,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Crivfam
Thoth
7
2 / 6 / 2
5,058
506
1,811
6,366
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 1
6,504
650
6,083
5,685
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
8
2 / 1 / 3
5,353
535
2,128
5,238
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 1 / 1
6,377
638
4,310
6,458
3,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoseBM
Ymir
7
2 / 2 / 4
4,969
497
2,104
4,579
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Panathese98
Cthulhu
9
0 / 3 / 2
5,122
512
4,732
5,570
3,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
RaDeathNoises
Gilgamesh
8
1 / 1 / 2
5,343
534
2,114
7,417
1,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Vygotsky
Medusa
10
6 / 3 / 1
5,928
593
7,256
6,245
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,435
544
2,319
5,617
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
10
10
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
3
3.5
W
Thoth
Crivfam
Thoth
2
6
2
0.5
W
2
1
1
2.5
W
Mercury
2
1
3
3.5
W
4
1
1
4.5
L
Ymir
JoseBM
Ymir
2
2
4
2
L
Cthulhu
Panathese98
Cthulhu
0
3
2
0.33
L
Gilgamesh
RaDeathNoises
Gilgamesh
1
1
2
2
L
Medusa
Vygotsky
Medusa
6
3
1
2.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,588
Damage
18,525
32,162
Taken
29,428
13,012
Mitigated
11,224
10,225
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,256
1,458
1,384
4,370
8,415
4,694
0
1,949
6,466
17,420
0
W
Thoth
Crivfam
Thoth
1,811
259
0
324
6,366
1,420
0
692
5,674
16,298
0
W
6,083
2,021
0
275
5,685
2,003
0
2,855
2,764
0
43,990
W
Mercury
2,128
803
0
605
5,238
1,346
0
1,070
4,123
0
21,580
W
4,310
590
0
3,267
6,458
3,549
0
2,589
3,739
0
34,284
L
Ymir
JoseBM
Ymir
2,104
640
0
580
4,579
2,354
52
2,225
2,292
7,674
0
L
Cthulhu
Panathese98
Cthulhu
4,732
693
0
731
5,570
3,046
0
142
5,428
22,118
0
L
Gilgamesh
RaDeathNoises
Gilgamesh
2,114
456
0
762
7,417
1,983
0
629
6,788
0
15,059
L
Medusa
Vygotsky
Medusa
7,256
4,092
0
1,822
6,245
1,631
752
2,041
4,187
0
34,625
L
2,319
186
0
1,826
5,617
2,210
0
0
5,617
30,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
26,797
255
Minions Killed
211
0
Camps Cleared
0
917,816
Distance Traveled
870,904
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,429
543
24
2
0
180,621
3
W
Thoth
5,058
506
32
3
0
154,375
2
W
Ullr
6,504
650
79
8
0
186,719
1
W
Mercury
5,353
535
39
4
0
197,422
4
W
Tyr
6,377
638
81
8
0
198,679
1
L
Ymir
4,969
497
8
1
0
151,799
1
L
Cthulhu
5,122
512
42
4
0
176,975
0
L
Gilgamesh
5,343
534
30
3
0
202,436
4
L
Medusa
5,928
593
59
6
0
171,515
2
L
Janus
5,435
544
72
7
0
168,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role