Player Matchup

Chiron
Chiron
OrokinOutlaw09
Chiron
Level 18
God Stats
1W - 2L
1,599 SR
Queue Stats
18W - 19L
1,383 Elo+
Solo
Ra
Ra
PatU247
Ra
Level 7
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Kukulkan
Kukulkan
PocketGlizzy
Kukulkan
Level 5
God Stats
2W - 2L
1,714 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Merlin
Merlin
Vitorggmito
Merlin
Level 10
God Stats
0W - 3L
1,203 SR
Queue Stats
3W - 13L
1,253 Elo+
Solo
Mercury
Mercury
YoungOneUSN
Mercury
Level 13
God Stats
6W - 16L
1,539 SR
Queue Stats
14W - 26L
1,376 Elo+
Solo
Team Averages
Level 11
1,560 SR
1,362 Elo+

VS

Team Averages
Level 16
1,499 SR
1,305 Elo+
Athena
Athena
Chri_Gabry
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1
Skadi
Skadi
DrGodFocker
Skadi
Level 28
God Stats
30W - 23L
1,498 SR
Queue Stats
102W - 124L
1,384 Elo+
Solo
Kukulkan
Kukulkan
MasterHastur4343
Kukulkan
Level 17
God Stats
3W - 1L
1,906 SR
Queue Stats
46W - 62L
1,353 Elo+
Solo
Odin
Odin
Roby_TY
Odin
Level 11
God Stats
1W - 2L
1,360 SR
Queue Stats
2W - 4L
1,169 Elo+
Party 1
Sol
Sol
susanadistancia
Sol
Level 13
God Stats
7W - 11L
1,231 SR
Queue Stats
114W - 103L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,546
502
11,254
11,745
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 2
8,401
442
5,322
11,443
7,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
PocketGlizzy
Kukulkan
13
4 / 3 / 3
8,877
467
8,895
7,826
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
11
0 / 12 / 0
7,267
382
2,447
12,121
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
YoungOneUSN
Mercury
11
1 / 7 / 3
7,757
408
4,451
14,168
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chri_Gabry
Athena
13
0 / 4 / 12
8,588
452
7,108
11,565
9,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 1 / 1
12,266
646
11,942
10,161
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 6
9,280
488
8,162
7,708
3,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Roby_TY
Odin
13
6 / 3 / 4
9,434
497
4,293
11,859
9,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 1 / 0
11,301
595
6,670
11,012
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
28
29
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
Chri_Gabry
Athena
0
4
12
1.5
W
14
1
1
14.5
W
1
3
6
1.33
L
6
3
2
2.33
L
1
4
2
0.5
L
Kukulkan
PocketGlizzy
Kukulkan
4
3
3
1.83
W
Odin
Roby_TY
Odin
6
3
4
2.67
L
Merlin
0
12
0
0
L
Mercury
YoungOneUSN
Mercury
1
7
3
0.36
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,369
Damage
38,175
57,303
Taken
52,305
23,069
Mitigated
30,258
9,135
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chri_Gabry
Athena
7,108
1,709
0
2,473
11,565
9,040
146
3,713
7,852
22,641
0
W
11,942
5,701
0
0
10,161
3,979
3,393
2,099
8,062
0
100,295
W
8,162
594
0
1,069
7,708
3,081
618
4,089
3,619
50,128
0
L
11,254
4,595
444
4,621
11,745
4,327
660
4,472
7,123
0
46,771
L
5,322
455
600
1,707
11,443
7,751
231
5,501
5,686
51,999
0
L
Kukulkan
PocketGlizzy
Kukulkan
8,895
1,455
0
1,186
7,826
2,657
1,388
2,862
4,852
44,493
0
W
Odin
Roby_TY
Odin
4,293
1,095
0
250
11,859
9,632
0
4,547
7,312
0
35,567
L
Merlin
2,447
975
0
0
12,121
3,721
471
3,689
8,332
29,964
0
L
Mercury
YoungOneUSN
Mercury
4,451
1,826
0
577
14,168
4,613
0
4,499
9,519
0
45,268
W
6,670
1,203
0
8,126
11,012
4,526
3,384
2,355
8,657
86,730
10,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,848
Gold Earned
50,869
368
Minions Killed
510
0
Camps Cleared
0
1,612,784
Distance Traveled
1,750,717
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,588
452
51
3
0
365,766
1
W
Skadi
12,266
646
138
7
0
369,338
0
W
Kukulkan
9,280
488
101
5
0
307,477
3
L
Chiron
9,546
502
62
3
0
332,005
3
L
Ra
8,401
442
91
5
0
327,594
4
L
Kukulkan
8,877
467
100
5
0
336,506
1
W
Odin
9,434
497
60
3
0
366,512
0
L
Merlin
7,267
382
47
2
0
273,691
0
L
Mercury
7,757
408
68
4
0
342,988
2
W
Sol
11,301
595
160
8
0
341,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role