Player Matchup

Discordia
Discordia
 
Discordia
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Grumpy515
Merlin
Level 19
God Stats
4W - 6L
1,296 SR
Queue Stats
73W - 85L
1,279 Elo+
Party 1
Sun Wukong
Sun Wukong
thechrisnutt
Sun Wukong
Level 20
God Stats
41W - 43L
1,683 SR
Queue Stats
109W - 139L
1,311 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,364 Elo+

VS

Team Averages
Level 28
1,596 SR
1,465 Elo+
Anhur
Anhur
AllDivine
Anhur
Level 26
God Stats
7W - 10L
1,473 SR
Queue Stats
135W - 132L
1,449 Elo+
Party 2
Sobek
Sobek
Exeo E Tenebris
Sobek
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 79L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jay_Nada1
Gilgamesh
Level 29
God Stats
7W - 8L
1,816 SR
Queue Stats
84W - 87L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 0 / 12
8,541
854
13,026
5,376
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Grumpy515
Merlin
11
6 / 1 / 8
7,648
765
6,522
3,424
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
thechrisnutt
Sun Wukong
9
7 / 2 / 4
7,481
748
3,912
8,737
5,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AllDivine
Anhur
9
2 / 4 / 0
6,256
626
2,597
7,060
2,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 10 / 3
6,081
608
1,307
12,063
10,306
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Jay_Nada1
Gilgamesh
10
1 / 4 / 2
6,353
635
3,536
9,284
7,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
3
3
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
12
11
L
Anhur
AllDivine
Anhur
2
4
0
0.5
L
0
10
3
0.15
W
Merlin
Grumpy515
Merlin
6
1
8
10
L
Gilgamesh
Jay_Nada1
Gilgamesh
1
4
2
0.5
W
Sun Wukong
thechrisnutt
Sun Wukong
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
7,440
17,537
Taken
28,407
8,004
Mitigated
19,998
3,401
Healing
730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,026
1,207
273
1,689
5,376
1,688
550
379
4,997
41,827
0
L
Anhur
AllDivine
Anhur
2,597
1,695
0
40
7,060
2,449
0
4,753
2,007
0
10,973
L
1,307
33
0
608
12,063
10,306
0
8,477
3,252
8,493
0
W
Merlin
Grumpy515
Merlin
6,522
473
0
640
3,424
1,189
75
253
3,171
20,766
0
L
Gilgamesh
Jay_Nada1
Gilgamesh
3,536
464
0
82
9,284
7,243
0
5,268
3,600
0
13,801
W
Sun Wukong
thechrisnutt
Sun Wukong
3,912
1,197
0
799
8,737
5,127
37
675
8,062
0
6,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
18,690
102
Minions Killed
57
0
Camps Cleared
0
530,920
Distance Traveled
391,246
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,541
854
72
7
0
189,949
1
L
Anhur
6,256
626
20
2
0
125,028
1
L
Sobek
6,081
608
9
1
0
117,297
3
W
Merlin
7,648
765
26
3
0
168,627
3
L
Gilgamesh
6,353
635
28
3
0
148,921
0
W
Sun Wukong
7,481
748
4
0
0
172,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role