Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FuSi0NxD3V1Lzz
Pele
Level 69
God Stats
6W - 8L
1,422 SR
Queue Stats
16W - 19L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
Level 87
God Stats
11W - 7L
1,575 SR
Queue Stats
342W - 344L
1,463 Elo+
Solo
Chang'e
Chang'e
iPujols
Chang'e
Level 89
God Stats
4W - 3L
1,611 SR
Queue Stats
199W - 188L
1,449 Elo+
Solo
Cupid
Cupid
ztar_kill3r
Cupid
Level 152
God Stats
73W - 93L
1,454 SR
Queue Stats
601W - 605L
1,390 Elo+
Solo
Team Averages
Level 101
1,512 SR
1,439 Elo+

VS

Team Averages
Level 93
1,501 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
The_Shoobinator
Anubis
Level 51
God Stats
24W - 26L
1,457 SR
Queue Stats
103W - 118L
1,352 Elo+
Party 1
Loki
Loki
Wiseoldman68
Loki
Level 62
God Stats
15W - 14L
1,537 SR
Queue Stats
234W - 228L
1,416 Elo+
Solo
Rama
Rama
braianDelta91
Rama
Level 112
God Stats
7W - 9L
1,514 SR
Queue Stats
194W - 200L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 0 / 7
7,735
455
6,055
10,404
11,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 5
9,844
579
8,013
13,270
5,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
PAIN-PANIC_805_
Gilgamesh
15
7 / 4 / 2
9,178
540
10,728
13,985
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
iPujols
Chang'e
13
1 / 6 / 5
7,807
459
7,578
12,719
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 0 / 6
9,081
534
10,270
8,778
2,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 4 / 2
8,743
514
9,058
10,365
8,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
 
Jormungandr
12
1 / 5 / 1
7,554
444
8,515
20,456
10,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 3 / 3
9,809
577
11,848
12,979
7,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 5
8,239
485
5,852
10,357
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 0
7,570
445
2,449
10,206
3,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
14
14
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
7
7.5
L
Fenrir
 
Fenrir
3
4
2
1
L
Jormungandr
 
Jormungandr
1
5
1
0.3
W
5
4
5
1.88
W
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
7
4
2
2
L
7
3
3
2.83
L
3
4
5
1.38
L
0
5
0
0
W
Chang'e
iPujols
Chang'e
1
6
5
0.58
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
37,722
59,156
Taken
64,363
29,600
Mitigated
32,763
20,684
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,055
1,793
0
2,170
10,404
11,218
0
4,022
6,382
23,588
0
L
Fenrir
 
Fenrir
9,058
1,336
0
2,174
10,365
8,856
192
1,231
9,134
11,965
39,214
L
Jormungandr
 
Jormungandr
8,515
2,322
184
3,790
20,456
10,015
54
4,512
15,944
31,171
0
W
8,013
1,390
0
5,742
13,270
5,168
0
4,173
9,097
0
46,581
W
Gilgamesh
PAIN-PANIC_805_
Gilgamesh
10,728
3,706
0
3,844
13,985
6,801
336
4,971
9,014
0
58,300
L
11,848
764
311
7,662
12,979
7,537
1,143
4,598
8,381
60,993
0
L
5,852
638
0
368
10,357
3,183
309
2,261
8,096
0
47,064
L
2,449
1,865
0
2,308
10,206
3,172
268
1,031
9,175
0
51,918
W
Chang'e
iPujols
Chang'e
7,578
714
1,167
3,781
12,719
3,451
812
7,419
5,300
44,863
0
W
10,270
6,120
267
3,713
8,778
2,962
704
1,573
7,205
0
73,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
41,915
416
Minions Killed
421
0
Camps Cleared
0
1,598,996
Distance Traveled
1,475,744
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,735
455
36
2
0
310,679
8
L
Fenrir
8,743
514
97
6
0
312,663
6
L
Jormungandr
7,554
444
49
3
0
263,731
1
W
Pele
9,844
579
91
5
0
326,952
4
W
Gilgamesh
9,178
540
89
5
0
354,301
7
L
Anubis
9,809
577
118
7
0
272,530
1
L
Loki
8,239
485
56
3
0
344,471
0
L
Rama
7,570
445
101
6
0
282,349
5
W
Chang'e
7,807
459
66
4
0
283,018
2
W
Cupid
9,081
534
134
8
0
324,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role