Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DochAnarhii
Danzaburou
Level 41
God Stats
3W - 2L
1,486 SR
Queue Stats
20W - 11L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Futiledespair
Morgan Le Fay
Level 13
God Stats
3W - 1L
1,791 SR
Queue Stats
3W - 1L
1,816 Elo+
Party 1
Jormungandr
Jormungandr
RakoWing
Jormungandr
Level 7
God Stats
1W - 1L
1,513 SR
Queue Stats
2W - 1L
1,816 Elo+
Party 1
Team Averages
Level 36
1,558 SR
1,657 Elo+

VS

Team Averages
Level 21
1,578 SR
1,542 Elo+
Scylla
Scylla
Amazīng
Scylla
Level 27
God Stats
4W - 5L
1,402 SR
Queue Stats
161W - 103L
1,748 Elo+
Party 2
Izanami
Izanami
Easty08
Izanami
Level 29
God Stats
38W - 36L
1,580 SR
Queue Stats
111W - 115L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 14
God Stats
27W - 24L
1,492 SR
Queue Stats
41W - 38L
1,303 Elo+
Solo
Yemoja
Yemoja
KhornetoVolucri
Yemoja
Level 8
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 3L
1,756 Elo+
Solo
Fenrir
Fenrir
Schlünti
Fenrir
Level 29
God Stats
34W - 28L
1,659 SR
Queue Stats
104W - 98L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 11 / 3
8,330
417
8,383
17,547
5,609
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
11
1 / 3 / 2
7,870
394
3,545
9,946
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DochAnarhii
Danzaburou
13
2 / 3 / 4
8,368
418
2,975
10,527
3,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Futiledespair
Morgan Le Fay
15
5 / 8 / 3
9,584
479
11,665
15,293
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
RakoWing
Jormungandr
13
2 / 8 / 2
8,197
410
8,453
18,113
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amazīng
Scylla
18
11 / 3 / 9
12,553
628
18,720
11,895
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Easty08
Izanami
18
7 / 1 / 3
11,188
559
10,272
11,160
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
FLAMEDPLAGUE
Cthulhu
20
8 / 0 / 4
12,810
641
12,976
14,643
7,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 10
9,742
487
6,264
10,890
7,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
Schlünti
Fenrir
17
6 / 4 / 6
11,134
557
7,473
15,635
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
32
33
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
11
3
0.32
L
Chang'e
 
Chang'e
1
3
2
0.67
W
Scylla
Amazīng
Scylla
11
3
9
5.17
L
Danzaburou
DochAnarhii
Danzaburou
2
3
4
1.33
W
Izanami
Easty08
Izanami
7
1
3
8.5
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
8
0
4
10
L
Morgan Le Fay
Futiledespair
Morgan Le Fay
5
8
3
0.81
W
0
4
10
1.25
L
Jormungandr
RakoWing
Jormungandr
2
8
2
0.38
W
Fenrir
Schlünti
Fenrir
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
55,705
71,426
Taken
64,223
29,875
Mitigated
29,756
12,359
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
8,383
3,106
0
443
17,547
5,609
652
8,657
8,890
0
50,484
L
Chang'e
 
Chang'e
3,545
406
2,957
2,633
9,946
3,523
62
6,157
3,789
10,478
0
W
Scylla
Amazīng
Scylla
18,720
1,422
12
4,959
11,895
3,806
490
4,987
6,908
91,678
0
L
Danzaburou
DochAnarhii
Danzaburou
2,975
909
0
1,913
10,527
3,291
544
4,606
5,921
0
48,668
W
Izanami
Easty08
Izanami
10,272
7,627
0
2,145
11,160
3,799
1,958
4,016
6,919
0
93,193
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
12,976
1,668
175
9,377
14,643
7,996
2,134
4,642
9,391
77,263
0
L
Morgan Le Fay
Futiledespair
Morgan Le Fay
11,665
1,223
0
1,151
15,293
5,576
141
7,436
7,857
54,577
0
W
6,264
912
1,286
215
10,890
7,371
694
5,439
5,182
26,512
0
L
Jormungandr
RakoWing
Jormungandr
8,453
2,026
0
3,262
18,113
11,876
0
11,167
6,946
30,012
0
W
Fenrir
Schlünti
Fenrir
7,473
1,424
0
2,959
15,635
6,784
134
3,420
12,042
0
81,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
57,427
321
Minions Killed
578
0
Camps Cleared
0
1,794,074
Distance Traveled
1,885,691
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,330
417
80
4
0
378,539
2
L
Chang'e
7,870
394
14
1
0
388,652
11
W
Scylla
12,553
628
134
7
0
387,578
0
L
Danzaburou
8,368
418
93
5
0
362,248
4
W
Izanami
11,188
559
157
8
0
387,203
0
W
Cthulhu
12,810
641
155
8
0
380,760
4
L
Morgan Le Fay
9,584
479
90
5
0
334,011
1
W
Yemoja
9,742
487
34
2
0
338,859
0
L
Jormungandr
8,197
410
44
2
0
330,624
0
W
Fenrir
11,134
557
98
5
0
391,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role