Player Matchup

Ganesha
Ganesha
AchinBacon
Ganesha
Level 22
God Stats
14W - 8L
1,606 SR
Queue Stats
254W - 259L
1,530 Elo+
Solo
Chang'e
Chang'e
BabeyyJJ
Chang'e
Level 29
God Stats
14W - 2L
1,760 SR
Queue Stats
106W - 140L
1,456 Elo+
Party 2
Skadi
Skadi
GioGamer3
Skadi
Level 25
God Stats
11W - 9L
1,507 SR
Queue Stats
29W - 22L
1,510 Elo+
Solo
Nemesis
Nemesis
Proper_365
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 2
Izanami
Izanami
j_tapu
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,458 Elo+
Party 2
Team Averages
Level 29
1,575 SR
1,520 Elo+

VS

Team Averages
Level 14
1,557 SR
1,492 Elo+
Neith
Neith
LuisgTafoya2075
Neith
Level 5
God Stats
6W - 3L
1,425 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 1
Zeus
Zeus
Tequila Warhead
Zeus
Level 28
God Stats
21W - 18L
1,953 SR
Queue Stats
73W - 74L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheFeyWild
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
jonika19293
Baron Samedi
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
14W - 14L
1,370 Elo+
Solo
Kukulkan
Kukulkan
miranda090
Kukulkan
Level 24
God Stats
53W - 45L
1,650 SR
Queue Stats
76W - 64L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AchinBacon
Ganesha
20
0 / 3 / 28
12,946
1,079
20,340
28,214
33,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
BabeyyJJ
Chang'e
20
12 / 6 / 15
13,994
1,166
26,249
24,877
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
GioGamer3
Skadi
20
7 / 1 / 20
13,902
1,159
22,683
9,225
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Proper_365
Nemesis
20
1 / 7 / 20
12,043
1,004
5,106
20,513
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
j_tapu
Izanami
20
20 / 5 / 11
16,081
1,340
32,989
20,005
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
12,014
1,001
7,457
15,624
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 10 / 10
14,706
1,226
43,563
23,836
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheFeyWild
Cu Chulainn
19
3 / 12 / 11
12,137
1,011
15,652
41,886
37,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
jonika19293
Baron Samedi
19
1 / 10 / 17
12,221
1,018
10,180
20,328
7,922
Kukulkan
miranda090
Kukulkan
18
3 / 4 / 7
11,786
982
18,811
12,173
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
73
40
Kills
22
22
Deaths
40
94
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AchinBacon
Ganesha
0
3
28
4.67
W
Chang'e
BabeyyJJ
Chang'e
12
6
15
3.25
W
Skadi
GioGamer3
Skadi
7
1
20
17
L
4
4
6
1.75
W
Nemesis
Proper_365
Nemesis
1
7
20
1.57
L
11
10
10
1.6
L
Cu Chulainn
TheFeyWild
Cu Chulainn
3
12
11
0.71
W
Izanami
j_tapu
Izanami
20
5
11
5.1
L
Baron Samedi
jonika19293
Baron Samedi
1
10
17
0.95
L
Kukulkan
miranda090
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,367
Damage
95,663
102,834
Taken
113,847
60,473
Mitigated
63,043
22,001
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AchinBacon
Ganesha
20,340
2,768
781
1,547
28,214
33,889
0
20,442
7,093
26,244
0
W
Chang'e
BabeyyJJ
Chang'e
26,249
2,701
5,481
5,885
24,877
7,997
0
18,026
6,230
56,629
0
W
Skadi
GioGamer3
Skadi
22,683
14,888
0
2,599
9,225
3,313
0
6,495
2,535
0
60,864
L
7,457
4,387
0
2,813
15,624
5,386
0
7,250
8,374
0
15,877
W
Nemesis
Proper_365
Nemesis
5,106
1,490
0
1,528
20,513
8,820
0
14,332
5,880
0
8,859
L
43,563
8,633
521
5,374
23,836
7,401
0
9,859
13,977
67,638
0
L
Cu Chulainn
TheFeyWild
Cu Chulainn
15,652
2,884
0
5,027
41,886
37,820
0
15,977
25,909
11,224
28,878
W
Izanami
j_tapu
Izanami
32,989
25,807
0
4,180
20,005
6,454
0
15,174
4,201
0
55,413
L
Baron Samedi
jonika19293
Baron Samedi
10,180
2,173
1,617
1,066
20,328
7,922
0
9,972
10,356
20,729
0
L
Kukulkan
miranda090
Kukulkan
18,811
2,470
0
514
12,173
4,514
0
3,531
8,642
47,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,966
Gold Earned
62,864
221
Minions Killed
210
2
Camps Cleared
1
1,074,092
Distance Traveled
1,006,652
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,946
1,079
1
0
0
218,612
1
W
Chang'e
13,994
1,166
70
6
0
231,332
0
W
Skadi
13,902
1,159
89
7
0
234,277
0
L
Neith
12,014
1,001
16
1
0
169,864
0
W
Nemesis
12,043
1,004
10
1
0
196,034
0
L
Zeus
14,706
1,226
62
5
1
194,193
0
L
Cu Chulainn
12,137
1,011
44
4
0
218,562
1
W
Izanami
16,081
1,340
51
4
2
193,837
0
L
Baron Samedi
12,221
1,018
8
1
0
208,336
1
L
Kukulkan
11,786
982
80
7
0
215,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role