Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DemonKid12345
Jing Wei
Level 66
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Chernobog
Chernobog
Kenshin_Omega
Chernobog
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 163L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Myckred
Ah Muzen Cab
Level 143
God Stats
2W - 3L
1,616 SR
Queue Stats
196W - 192L
1,596 Elo+
Party 3
Tiamat
Tiamat
SUpterra
Tiamat
Level 136
God Stats
0W - 3L
1,258 SR
Queue Stats
183W - 159L
1,620 Elo+
Solo
Team Averages
Level 122
1,442 SR
1,530 Elo+

VS

Team Averages
Level 108
1,567 SR
1,568 Elo+
Cerberus
Cerberus
HawtNHeavy
Cerberus
Level 126
God Stats
12W - 6L
1,527 SR
Queue Stats
536W - 506L
1,533 Elo+
Solo
Chaac
Chaac
NecasInTrouble
Chaac
Level 66
God Stats
3W - 1L
1,788 SR
Queue Stats
216W - 194L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
RandomBigMan
Zhong Kui
Level 144
God Stats
4W - 1L
1,517 SR
Queue Stats
66W - 63L
1,583 Elo+
Party 2
Merlin
Merlin
Zero Velocity30
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 131L
1,513 Elo+
Party 2
Fenrir
Fenrir
sindent
Fenrir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 6 / 6
10,853
775
10,383
12,268
8,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
DemonKid12345
Jing Wei
16
0 / 8 / 7
9,028
645
4,557
11,388
4,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Kenshin_Omega
Chernobog
17
3 / 6 / 13
9,898
707
8,687
12,836
4,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Myckred
Ah Muzen Cab
20
7 / 6 / 7
12,250
875
14,888
10,784
3,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
SUpterra
Tiamat
12
0 / 5 / 8
7,962
569
4,054
7,609
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HawtNHeavy
Cerberus
20
8 / 3 / 18
12,594
900
8,157
17,251
21,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 2 / 16
11,376
813
12,738
17,880
19,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
RandomBigMan
Zhong Kui
16
5 / 4 / 15
10,395
743
10,574
12,378
7,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 14
10,969
784
8,738
10,159
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
sindent
Fenrir
17
8 / 6 / 11
11,167
798
11,075
18,741
13,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
19
Kills
30
31
Deaths
19
41
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
6
6
2
L
Jing Wei
DemonKid12345
Jing Wei
0
8
7
0.44
W
Cerberus
HawtNHeavy
Cerberus
8
3
18
5.67
L
Chernobog
Kenshin_Omega
Chernobog
3
6
13
1.58
L
Ah Muzen Cab
Myckred
Ah Muzen Cab
7
6
7
1.75
W
6
2
16
7
W
Zhong Kui
RandomBigMan
Zhong Kui
5
4
15
3.13
L
Tiamat
SUpterra
Tiamat
0
5
8
0.8
W
3
4
14
2.5
W
Fenrir
sindent
Fenrir
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,569
Damage
51,282
54,885
Taken
76,409
24,902
Mitigated
66,524
8,784
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,383
1,755
240
2,255
12,268
8,522
0
7,916
4,311
332
13,381
L
Jing Wei
DemonKid12345
Jing Wei
4,557
1,830
0
0
11,388
4,164
0
4,756
6,294
0
18,022
W
Cerberus
HawtNHeavy
Cerberus
8,157
129
0
4,331
17,251
21,858
359
1,442
15,809
16,095
0
L
Chernobog
Kenshin_Omega
Chernobog
8,687
4,948
604
2,930
12,836
4,906
0
6,447
6,110
0
22,585
L
Ah Muzen Cab
Myckred
Ah Muzen Cab
14,888
3,648
74
1,090
10,784
3,764
0
4,907
5,741
0
37,102
W
12,738
1,985
389
8,259
17,880
19,906
938
1,181
15,493
396
31,595
W
Zhong Kui
RandomBigMan
Zhong Kui
10,574
1,240
784
3,706
12,378
7,608
1,827
509
11,869
26,426
0
L
Tiamat
SUpterra
Tiamat
4,054
403
629
962
7,609
3,546
0
3,839
3,539
9,240
0
W
8,738
336
620
1,726
10,159
4,068
2,311
103
10,056
29,788
0
W
Fenrir
sindent
Fenrir
11,075
3,767
1,070
4,127
18,741
13,084
600
995
16,846
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,991
Gold Earned
56,501
121
Minions Killed
169
0
Camps Cleared
0
1,130,977
Distance Traveled
1,254,392
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,853
775
6
0
0
226,374
1
L
Jing Wei
9,028
645
25
2
0
241,566
0
W
Cerberus
12,594
900
21
2
0
256,496
0
L
Chernobog
9,898
707
29
2
0
233,002
4
L
Ah Muzen Cab
12,250
875
48
3
0
226,671
0
W
Chaac
11,376
813
38
3
0
295,293
0
W
Zhong Kui
10,395
743
49
4
0
227,833
1
L
Tiamat
7,962
569
13
1
0
203,364
1
W
Merlin
10,969
784
44
3
0
242,772
0
W
Fenrir
11,167
798
17
1
0
231,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role