Player Matchup

Danzaburou
Danzaburou
Pr0fess0rX14360
Danzaburou
Level 65
God Stats
36W - 21L
1,609 SR
Queue Stats
239W - 246L
1,497 Elo+
Party 1
Baba Yaga
Baba Yaga
ProsciuttoPro92
Baba Yaga
Level 79
God Stats
15W - 12L
1,504 SR
Queue Stats
377W - 345L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
runner1014
Sylvanus
Level 66
God Stats
125W - 101L
1,467 SR
Queue Stats
268W - 268L
1,479 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,485 Elo+

VS

Team Averages
Level 105
1,547 SR
1,464 Elo+
Izanami
Izanami
Crabwalkmarathon
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
ItsUhmLandon
Tyr
Level 149
God Stats
11W - 10L
1,403 SR
Queue Stats
766W - 803L
1,433 Elo+
Solo
Hera
Hera
SQ1 SPAZZ
Hera
Level 141
God Stats
11W - 9L
1,739 SR
Queue Stats
168W - 177L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pr0fess0rX14360
Danzaburou
13
4 / 2 / 2
8,962
689
8,533
9,983
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
ProsciuttoPro92
Baba Yaga
12
2 / 0 / 4
7,999
615
9,786
7,450
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
runner1014
Sylvanus
12
0 / 2 / 6
7,580
583
3,763
13,460
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,690
592
3,464
7,080
2,383
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
7,716
594
7,862
14,774
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
13
2 / 0 / 2
8,290
638
13,333
6,366
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
4
3
0.63
W
Danzaburou
Pr0fess0rX14360
Danzaburou
4
2
2
2.5
W
Baba Yaga
ProsciuttoPro92
Baba Yaga
2
0
4
4
L
Hera
2
0
2
3
W
Sylvanus
runner1014
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
24,659
30,893
Taken
28,220
17,533
Mitigated
15,428
11,832
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
2,200
0
250
7,080
2,383
70
3,412
3,668
0
21,935
L
7,862
459
0
6,631
14,774
11,007
0
6,964
7,810
0
20,348
W
Danzaburou
Pr0fess0rX14360
Danzaburou
8,533
3,419
0
3,064
9,983
4,375
0
4,146
5,493
0
39,696
W
Baba Yaga
ProsciuttoPro92
Baba Yaga
9,786
724
0
1,511
7,450
3,144
0
2,465
4,710
36,518
0
L
Hera
13,333
1,845
0
2,200
6,366
2,038
0
3,086
3,280
43,523
0
W
Sylvanus
runner1014
Sylvanus
3,763
479
2,319
4,938
13,460
10,014
212
6,722
6,395
14,986
3,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
23,696
155
Minions Killed
154
0
Camps Cleared
0
724,230
Distance Traveled
751,952
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,690
592
54
4
0
223,799
0
L
Tyr
7,716
594
24
2
0
259,469
2
W
Danzaburou
8,962
689
62
5
0
238,750
2
W
Baba Yaga
7,999
615
61
5
0
257,181
4
L
Hera
8,290
638
76
6
0
268,684
3
W
Sylvanus
7,580
583
32
2
0
228,299
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role