Player Matchup

Ares
Ares
Daeggon
Ares
Level 104
God Stats
2W - 1L
1,753 SR
Queue Stats
16W - 19L
1,452 Elo+
Party 2
Loki
Loki
Farfignugin
Loki
Level 14
God Stats
7W - 11L
1,393 SR
Queue Stats
17W - 28L
1,296 Elo+
Party 1
Achilles
Achilles
Juanxd02
Achilles
Level 39
God Stats
5W - 4L
1,654 SR
Queue Stats
99W - 95L
1,396 Elo+
Solo
Agni
Agni
Korriz
Agni
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 74L
1,337 Elo+
Party 1
Artemis
Artemis
Laizenos
Artemis
Level 29
God Stats
1W - 2L
1,256 SR
Queue Stats
11W - 18L
1,371 Elo+
Party 2
Team Averages
Level 54
1,511 SR
1,370 Elo+

VS

Team Averages
Level 62
1,480 SR
1,366 Elo+
Hachiman
Hachiman
RBJunior3
Hachiman
Level 155
God Stats
10W - 11L
1,449 SR
Queue Stats
152W - 155L
1,466 Elo+
Party 3
Bellona
Bellona
RJ DEADLY34
Bellona
Level 44
God Stats
9W - 8L
1,464 SR
Queue Stats
294W - 349L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
ThatKidSteve
Gilgamesh
Level 28
God Stats
10W - 5L
1,612 SR
Queue Stats
15W - 9L
1,432 Elo+
Party 3
Izanami
Izanami
tattooretro
Izanami
Level 20
God Stats
7W - 7L
1,334 SR
Queue Stats
22W - 18L
1,426 Elo+
Party 3
Hel
Hel
zXAnonymousXz
Hel
Level 63
God Stats
2W - 1L
1,540 SR
Queue Stats
17W - 22L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Daeggon
Ares
17
8 / 6 / 12
12,157
529
17,309
25,255
27,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 5
10,123
440
7,354
16,864
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Juanxd02
Achilles
15
2 / 8 / 3
9,626
419
11,293
17,379
14,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
Korriz
Agni
16
4 / 10 / 3
10,348
450
13,866
18,946
7,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Laizenos
Artemis
17
10 / 8 / 6
12,149
528
22,244
21,008
8,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RBJunior3
Hachiman
18
8 / 5 / 13
12,291
534
16,010
20,466
7,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
RJ DEADLY34
Bellona
17
3 / 6 / 7
11,751
511
9,180
21,438
13,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ThatKidSteve
Gilgamesh
16
8 / 3 / 9
11,607
505
13,843
23,093
18,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
tattooretro
Izanami
17
5 / 9 / 10
11,977
521
11,616
18,061
7,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
16 / 6 / 10
13,690
595
28,398
21,385
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
28
Kills
40
40
Deaths
29
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ares
Daeggon
Ares
8
6
12
2.33
L
4
8
5
0.81
L
Achilles
Juanxd02
Achilles
2
8
3
0.44
L
Agni
Korriz
Agni
4
10
3
0.55
L
Artemis
Laizenos
Artemis
10
8
6
1.63
W
Hachiman
RBJunior3
Hachiman
8
5
13
2.9
W
Bellona
RJ DEADLY34
Bellona
3
6
7
1.08
W
Gilgamesh
ThatKidSteve
Gilgamesh
8
3
9
4.17
W
Izanami
tattooretro
Izanami
5
9
10
1.11
W
16
6
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,066
Damage
79,047
99,452
Taken
104,443
65,792
Mitigated
55,347
15,420
Healing
44,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Daeggon
Ares
17,309
1,692
0
695
25,255
27,402
0
9,947
15,308
37,821
0
L
7,354
1,432
0
1,614
16,864
7,587
115
3,104
13,760
0
58,950
L
Achilles
Juanxd02
Achilles
11,293
3,393
0
2,049
17,379
14,160
851
5,698
11,681
0
47,720
L
Agni
Korriz
Agni
13,866
325
0
5,276
18,946
7,719
0
9,588
9,358
63,519
0
L
Artemis
Laizenos
Artemis
22,244
13,249
0
5,786
21,008
8,924
565
4,861
16,147
0
73,954
W
Hachiman
RBJunior3
Hachiman
16,010
7,463
0
4,692
20,466
7,501
2,398
5,654
14,812
0
82,753
W
Bellona
RJ DEADLY34
Bellona
9,180
2,179
0
6,040
21,438
13,204
520
5,068
16,370
0
77,585
W
Gilgamesh
ThatKidSteve
Gilgamesh
13,843
2,400
0
7,601
23,093
18,522
1,380
6,199
16,894
11,923
36,349
W
Izanami
tattooretro
Izanami
11,616
7,498
0
3,064
18,061
7,154
2,282
5,062
12,999
0
70,190
W
28,398
2,284
10,405
12,408
21,385
8,966
1,327
9,357
12,028
88,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
61,316
391
Minions Killed
496
0
Camps Cleared
0
1,949,217
Distance Traveled
2,021,884
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,157
529
47
2
0
424,718
4
L
Loki
10,123
440
80
3
0
409,296
0
L
Achilles
9,626
419
69
3
0
427,986
1
L
Agni
10,348
450
93
4
0
344,232
1
L
Artemis
12,149
528
102
4
0
342,985
0
W
Hachiman
12,291
534
88
4
0
379,772
5
W
Bellona
11,751
511
122
5
0
441,183
3
W
Gilgamesh
11,607
505
69
3
0
431,104
2
W
Izanami
11,977
521
99
4
0
356,252
1
W
Hel
13,690
595
118
5
0
413,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role