Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChameiNoGrau
King Arthur
Level 146
God Stats
1W - 1L
1,752 SR
Queue Stats
16W - 15L
1,672 Elo+
Party 1
Cernunnos
Cernunnos
Rétiavéliko
Cernunnos
Level 160
God Stats
7W - 9L
1,472 SR
Queue Stats
679W - 544L
1,514 Elo+
Party 1
Chang'e
Chang'e
diGenova
Chang'e
Level 154
God Stats
2W - 2L
1,474 SR
Queue Stats
131W - 122L
1,536 Elo+
Party 1
Team Averages
Level 155
1,540 SR
1,545 Elo+

VS

Team Averages
Level 131
1,591 SR
1,484 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aristoteles23
Guan Yu
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
326W - 314L
1,520 Elo+
Solo
Cthulhu
Cthulhu
D4nzoka
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,471 Elo+
Solo
Ymir
Ymir
FAH_Mazza
Ymir
Level 139
God Stats
6W - 2L
1,817 SR
Queue Stats
179W - 199L
1,465 Elo+
Solo
Skadi
Skadi
edsonkktp
Skadi
Level 160
God Stats
3W - 1L
1,637 SR
Queue Stats
219W - 249L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 5 / 4
8,744
729
9,478
12,346
7,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
 
Ganesha
14
0 / 4 / 11
8,276
690
7,783
15,708
18,494
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ChameiNoGrau
King Arthur
15
4 / 4 / 4
8,727
727
10,810
13,641
15,127
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Rétiavéliko
Cernunnos
14
1 / 6 / 8
8,329
694
17,431
14,209
5,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
diGenova
Chang'e
14
3 / 4 / 4
7,893
658
9,966
13,338
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
4 / 1 / 12
9,576
798
10,781
8,860
3,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
16
3 / 1 / 13
9,371
781
9,571
19,159
21,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
D4nzoka
Cthulhu
18
5 / 2 / 16
10,837
903
20,751
22,889
17,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
17
7 / 2 / 16
10,783
899
12,184
17,010
20,843
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
edsonkktp
Skadi
13
4 / 5 / 9
8,836
736
9,922
11,385
5,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
11
Kills
23
23
Deaths
11
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
4
1
L
Ganesha
 
Ganesha
0
4
11
1.38
W
Ullr
 
Ullr
4
1
12
10
W
Guan Yu
3
1
13
9.5
L
King Arthur
ChameiNoGrau
King Arthur
4
4
4
1.5
W
Cthulhu
D4nzoka
Cthulhu
5
2
16
6.5
W
Ymir
7
2
16
7.5
L
Cernunnos
Rétiavéliko
Cernunnos
1
6
8
0.83
L
Chang'e
diGenova
Chang'e
3
4
4
1.25
W
Skadi
edsonkktp
Skadi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,468
Damage
63,209
69,242
Taken
79,303
51,499
Mitigated
69,394
24,971
Healing
46,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,478
371
2,478
3,046
12,346
7,776
82
5,881
6,335
30,920
0
L
Ganesha
 
Ganesha
7,783
506
2,071
2,338
15,708
18,494
0
8,532
6,914
9,852
0
W
Ullr
 
Ullr
10,781
4,896
1,924
2,831
8,860
3,768
4,280
3,923
4,937
0
27,820
W
Guan Yu
9,571
672
12,425
11,361
19,159
21,597
91
3,967
15,192
0
17,184
L
King Arthur
ChameiNoGrau
King Arthur
10,810
591
902
563
13,641
15,127
14
6,192
7,134
0
14,138
W
Cthulhu
D4nzoka
Cthulhu
20,751
502
3,711
9,019
22,889
17,699
78
5,380
17,509
36,091
0
W
Ymir
12,184
1,853
965
1,629
17,010
20,843
0
6,831
10,179
19,348
0
L
Cernunnos
Rétiavéliko
Cernunnos
17,431
6,242
390
1,594
14,209
5,490
190
5,282
8,741
0
34,150
L
Chang'e
diGenova
Chang'e
9,966
345
5,902
5,687
13,338
4,612
72
7,048
5,936
16,081
0
W
Skadi
edsonkktp
Skadi
9,922
4,178
678
1,868
11,385
5,487
459
7,126
4,259
0
21,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
49,403
104
Minions Killed
129
0
Camps Cleared
0
1,007,676
Distance Traveled
1,104,545
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,744
729
41
3
0
167,062
4
L
Ganesha
8,276
690
0
0
0
195,529
1
W
Ullr
9,576
798
45
4
0
237,227
4
W
Guan Yu
9,371
781
14
1
0
249,533
0
L
King Arthur
8,727
727
10
1
0
210,660
2
W
Cthulhu
10,837
903
25
2
0
234,329
0
W
Ymir
10,783
899
20
2
0
220,689
5
L
Cernunnos
8,329
694
30
3
0
204,493
1
L
Chang'e
7,893
658
23
2
0
229,932
2
W
Skadi
8,836
736
25
2
0
162,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role