Player Matchup

Morgan Le Fay
Morgan Le Fay
Arimaroma
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
MiyukiMegami
Kuzenbo
Level 30
God Stats
1W - 7L
1,340 SR
Queue Stats
13W - 23L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
XenoCenturius
Gilgamesh
Level 22
God Stats
1W - 5L
1,307 SR
Queue Stats
23W - 36L
1,502 Elo+
Party 2
Anhur
Anhur
badmanwatson10
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,492 Elo+
Solo
Nemesis
Nemesis
ebicik
Nemesis
Level 27
God Stats
4W - 6L
1,276 SR
Queue Stats
74W - 88L
1,517 Elo+
Solo
Team Averages
Level 27
1,384 SR
1,494 Elo+

VS

Team Averages
Level 20
1,473 SR
1,431 Elo+
Ne Zha
Ne Zha
GreckPL
Ne Zha
Level 29
God Stats
4W - 4L
1,488 SR
Queue Stats
151W - 120L
1,569 Elo+
Solo
Hel
Hel
Libbry
Hel
Level 22
God Stats
7W - 9L
1,375 SR
Queue Stats
31W - 35L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
Libbry
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,245 Elo+
Party 1
Scylla
Scylla
Xelesc
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,461 Elo+
Solo
Bellona
Bellona
fledermausmann18
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arimaroma
Morgan Le Fay
20
4 / 7 / 7
14,981
999
21,752
23,422
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
MiyukiMegami
Kuzenbo
20
0 / 2 / 8
13,665
911
8,371
31,527
53,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XenoCenturius
Gilgamesh
20
2 / 4 / 10
13,677
912
10,068
17,183
17,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 12 / 5
12,996
866
12,988
26,684
11,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ebicik
Nemesis
20
7 / 13 / 3
14,281
952
26,111
34,598
15,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GreckPL
Ne Zha
20
12 / 2 / 17
16,433
1,096
36,577
15,573
6,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Libbry
Hel
20
6 / 3 / 11
14,006
934
20,162
15,946
11,000
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Libbry
Danzaburou
20
3 / 6 / 7
13,041
869
11,441
15,355
5,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Xelesc
Scylla
20
5 / 3 / 12
14,103
940
24,160
13,926
5,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 2 / 17
16,552
1,103
32,648
25,836
27,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
16
Kills
38
38
Deaths
16
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arimaroma
Morgan Le Fay
4
7
7
1.07
W
Ne Zha
GreckPL
Ne Zha
12
2
17
10.25
W
Hel
Libbry
Hel
6
3
11
3.83
W
Danzaburou
Libbry
Danzaburou
3
6
7
1.08
L
Kuzenbo
MiyukiMegami
Kuzenbo
0
2
8
2
W
Scylla
Xelesc
Scylla
5
3
12
3.67
L
Gilgamesh
XenoCenturius
Gilgamesh
2
4
10
1.75
L
3
12
5
0.46
L
Nemesis
ebicik
Nemesis
7
13
3
0.65
W
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,290
Damage
124,988
133,414
Taken
86,636
111,475
Mitigated
55,059
13,118
Healing
21,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arimaroma
Morgan Le Fay
21,752
5,884
0
4,568
23,422
13,344
0
7,560
15,764
60,026
0
W
Ne Zha
GreckPL
Ne Zha
36,577
16,485
0
4,329
15,573
6,688
0
3,010
12,563
0
66,522
W
Hel
Libbry
Hel
20,162
1,007
8,316
6,775
15,946
11,000
0
4,813
11,133
34,290
0
W
Danzaburou
Libbry
Danzaburou
11,441
3,999
0
1,625
15,355
5,013
0
6,787
8,568
0
36,886
L
Kuzenbo
MiyukiMegami
Kuzenbo
8,371
3,706
0
4,706
31,527
53,722
0
15,256
15,790
25,679
0
W
Scylla
Xelesc
Scylla
24,160
2,603
0
0
13,926
5,223
0
5,977
7,949
49,943
0
L
Gilgamesh
XenoCenturius
Gilgamesh
10,068
1,637
0
135
17,183
17,112
0
4,864
12,099
128
32,823
L
12,988
4,170
0
1,153
26,684
11,754
0
6,585
19,959
0
36,639
L
Nemesis
ebicik
Nemesis
26,111
12,118
0
2,556
34,598
15,543
0
8,826
25,404
0
46,480
W
32,648
12,462
0
606
25,836
27,135
0
9,581
16,255
221
48,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,600
Gold Earned
74,135
251
Minions Killed
262
8
Camps Cleared
6
1,306,885
Distance Traveled
1,367,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,981
999
74
5
1
228,677
0
W
Ne Zha
16,433
1,096
57
4
1
299,939
1
W
Hel
14,006
934
37
2
0
277,617
0
W
Danzaburou
13,041
869
55
4
2
216,813
0
L
Kuzenbo
13,665
911
32
2
0
267,614
0
W
Scylla
14,103
940
63
4
0
248,874
0
L
Gilgamesh
13,677
912
57
4
0
286,312
0
L
Anhur
12,996
866
55
4
3
232,189
0
L
Nemesis
14,281
952
33
2
4
292,093
2
W
Bellona
16,552
1,103
50
3
3
324,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role