Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CMoneyZay
Susano
Level 75
God Stats
2W - 1L
1,813 SR
Queue Stats
111W - 129L
1,514 Elo+
Party 2
Raijin
Raijin
EncampedSumo241
Raijin
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,532 Elo+
Solo
Artemis
Artemis
GrilledChz
Artemis
Level 119
God Stats
51W - 46L
1,547 SR
Queue Stats
519W - 493L
1,499 Elo+
Solo
Ymir
Ymir
TheyLuvJay9x
Ymir
Level 108
God Stats
22W - 26L
1,509 SR
Queue Stats
236W - 253L
1,503 Elo+
Party 2
Team Averages
Level 95
1,574 SR
1,510 Elo+

VS

Team Averages
Level 103
1,540 SR
1,534 Elo+
Osiris
Osiris
 
Osiris
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AnubisWolf48
Baron Samedi
Level 65
God Stats
24W - 12L
1,718 SR
Queue Stats
163W - 167L
1,571 Elo+
Solo
Bastet
Bastet
GagMe2Death
Bastet
Level 153
God Stats
35W - 30L
1,359 SR
Queue Stats
452W - 463L
1,531 Elo+
Solo
Chernobog
Chernobog
RelentlessFart1
Chernobog
Level 123
God Stats
236W - 236L
1,525 SR
Queue Stats
237W - 236L
1,513 Elo+
Solo
Xing Tian
Xing Tian
WakaWaka3000
Xing Tian
Level 72
God Stats
4W - 1L
1,597 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
4 / 2 / 2
8,580
536
10,365
16,871
22,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Susano
CMoneyZay
Susano
13
2 / 5 / 6
7,797
487
7,409
12,509
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 0
9,263
579
6,937
11,642
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
GrilledChz
Artemis
11
2 / 1 / 2
6,707
419
6,956
5,533
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 5
6,871
429
3,351
11,969
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 5 / 3
8,519
532
7,337
12,730
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
AnubisWolf48
Baron Samedi
15
5 / 2 / 3
9,238
577
9,645
8,740
4,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
13
4 / 4 / 3
8,439
527
10,111
11,689
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
RelentlessFart1
Chernobog
15
3 / 3 / 5
8,629
539
11,115
10,092
3,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
WakaWaka3000
Xing Tian
11
0 / 2 / 3
7,434
465
3,204
12,046
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
15
Kills
14
14
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
2
2
2.5
W
Osiris
 
Osiris
2
5
3
0.7
W
Baron Samedi
AnubisWolf48
Baron Samedi
5
2
3
3.25
L
Susano
CMoneyZay
Susano
2
5
6
1
L
6
3
0
2
W
Bastet
4
4
3
1.38
L
Artemis
GrilledChz
Artemis
2
1
2
3
W
Chernobog
RelentlessFart1
Chernobog
3
3
5
1.83
L
1
3
5
1.17
W
Xing Tian
WakaWaka3000
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
41,412
58,524
Taken
55,297
43,097
Mitigated
32,015
21,018
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,365
1,016
330
9,820
16,871
22,747
0
0
16,871
53,310
0
W
Osiris
 
Osiris
7,337
2,913
0
2,947
12,730
8,675
0
7,978
4,684
0
45,291
W
Baron Samedi
AnubisWolf48
Baron Samedi
9,645
1,375
708
3,660
8,740
4,953
350
3,815
4,925
69,365
0
L
Susano
CMoneyZay
Susano
7,409
1,875
0
3,802
12,509
4,060
0
2,661
9,848
0
46,073
L
6,937
406
0
2,915
11,642
3,115
0
5,006
6,636
57,373
0
W
Bastet
10,111
3,056
0
4,854
11,689
4,034
8
3,136
8,553
0
49,323
L
Artemis
GrilledChz
Artemis
6,956
2,929
0
1,690
5,533
1,674
0
1,627
3,906
0
38,453
W
Chernobog
RelentlessFart1
Chernobog
11,115
5,838
116
1,926
10,092
3,506
1,404
2,622
7,470
0
55,743
L
3,351
210
0
2,461
11,969
11,501
0
3,555
8,414
16,043
0
W
Xing Tian
WakaWaka3000
Xing Tian
3,204
188
10
1,988
12,046
10,847
0
3,034
9,012
24,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
42,259
408
Minions Killed
414
0
Camps Cleared
0
1,387,408
Distance Traveled
1,478,100
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,580
536
105
7
0
280,776
1
W
Osiris
8,519
532
93
6
0
288,362
6
W
Baron Samedi
9,238
577
106
7
0
279,551
5
L
Susano
7,797
487
86
5
0
313,603
2
L
Raijin
9,263
579
106
7
0
280,967
4
W
Bastet
8,439
527
79
5
0
328,049
1
L
Artemis
6,707
419
95
6
0
223,528
4
W
Chernobog
8,629
539
115
7
0
256,700
0
L
Ymir
6,871
429
16
1
0
288,534
5
W
Xing Tian
7,434
465
21
1
0
325,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role