Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrSpanky_16
Ra
Level 84
God Stats
144W - 162L
1,419 SR
Queue Stats
403W - 439L
1,318 Elo+
Solo
Arachne
Arachne
Omardavid05
Arachne
Level 46
God Stats
11W - 14L
1,500 SR
Queue Stats
175W - 252L
1,400 Elo+
Solo
Chiron
Chiron
Stickygreenbudz
Chiron
Level 107
God Stats
31W - 41L
1,358 SR
Queue Stats
303W - 333L
1,285 Elo+
Solo
Loki
Loki
dboydog1
Loki
Level 67
God Stats
11W - 14L
1,357 SR
Queue Stats
62W - 73L
1,377 Elo+
Solo
Team Averages
Level 89
1,427 SR
1,376 Elo+

VS

Team Averages
Level 41
1,469 SR
1,398 Elo+
Cupid
Cupid
DannyLion69
Cupid
Level 51
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 123L
1,500 Elo+
Solo
Awilix
Awilix
THExSAUCExGOD
Awilix
Level 42
God Stats
20W - 25L
1,433 SR
Queue Stats
177W - 204L
1,396 Elo+
Solo
Neith
Neith
W5R__39
Neith
Level 48
God Stats
56W - 97L
1,359 SR
Queue Stats
178W - 258L
1,295 Elo+
Party 1
Chaac
Chaac
neek_da_sneak98
Chaac
Level 37
God Stats
9W - 12L
1,298 SR
Queue Stats
53W - 68L
1,510 Elo+
Solo
Ymir
Ymir
turkiturki33
Ymir
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
81W - 114L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
12 / 0 / 5
10,428
579
15,897
12,135
9,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 1 / 9
10,099
561
8,365
6,690
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Omardavid05
Arachne
15
3 / 2 / 6
9,285
516
6,160
9,603
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 7
9,896
550
6,570
10,657
3,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
1 / 6 / 5
8,032
446
5,301
9,390
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,484
416
2,234
8,154
2,594
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 3
7,355
409
2,760
11,172
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
W5R__39
Neith
12
2 / 5 / 2
7,864
437
3,820
8,030
2,496
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 4 / 1
8,819
490
12,583
19,001
13,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 5 / 1
7,452
414
1,768
13,131
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
10
10
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
0
5
14.5
L
0
4
0
0
W
2
1
9
6.5
W
Arachne
Omardavid05
Arachne
3
2
6
3
W
3
1
7
6.5
L
2
3
3
1.17
L
Neith
W5R__39
Neith
2
5
2
0.6
W
Loki
1
6
5
0.58
L
6
4
1
1.63
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,293
Damage
23,165
48,475
Taken
59,488
22,341
Mitigated
31,394
22,798
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,897
1,751
0
7,416
12,135
9,218
2,183
1,010
11,125
41,983
0
L
2,234
533
0
722
8,154
2,594
0
3,196
4,958
0
42,390
W
8,365
560
1,248
2,064
6,690
2,613
396
0
6,690
67,742
0
W
Arachne
Omardavid05
Arachne
6,160
5,199
0
2,352
9,603
3,154
669
263
9,340
0
54,632
W
6,570
3,606
667
6,711
10,657
3,676
2,334
495
10,162
0
59,725
L
2,760
929
0
1,910
11,172
3,203
0
3,069
8,103
0
26,467
L
Neith
W5R__39
Neith
3,820
2,065
0
1,793
8,030
2,496
0
2,970
5,060
0
34,285
W
Loki
5,301
1,118
11
2,329
9,390
3,680
823
0
9,390
0
36,946
L
12,583
2,698
0
7,511
19,001
13,773
383
8,284
10,717
0
55,520
L
1,768
117
0
1,010
13,131
9,328
0
6,965
6,166
34,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
38,974
448
Minions Killed
341
0
Camps Cleared
0
1,690,800
Distance Traveled
1,593,910
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,428
579
54
3
0
348,766
3
L
Cupid
7,484
416
79
4
0
299,127
0
W
Ra
10,099
561
133
7
0
348,101
1
W
Arachne
9,285
516
94
5
0
325,432
1
W
Chiron
9,896
550
110
6
0
347,508
3
L
Awilix
7,355
409
55
3
0
378,987
1
L
Neith
7,864
437
56
3
0
309,589
0
W
Loki
8,032
446
57
3
0
320,993
0
L
Chaac
8,819
490
100
6
0
317,665
0
L
Ymir
7,452
414
51
3
0
288,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role