Player Matchup

Tyr
Tyr
SaveSatan
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,452 Elo+
Party 1
Neith
Neith
SimjangBR
Neith
Level 19
God Stats
3W - 1L
1,351 SR
Queue Stats
23W - 28L
1,315 Elo+
Solo
Anubis
Anubis
TestyHydro_
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Solo
Olorun
Olorun
cariocagirls
Olorun
Level 8
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 0L
1,682 Elo+
Party 1
Ao Kuang
Ao Kuang
dezmom
Ao Kuang
Level 14
God Stats
10W - 5L
1,622 SR
Queue Stats
16W - 12L
1,477 Elo+
Party 1
Team Averages
Level 12
1,478 SR
1,422 Elo+

VS

Team Averages
Level 23
1,531 SR
1,364 Elo+
Bacchus
Bacchus
GeoRgEe___99
Bacchus
Level 28
God Stats
14W - 9L
1,451 SR
Queue Stats
363W - 384L
1,478 Elo+
Solo
Neith
Neith
Sellan2942
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,239 Elo+
Party 2
Horus
Horus
ltornioli20
Horus
Level 26
God Stats
3W - 8L
1,504 SR
Queue Stats
16W - 31L
1,297 Elo+
Solo
Thanatos
Thanatos
sazakis2
Thanatos
Level 28
God Stats
3W - 1L
1,936 SR
Queue Stats
102W - 91L
1,524 Elo+
Solo
Anubis
Anubis
xX_AkiraStorm_Xx
Anubis
Level 17
God Stats
13W - 21L
1,262 SR
Queue Stats
14W - 21L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,773
555
3,305
7,999
4,881
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
SimjangBR
Neith
11
5 / 1 / 9
7,465
533
6,570
6,086
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
1 / 8 / 3
6,736
481
3,012
8,569
2,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
11
3 / 2 / 8
6,925
495
6,556
5,827
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
dezmom
Ao Kuang
12
8 / 4 / 1
8,097
578
6,746
10,128
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeoRgEe___99
Bacchus
8
1 / 7 / 4
6,031
431
3,484
10,062
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
1 / 6 / 4
6,439
460
4,284
8,010
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
6,558
468
2,584
5,619
4,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
sazakis2
Thanatos
14
8 / 3 / 3
8,608
615
7,108
9,473
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 4 / 5
7,986
570
6,484
7,311
3,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
20
Kills
18
18
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GeoRgEe___99
Bacchus
1
7
4
0.43
W
3
3
0
1
L
Neith
1
6
4
0.5
W
Neith
SimjangBR
Neith
5
1
9
9.5
W
Anubis
1
8
3
0.31
W
Olorun
3
2
8
3.5
W
Ao Kuang
dezmom
Ao Kuang
8
4
1
2.13
L
2
0
1
2.5
L
Thanatos
sazakis2
Thanatos
8
3
3
3.17
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
23,944
38,609
Taken
40,475
12,502
Mitigated
23,256
10,389
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GeoRgEe___99
Bacchus
3,484
518
0
145
10,062
8,804
50
3,975
6,087
14,659
0
W
3,305
1,346
0
2,555
7,999
4,881
384
146
7,853
0
36,787
L
Neith
4,284
1,297
0
548
8,010
2,443
1,481
4,340
3,670
0
26,142
W
Neith
SimjangBR
Neith
6,570
2,573
0
1,722
6,086
1,331
2,459
2,990
3,096
0
25,552
W
Anubis
3,012
194
0
618
8,569
2,092
734
3,289
5,280
23,411
0
W
Olorun
6,556
3,306
212
2,421
5,827
2,106
1,557
1,734
4,093
27,815
2,843
W
Ao Kuang
dezmom
Ao Kuang
6,746
2,302
0
2,861
10,128
2,092
0
1,809
8,319
27,410
0
L
2,584
1,336
0
2,274
5,619
4,997
92
490
5,129
0
22,158
L
Thanatos
sazakis2
Thanatos
7,108
2,126
0
6,957
9,473
3,467
0
2,610
6,863
0
52,891
L
6,484
250
0
2,382
7,311
3,545
1,092
3,898
3,413
38,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
35,622
261
Minions Killed
283
0
Camps Cleared
0
1,251,855
Distance Traveled
1,197,741
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,031
431
23
2
0
260,538
2
W
Tyr
7,773
555
81
6
0
276,101
0
L
Neith
6,439
460
53
4
0
220,259
0
W
Neith
7,465
533
39
3
0
256,534
1
W
Anubis
6,736
481
48
3
0
220,148
0
W
Olorun
6,925
495
48
3
0
236,927
2
W
Ao Kuang
8,097
578
45
3
0
262,145
2
L
Horus
6,558
468
46
3
0
166,584
0
L
Thanatos
8,608
615
91
7
0
297,607
3
L
Anubis
7,986
570
70
5
0
252,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role