Player Matchup

Chang'e
Chang'e
Ambaltose
Chang'e
Level 23
God Stats
8W - 3L
1,623 SR
Queue Stats
33W - 27L
1,455 Elo+
Party 1
Hercules
Hercules
Psytellix
Hercules
Level 22
God Stats
10W - 5L
1,732 SR
Queue Stats
34W - 25L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
mfds
Guan Yu
Level 28
God Stats
2W - 1L
1,443 SR
Queue Stats
57W - 51L
1,384 Elo+
Solo
Bastet
Bastet
noNameAccepted
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,541 Elo+
Party 1
Neith
Neith
xXSuperHDSwagXx
Neith
Level 4
God Stats
4W - 2L
1,761 SR
Queue Stats
7W - 5L
1,454 Elo+
Party 1
Team Averages
Level 23
1,612 SR
1,464 Elo+

VS

Team Averages
Level 22
1,400 SR
1,415 Elo+
Kukulkan
Kukulkan
Adrin0lin23
Kukulkan
Level 15
God Stats
7W - 5L
1,535 SR
Queue Stats
70W - 61L
1,415 Elo+
Solo
Cthulhu
Cthulhu
C0pyandpaste
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Solo
Neith
Neith
Hexenbane01
Neith
Level 17
God Stats
0W - 3L
1,287 SR
Queue Stats
155W - 197L
1,410 Elo+
Solo
Amaterasu
Amaterasu
kankulator
Amaterasu
Level 22
God Stats
0W - 2L
1,231 SR
Queue Stats
63W - 88L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
manchewer
Erlang Shen
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
16W - 17L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ambaltose
Chang'e
17
7 / 4 / 11
10,695
465
17,781
17,770
8,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Psytellix
Hercules
17
8 / 1 / 12
12,123
527
15,086
22,565
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
mfds
Guan Yu
18
4 / 2 / 13
11,873
516
10,230
18,520
27,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 7 / 9
11,067
481
13,038
18,938
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 10 / 6
9,904
431
13,257
15,806
5,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrin0lin23
Kukulkan
15
4 / 7 / 4
10,290
447
19,532
18,378
6,435
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
C0pyandpaste
Cthulhu
14
1 / 4 / 9
9,927
432
14,452
19,214
18,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 9 / 3
10,618
462
9,777
17,206
6,049
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
kankulator
Amaterasu
13
5 / 8 / 4
9,523
414
8,934
19,136
14,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
manchewer
Erlang Shen
19
9 / 1 / 2
11,996
522
17,523
22,011
14,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
29
Kills
22
24
Deaths
29
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adrin0lin23
Kukulkan
4
7
4
0.86
W
Chang'e
Ambaltose
Chang'e
7
4
11
3.13
L
Cthulhu
C0pyandpaste
Cthulhu
1
4
9
1.38
L
3
9
3
0.5
W
Hercules
Psytellix
Hercules
8
1
12
14
L
Amaterasu
kankulator
Amaterasu
5
8
4
0.88
L
Erlang Shen
manchewer
Erlang Shen
9
1
2
10
W
Guan Yu
mfds
Guan Yu
4
2
13
5.25
W
7
7
9
1.64
W
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,392
Damage
70,218
93,599
Taken
95,945
72,942
Mitigated
59,739
37,215
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adrin0lin23
Kukulkan
19,532
2,175
0
4,240
18,378
6,435
595
2,962
15,416
55,994
0
W
Chang'e
Ambaltose
Chang'e
17,781
2,381
5,015
6,357
17,770
8,237
1,725
8,894
8,876
48,749
0
L
Cthulhu
C0pyandpaste
Cthulhu
14,452
921
1,200
3,458
19,214
18,232
0
3,141
16,073
45,613
0
L
9,777
3,368
0
2,178
17,206
6,049
806
6,136
11,070
0
63,993
W
Hercules
Psytellix
Hercules
15,086
6,309
0
5,152
22,565
24,593
604
12,181
10,384
0
39,189
L
Amaterasu
kankulator
Amaterasu
8,934
3,829
0
232
19,136
14,392
0
2,812
16,324
0
32,262
L
Erlang Shen
manchewer
Erlang Shen
17,523
9,121
0
9,964
22,011
14,631
0
2,730
19,281
0
106,602
W
Guan Yu
mfds
Guan Yu
10,230
1,217
4,380
8,732
18,520
27,743
590
4,401
14,119
0
68,830
W
13,038
5,036
0
5,019
18,938
7,094
0
4,081
14,857
0
65,908
W
13,257
6,073
0
2,560
15,806
5,275
2,801
4,427
11,379
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,662
Gold Earned
52,354
423
Minions Killed
465
0
Camps Cleared
0
2,153,776
Distance Traveled
2,047,258
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,290
447
88
4
0
361,742
0
W
Chang'e
10,695
465
75
3
0
405,037
3
L
Cthulhu
9,927
432
48
2
0
454,007
5
L
Neith
10,618
462
127
6
0
310,516
2
W
Hercules
12,123
527
62
3
0
487,104
2
L
Amaterasu
9,523
414
47
2
0
408,630
0
L
Erlang Shen
11,996
522
155
7
0
512,363
2
W
Guan Yu
11,873
516
116
5
0
446,226
0
W
Bastet
11,067
481
95
4
0
453,556
5
W
Neith
9,904
431
75
3
0
361,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role