Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Harvester089
Heimdallr
Level 95
God Stats
6W - 3L
1,684 SR
Queue Stats
40W - 32L
1,519 Elo+
Party 3
Bakasura
Bakasura
LotusRecords
Bakasura
Level 34
God Stats
5W - 6L
1,521 SR
Queue Stats
88W - 89L
1,516 Elo+
Party 1
Vulcan
Vulcan
italio458
Vulcan
Level 64
God Stats
4W - 0L
1,660 SR
Queue Stats
195W - 181L
1,585 Elo+
Party 1
Team Averages
Level 55
1,573 SR
1,524 Elo+

VS

Team Averages
Level 69
1,542 SR
1,477 Elo+
Tiamat
Tiamat
Cloudex300
Tiamat
Level 119
God Stats
6W - 5L
1,643 SR
Queue Stats
249W - 222L
1,600 Elo+
Party 2
Ares
Ares
Enchilarga
Ares
Level 38
God Stats
27W - 24L
1,643 SR
Queue Stats
100W - 138L
1,429 Elo+
Solo
Fenrir
Fenrir
KIBSADIOS
Fenrir
Level 35
God Stats
28W - 28L
1,503 SR
Queue Stats
244W - 305L
1,389 Elo+
Party 2
Anhur
Anhur
PChavez16
Anhur
Level 107
God Stats
69W - 90L
1,454 SR
Queue Stats
517W - 555L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
badboyMTZ
Gilgamesh
Level 46
God Stats
10W - 6L
1,465 SR
Queue Stats
210W - 195L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 1
4,124
687
768
2,417
706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
 
Sobek
6
1 / 1 / 2
3,730
622
938
3,310
1,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Harvester089
Heimdallr
7
2 / 0 / 1
4,199
700
2,881
2,754
636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
LotusRecords
Bakasura
7
2 / 0 / 1
4,299
717
713
3,292
891
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
italio458
Vulcan
7
0 / 1 / 3
4,093
682
2,823
2,458
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cloudex300
Tiamat
8
0 / 2 / 1
4,284
714
1,572
3,212
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 0
3,678
613
1,080
2,894
1,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
KIBSADIOS
Fenrir
6
1 / 1 / 0
4,130
688
643
4,322
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
PChavez16
Anhur
5
0 / 3 / 1
3,497
583
1,264
3,458
595
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
badboyMTZ
Gilgamesh
1
0 / 0 / 0
2,649
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Sobek
 
Sobek
1
1
2
2
L
Tiamat
Cloudex300
Tiamat
0
2
1
0.25
L
1
0
0
1
W
Heimdallr
Harvester089
Heimdallr
2
0
1
2.5
L
Fenrir
KIBSADIOS
Fenrir
1
1
0
1
W
Bakasura
LotusRecords
Bakasura
2
0
1
2.5
L
Anhur
PChavez16
Anhur
0
3
1
0.17
L
Gilgamesh
badboyMTZ
Gilgamesh
0
0
0
0
W
Vulcan
italio458
Vulcan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,123
Damage
4,559
14,231
Taken
13,886
4,154
Mitigated
4,226
4,934
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
768
104
0
676
2,417
706
424
128
2,265
0
14,284
W
Sobek
 
Sobek
938
37
0
631
3,310
1,231
0
659
2,651
5,965
0
L
Tiamat
Cloudex300
Tiamat
1,572
486
0
856
3,212
1,261
0
1,819
1,393
21,391
0
L
1,080
0
0
750
2,894
1,230
0
387
2,507
8,306
0
W
Heimdallr
Harvester089
Heimdallr
2,881
2,054
0
1,306
2,754
636
0
421
2,333
0
19,233
L
Fenrir
KIBSADIOS
Fenrir
643
0
0
1,596
4,322
1,140
0
1,004
3,308
0
14,518
W
Bakasura
LotusRecords
Bakasura
713
605
0
1,851
3,292
891
240
275
2,967
0
12,600
L
Anhur
PChavez16
Anhur
1,264
555
0
704
3,458
595
0
551
2,904
0
15,631
L
Gilgamesh
badboyMTZ
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
italio458
Vulcan
2,823
161
0
470
2,458
690
0
995
1,363
20,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,445
Gold Earned
18,238
168
Minions Killed
134
0
Camps Cleared
0
605,951
Distance Traveled
490,879
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,124
687
29
5
0
112,988
0
W
Sobek
3,730
622
10
2
0
114,885
3
L
Tiamat
4,284
714
54
9
0
109,760
2
L
Ares
3,678
613
12
2
0
111,834
1
W
Heimdallr
4,199
700
44
7
0
114,029
1
L
Fenrir
4,130
688
43
7
0
127,547
0
W
Bakasura
4,299
717
43
7
0
144,165
1
L
Anhur
3,497
583
25
4
0
141,738
1
L
Gilgamesh
2,649
442
0
0
0
0
0
W
Vulcan
4,093
682
42
7
0
119,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role