Player Matchup

Jing Wei
Jing Wei
Benja78
Jing Wei
Level 67
God Stats
4W - 8L
1,549 SR
Queue Stats
244W - 252L
1,406 Elo+
Solo
Hera
Hera
Minikilla456
Hera
Level 47
God Stats
2W - 6L
1,711 SR
Queue Stats
66W - 81L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tridentbound
Cu Chulainn
Level 38
God Stats
37W - 53L
1,423 SR
Queue Stats
101W - 156L
1,310 Elo+
Solo
Cerberus
Cerberus
XxSavvy_UnrulyxX
Cerberus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,381 Elo+
Solo
Bakasura
Bakasura
YaBoiYarok
Bakasura
Level 59
God Stats
2W - 6L
1,396 SR
Queue Stats
30W - 51L
1,378 Elo+
Solo
Team Averages
Level 50
1,516 SR
1,372 Elo+

VS

Team Averages
Level 79
1,398 SR
1,418 Elo+
Ullr
Ullr
Alekay296
Ullr
Level 97
God Stats
9W - 10L
1,428 SR
Queue Stats
501W - 506L
1,410 Elo+
Solo
Ah Puch
Ah Puch
D3W_24_8
Ah Puch
Level 49
God Stats
17W - 19L
1,361 SR
Queue Stats
504W - 551L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
FriedAsianBoii
Erlang Shen
Level 17
God Stats
1W - 3L
1,166 SR
Queue Stats
26W - 25L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Padrin0Jr
Amaterasu
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
202W - 201L
1,366 Elo+
Solo
Sylvanus
Sylvanus
SH311833
Sylvanus
Level 124
God Stats
39W - 32L
1,537 SR
Queue Stats
133W - 134L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Benja78
Jing Wei
13
2 / 3 / 0
7,567
504
3,975
7,482
2,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 1
7,497
500
5,625
10,961
3,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Tridentbound
Cu Chulainn
11
0 / 3 / 0
6,488
433
5,301
11,087
5,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 2
5,959
397
3,468
8,961
5,623
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
YaBoiYarok
Bakasura
13
2 / 2 / 2
7,811
521
5,407
10,344
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 2 / 3
7,124
475
3,464
7,987
2,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
D3W_24_8
Ah Puch
15
10 / 2 / 1
9,170
611
12,743
8,336
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
FriedAsianBoii
Erlang Shen
15
4 / 1 / 1
8,762
584
4,774
7,953
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Padrin0Jr
Amaterasu
15
3 / 1 / 0
8,694
580
6,762
8,229
6,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SH311833
Sylvanus
12
0 / 1 / 4
6,469
431
4,645
8,941
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
17
17
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
2
3
0.75
L
Jing Wei
Benja78
Jing Wei
2
3
0
0.67
W
Ah Puch
D3W_24_8
Ah Puch
10
2
1
5.25
W
Erlang Shen
FriedAsianBoii
Erlang Shen
4
1
1
4.5
L
3
7
1
0.5
W
Amaterasu
Padrin0Jr
Amaterasu
3
1
0
3
W
Sylvanus
SH311833
Sylvanus
0
1
4
2
L
Cu Chulainn
Tridentbound
Cu Chulainn
0
3
0
0
L
0
2
2
0.5
L
Bakasura
YaBoiYarok
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
32,388
48,835
Taken
41,446
21,381
Mitigated
22,719
12,282
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,464
1,313
0
1,964
7,987
2,568
675
1,755
6,064
0
46,906
L
Jing Wei
Benja78
Jing Wei
3,975
2,778
0
2,604
7,482
2,265
0
2,279
5,141
0
50,387
W
Ah Puch
D3W_24_8
Ah Puch
12,743
706
0
3,562
8,336
2,805
506
2,833
5,273
51,590
0
W
Erlang Shen
FriedAsianBoii
Erlang Shen
4,774
1,987
0
3,990
7,953
3,580
228
2,363
5,540
0
62,495
L
5,625
2,310
0
1,888
10,961
3,378
392
6,971
3,560
43,030
0
W
Amaterasu
Padrin0Jr
Amaterasu
6,762
3,619
0
4,116
8,229
6,429
1,032
0
7,439
0
51,711
W
Sylvanus
SH311833
Sylvanus
4,645
1,077
2,935
5,633
8,941
7,337
351
2,318
6,583
20,820
0
L
Cu Chulainn
Tridentbound
Cu Chulainn
5,301
969
0
3,120
11,087
5,761
0
0
11,087
0
37,613
L
3,468
234
0
1,900
8,961
5,623
0
4,116
4,681
11,543
0
L
Bakasura
YaBoiYarok
Bakasura
5,407
3,216
0
2,770
10,344
4,354
0
3,280
6,978
0
49,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
40,219
397
Minions Killed
428
0
Camps Cleared
0
1,354,302
Distance Traveled
1,436,090
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,124
475
100
7
0
236,168
3
L
Jing Wei
7,567
504
114
8
0
251,379
4
W
Ah Puch
9,170
611
100
7
0
296,738
0
W
Erlang Shen
8,762
584
104
7
0
347,608
1
L
Hera
7,497
500
85
6
0
238,282
0
W
Amaterasu
8,694
580
107
7
0
280,479
1
W
Sylvanus
6,469
431
17
1
0
275,097
3
L
Cu Chulainn
6,488
433
68
5
0
303,316
0
L
Cerberus
5,959
397
20
1
0
246,412
3
L
Bakasura
7,811
521
110
7
0
314,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role