Player Matchup

Zeus
Zeus
E46REDLINE
Zeus
Level 155
God Stats
6W - 3L
1,718 SR
Queue Stats
183W - 150L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
SirFlxx
Jing Wei
Level 107
God Stats
2W - 5L
1,199 SR
Queue Stats
118W - 132L
1,487 Elo+
Solo
Jormungandr
Jormungandr
UpliftChip6169
Jormungandr
Level 143
God Stats
1W - 0L
1,786 SR
Queue Stats
157W - 156L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
iimReavo
Kuzenbo
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,640 Elo+
Party 2
Persephone
Persephone
smokeylicense
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,571 Elo+
Solo
Team Averages
Level 131
1,541 SR
1,549 Elo+

VS

Team Averages
Level 115
1,619 SR
1,652 Elo+
Sobek
Sobek
Guccí
Sobek
Level 151
God Stats
3W - 3L
1,452 SR
Queue Stats
351W - 251L
1,697 Elo+
Party 1
Ares
Ares
JayDucky
Ares
Level 89
God Stats
0W - 2L
1,371 SR
Queue Stats
22W - 18L
1,609 Elo+
Solo
Da Ji
Da Ji
Resuhnate
Da Ji
Level 114
God Stats
2W - 2L
1,790 SR
Queue Stats
304W - 235L
1,657 Elo+
Party 1
Hachiman
Hachiman
RvmirxzG59
Hachiman
Level 136
God Stats
4W - 5L
1,669 SR
Queue Stats
211W - 124L
1,682 Elo+
Party 1
Apollo
Apollo
WellimLiz
Apollo
Level 83
God Stats
3W - 1L
1,814 SR
Queue Stats
208W - 122L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 10
10,363
797
23,077
10,887
4,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
SirFlxx
Jing Wei
15
1 / 6 / 9
9,374
721
13,086
13,083
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
UpliftChip6169
Jormungandr
18
4 / 6 / 16
11,025
848
17,325
17,465
19,176
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
iimReavo
Kuzenbo
17
4 / 5 / 14
10,188
784
6,723
18,956
30,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
smokeylicense
Persephone
17
5 / 3 / 11
11,210
862
19,834
6,248
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Guccí
Sobek
19
4 / 3 / 14
10,428
802
10,841
29,626
33,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
17
6 / 6 / 11
10,645
819
12,754
20,690
27,935
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Resuhnate
Da Ji
15
3 / 4 / 9
9,163
705
6,644
20,193
9,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
RvmirxzG59
Hachiman
19
10 / 3 / 9
11,422
879
18,439
12,916
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
WellimLiz
Apollo
16
2 / 6 / 11
9,589
738
6,587
9,805
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
79
22
Kills
25
26
Deaths
22
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
L
Sobek
Guccí
Sobek
4
3
14
3.67
L
Ares
6
6
11
1.92
L
Da Ji
Resuhnate
Da Ji
3
4
9
1.88
L
Hachiman
RvmirxzG59
Hachiman
10
3
9
4.83
W
Jing Wei
SirFlxx
Jing Wei
1
6
9
0.92
W
Jormungandr
UpliftChip6169
Jormungandr
4
6
16
2
L
Apollo
WellimLiz
Apollo
2
6
11
1.25
W
Kuzenbo
iimReavo
Kuzenbo
4
5
14
2.2
W
Persephone
smokeylicense
Persephone
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,045
Damage
55,265
66,639
Taken
93,230
61,788
Mitigated
83,125
13,765
Healing
40,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,077
948
675
1,601
10,887
4,321
1,913
4,959
5,928
37,528
0
L
Sobek
Guccí
Sobek
10,841
1,629
2,784
15,937
29,626
33,889
0
16,263
13,363
32,441
0
L
Ares
12,754
890
1,863
3,884
20,690
27,935
0
16,140
4,550
17,918
0
L
Da Ji
Resuhnate
Da Ji
6,644
1,119
2,044
6,582
20,193
9,614
0
16,534
3,659
0
12,706
L
Hachiman
RvmirxzG59
Hachiman
18,439
9,736
77
4,561
12,916
6,682
1,068
10,643
2,273
0
45,560
W
Jing Wei
SirFlxx
Jing Wei
13,086
8,576
194
2,128
13,083
5,528
1,546
5,391
7,692
0
22,356
W
Jormungandr
UpliftChip6169
Jormungandr
17,325
2,932
798
2,177
17,465
19,176
343
4,427
13,038
40,842
0
L
Apollo
WellimLiz
Apollo
6,587
2,626
1,750
720
9,805
5,005
786
7,379
2,426
0
15,258
W
Kuzenbo
iimReavo
Kuzenbo
6,723
1,974
1,131
3,202
18,956
30,237
618
7,119
11,837
12,831
0
W
Persephone
smokeylicense
Persephone
19,834
1,844
931
928
6,248
2,526
1,840
1,698
4,547
33,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
51,247
141
Minions Killed
147
0
Camps Cleared
0
1,060,985
Distance Traveled
1,144,457
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,363
797
28
2
0
177,830
0
L
Sobek
10,428
802
24
2
0
244,679
3
L
Ares
10,645
819
11
1
0
218,193
1
L
Da Ji
9,163
705
15
1
0
231,776
0
L
Hachiman
11,422
879
59
5
0
221,138
0
W
Jing Wei
9,374
721
31
2
0
223,045
1
W
Jormungandr
11,025
848
42
3
0
196,520
1
L
Apollo
9,589
738
38
3
0
228,671
0
W
Kuzenbo
10,188
784
12
1
0
244,340
2
W
Persephone
11,210
862
28
2
0
219,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role