Player Matchup

Hel
Hel
Agent Joey3296
Hel
Level 29
God Stats
16W - 28L
1,544 SR
Queue Stats
38W - 59L
1,444 Elo+
Solo
Bellona
Bellona
GetReckScrub994
Bellona
Level 23
God Stats
5W - 7L
1,541 SR
Queue Stats
81W - 48L
1,612 Elo+
Solo
Neith
Neith
camelot1556
Neith
Level 4
God Stats
14W - 14L
1,680 SR
Queue Stats
32W - 34L
1,577 Elo+
Party 2
Sol
Sol
ethan1220
Sol
Level 106
God Stats
0W - 2L
1,285 SR
Queue Stats
34W - 36L
1,538 Elo+
Party 2
Da Ji
Da Ji
iSimplyChords
Da Ji
Level 24
God Stats
2W - 1L
1,704 SR
Queue Stats
209W - 193L
1,623 Elo+
Solo
Team Averages
Level 37
1,551 SR
1,559 Elo+

VS

Team Averages
Level 47
1,698 SR
1,531 Elo+
Terra
Terra
Hualian
Terra
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
208W - 199L
1,466 Elo+
Solo
Artemis
Artemis
LaBuenaRacha
Artemis
Level 25
God Stats
3W - 0L
1,856 SR
Queue Stats
73W - 50L
1,638 Elo+
Solo
Bakasura
Bakasura
Selphend
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
YT-_-Daddy
Zhong Kui
Level 28
God Stats
4W - 0L
1,896 SR
Queue Stats
233W - 245L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jayDOTexe
Morgan Le Fay
Level 12
God Stats
5W - 0L
1,740 SR
Queue Stats
10W - 7L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,821
902
8,595
15,695
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 7
12,882
1,074
16,436
23,570
13,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 7
11,005
917
6,177
18,164
7,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 6 / 13
12,354
1,030
18,322
20,068
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 10 / 8
11,174
931
19,641
20,848
9,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

27

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hualian
Terra
20
0 / 1 / 23
11,675
973
7,240
15,965
16,124
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
LaBuenaRacha
Artemis
20
16 / 4 / 10
15,458
1,288
33,009
15,018
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Selphend
Bakasura
20
16 / 3 / 7
14,957
1,246
29,174
19,013
10,055
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
YT-_-Daddy
Zhong Kui
19
2 / 3 / 19
12,490
1,041
14,722
10,585
7,420
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
jayDOTexe
Morgan Le Fay
19
2 / 6 / 17
11,800
983
8,416
12,722
5,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
17
Kills
36
36
Deaths
17
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
7
6
7
1.75
W
Terra
Hualian
Terra
0
1
23
11.5
W
Artemis
LaBuenaRacha
Artemis
16
4
10
5.25
W
Bakasura
Selphend
Bakasura
16
3
7
6.5
W
Zhong Kui
YT-_-Daddy
Zhong Kui
2
3
19
3.83
L
2
7
7
0.79
L
2
6
13
1.42
L
4
10
8
0.8
W
Morgan Le Fay
jayDOTexe
Morgan Le Fay
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,171
Damage
92,561
98,345
Taken
73,303
43,742
Mitigated
46,125
10,805
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,595
82
2,010
3,555
15,695
5,599
0
4,601
10,398
37,532
0
L
16,436
6,558
0
1,459
23,570
13,441
0
10,761
12,080
0
31,377
W
Terra
Hualian
Terra
7,240
833
3,681
4,814
15,965
16,124
0
5,112
10,541
10,460
0
W
Artemis
LaBuenaRacha
Artemis
33,009
22,541
0
3,047
15,018
6,928
0
5,178
9,786
0
68,431
W
Bakasura
Selphend
Bakasura
29,174
21,880
0
5,115
19,013
10,055
0
7,788
11,066
0
38,390
W
Zhong Kui
YT-_-Daddy
Zhong Kui
14,722
3,120
0
1,064
10,585
7,420
0
3,108
7,283
32,169
0
L
6,177
3,070
0
1,032
18,164
7,750
0
4,671
12,538
0
17,421
L
18,322
5,998
0
2,612
20,068
7,434
0
3,828
14,389
42,875
0
L
19,641
3,431
0
137
20,848
9,518
0
6,517
13,389
0
26,077
W
Morgan Le Fay
jayDOTexe
Morgan Le Fay
8,416
418
0
259
12,722
5,598
0
4,904
7,710
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
66,380
204
Minions Killed
216
3
Camps Cleared
15
1,095,541
Distance Traveled
1,228,529
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,821
902
84
7
1
198,510
0
L
Bellona
12,882
1,074
26
2
0
263,265
0
W
Terra
11,675
973
12
1
0
259,687
0
W
Artemis
15,458
1,288
61
5
4
216,631
0
W
Bakasura
14,957
1,246
49
4
8
309,869
0
W
Zhong Kui
12,490
1,041
50
4
2
224,463
4
L
Neith
11,005
917
31
3
0
214,920
0
L
Sol
12,354
1,030
44
4
1
213,035
0
L
Da Ji
11,174
931
19
2
1
205,811
1
W
Morgan Le Fay
11,800
983
44
4
1
217,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role