Player Matchup

Medusa
Medusa
Aethyria
Medusa
Level 126
God Stats
3W - 4L
1,599 SR
Queue Stats
152W - 130L
1,639 Elo+
Party 2
Discordia
Discordia
Air2 x Jordan3
Discordia
Level 109
God Stats
11W - 13L
1,775 SR
Queue Stats
281W - 257L
1,525 Elo+
Solo
Sobek
Sobek
AptiSlays
Sobek
Level 128
God Stats
4W - 7L
1,754 SR
Queue Stats
513W - 471L
1,633 Elo+
Party 2
Bastet
Bastet
Gouda2233
Bastet
Level 77
God Stats
1W - 6L
1,454 SR
Queue Stats
312W - 273L
1,634 Elo+
Party 3
Terra
Terra
JayzWazy
Terra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 222L
1,611 Elo+
Party 3
Team Averages
Level 114
1,616 SR
1,609 Elo+

VS

Team Averages
Level 119
1,582 SR
1,595 Elo+
Fenrir
Fenrir
BigManBrady5
Fenrir
Level 89
God Stats
31W - 24L
1,590 SR
Queue Stats
224W - 173L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Jefry627
Danzaburou
Level 141
God Stats
8W - 7L
1,527 SR
Queue Stats
309W - 278L
1,597 Elo+
Party 1
Tyr
Tyr
Kenzotrack
Tyr
Level 104
God Stats
4W - 6L
1,479 SR
Queue Stats
302W - 278L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
SnugglyEgirl89
Sylvanus
Level 129
God Stats
10W - 12L
1,630 SR
Queue Stats
173W - 163L
1,586 Elo+
Solo
Cabrakan
Cabrakan
lPianoManticorel
Cabrakan
Level 132
God Stats
69W - 48L
1,687 SR
Queue Stats
371W - 332L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aethyria
Medusa
11
3 / 3 / 0
6,636
510
6,778
7,118
2,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Air2 x Jordan3
Discordia
13
1 / 3 / 0
7,235
557
5,627
6,306
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
AptiSlays
Sobek
12
1 / 3 / 0
6,941
534
7,954
11,523
10,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Gouda2233
Bastet
10
1 / 6 / 0
6,177
475
5,836
10,299
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
JayzWazy
Terra
9
0 / 3 / 4
6,053
466
3,254
9,944
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 3 / 0
7,984
614
7,154
10,167
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Jefry627
Danzaburou
13
2 / 2 / 7
8,254
635
9,173
8,255
2,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 1
8,392
646
5,942
10,308
6,594
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
11
2 / 1 / 5
6,891
530
4,266
11,888
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 3
8,328
641
4,154
6,200
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
18
18
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aethyria
Medusa
3
3
0
1
L
Discordia
Air2 x Jordan3
Discordia
1
3
0
0.33
L
Sobek
AptiSlays
Sobek
1
3
0
0.33
W
Fenrir
8
3
0
2.67
L
Bastet
Gouda2233
Bastet
1
6
0
0.17
L
Terra
JayzWazy
Terra
0
3
4
0.67
W
Danzaburou
Jefry627
Danzaburou
2
2
7
2.75
W
2
0
1
2.5
W
Sylvanus
2
1
5
4.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
30,689
45,190
Taken
46,818
24,249
Mitigated
26,715
14,027
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aethyria
Medusa
6,778
3,967
0
1,882
7,118
2,080
0
1,471
5,647
0
34,761
L
Discordia
Air2 x Jordan3
Discordia
5,627
335
0
1,484
6,306
2,136
0
3,045
3,261
53,497
0
L
Sobek
AptiSlays
Sobek
7,954
930
0
5,411
11,523
10,983
0
1,089
10,434
41,577
0
W
Fenrir
7,154
3,062
0
2,146
10,167
4,149
0
2,141
8,026
0
41,306
L
Bastet
Gouda2233
Bastet
5,836
1,755
0
2,876
10,299
3,136
0
1,185
9,114
0
35,900
L
Terra
JayzWazy
Terra
3,254
702
773
1,601
9,944
5,914
0
1,362
8,582
14,476
0
W
Danzaburou
Jefry627
Danzaburou
9,173
4,822
0
3,112
8,255
2,875
1,880
2,698
5,557
0
51,159
W
5,942
1,434
0
4,812
10,308
6,594
836
7,438
2,870
0
47,569
W
Sylvanus
4,266
893
1,035
5,204
11,888
9,311
550
2,385
9,503
25,168
11,555
W
4,154
659
0
3,853
6,200
3,786
144
2,173
4,027
48,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
39,849
372
Minions Killed
451
0
Camps Cleared
0
1,266,496
Distance Traveled
1,263,391
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,636
510
81
6
0
239,695
5
L
Discordia
7,235
557
115
9
0
246,210
6
L
Sobek
6,941
534
91
7
0
242,284
1
W
Fenrir
7,984
614
76
6
0
259,140
6
L
Bastet
6,177
475
66
5
0
268,041
4
L
Terra
6,053
466
19
1
0
270,266
3
W
Danzaburou
8,254
635
97
7
0
242,506
2
W
Tyr
8,392
646
117
9
0
288,219
5
W
Sylvanus
6,891
530
56
4
0
209,284
4
W
Cabrakan
8,328
641
105
8
0
264,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role