Player Matchup

Fenrir
Fenrir
CULLEN 951
Fenrir
Level 120
God Stats
3W - 3L
1,718 SR
Queue Stats
5W - 8L
1,418 Elo+
Party 1
Nike
Nike
Mr_Lowe19
Nike
Level 67
God Stats
8W - 8L
1,375 SR
Queue Stats
244W - 242L
1,409 Elo+
Solo
Kukulkan
Kukulkan
SYN Almoner
Kukulkan
Level 70
God Stats
1W - 3L
1,481 SR
Queue Stats
9W - 19L
1,256 Elo+
Party 1
Hachiman
Hachiman
Super21 oac
Hachiman
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 364L
1,409 Elo+
Party 2
Yemoja
Yemoja
brokenshard1878
Yemoja
Level 73
God Stats
1W - 1L
1,316 SR
Queue Stats
319W - 349L
1,422 Elo+
Party 2
Team Averages
Level 83
1,478 SR
1,383 Elo+

VS

Team Averages
Level 93
1,411 SR
1,388 Elo+
Fafnir
Fafnir
Errasti24
Fafnir
Level 72
God Stats
11W - 18L
1,535 SR
Queue Stats
395W - 489L
1,326 Elo+
Party 3
Neith
Neith
KillerMonster289
Neith
Level 122
God Stats
16W - 33L
1,272 SR
Queue Stats
361W - 358L
1,461 Elo+
Solo
Olorun
Olorun
aratze91
Olorun
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 293L
1,335 Elo+
Party 3
Odin
Odin
gaizkito
Odin
Level 67
God Stats
2W - 5L
1,275 SR
Queue Stats
332W - 354L
1,438 Elo+
Party 3
Sylvanus
Sylvanus
snowNsunshine
Sylvanus
Level 138
God Stats
20W - 24L
1,471 SR
Queue Stats
414W - 418L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CULLEN 951
Fenrir
19
5 / 3 / 5
11,768
619
7,089
15,652
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
18
6 / 1 / 1
12,121
638
9,847
13,366
10,519
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
SYN Almoner
Kukulkan
18
5 / 2 / 5
11,770
619
17,485
12,347
5,850
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Super21 oac
Hachiman
16
4 / 4 / 2
9,561
503
13,055
14,077
5,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 4
9,641
507
7,281
8,425
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Errasti24
Fafnir
16
3 / 4 / 2
10,017
527
8,986
16,953
11,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 4
9,369
493
11,394
15,031
6,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
aratze91
Olorun
15
1 / 8 / 2
8,667
456
3,635
16,583
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
3
0 / 2 / 0
5,451
287
273
1,997
432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sylvanus
snowNsunshine
Sylvanus
13
3 / 3 / 1
8,511
448
8,296
15,634
15,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
9
10
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CULLEN 951
Fenrir
5
3
5
2.5
L
Fafnir
Errasti24
Fafnir
3
4
2
1
L
2
4
4
1
W
Nike
6
1
1
6.5
W
Kukulkan
SYN Almoner
Kukulkan
5
2
5
3.75
W
Hachiman
Super21 oac
Hachiman
4
4
2
1.25
L
Olorun
aratze91
Olorun
1
8
2
0.25
W
1
0
4
3
L
Odin
0
2
0
0
L
Sylvanus
snowNsunshine
Sylvanus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,757
Damage
32,584
63,867
Taken
66,198
37,688
Mitigated
41,469
23,967
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CULLEN 951
Fenrir
7,089
1,253
0
8,683
15,652
7,312
0
1,772
13,880
0
98,603
L
Fafnir
Errasti24
Fafnir
8,986
3,169
0
5,734
16,953
11,293
0
2,816
14,137
55,353
0
L
11,394
5,674
0
5,350
15,031
6,489
589
5,657
9,374
0
58,314
W
Nike
9,847
2,174
0
2,800
13,366
10,519
1,997
5,486
7,880
0
69,165
W
Kukulkan
SYN Almoner
Kukulkan
17,485
838
0
3,157
12,347
5,850
3,196
6,043
6,304
86,581
0
W
Hachiman
Super21 oac
Hachiman
13,055
8,170
0
4,674
14,077
5,538
443
4,920
9,157
0
62,926
L
Olorun
aratze91
Olorun
3,635
1,388
588
4,484
16,583
7,680
744
11,644
4,939
53,242
6,105
W
7,281
1,184
2,444
2,209
8,425
8,469
912
2,518
5,907
27,533
0
L
Odin
273
121
0
550
1,997
432
0
0
1,997
0
4,067
L
Sylvanus
snowNsunshine
Sylvanus
8,296
2,650
2,965
4,625
15,634
15,575
100
4,649
10,985
28,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,861
Gold Earned
42,015
589
Minions Killed
345
0
Camps Cleared
0
1,749,950
Distance Traveled
1,306,532
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,768
619
132
7
0
400,052
0
L
Fafnir
10,017
527
97
5
0
342,959
3
L
Neith
9,369
493
119
6
0
310,453
3
W
Nike
12,121
638
143
8
0
336,468
0
W
Kukulkan
11,770
619
171
9
0
367,532
1
W
Hachiman
9,561
503
99
5
0
327,662
5
L
Olorun
8,667
456
90
5
0
287,019
0
W
Yemoja
9,641
507
44
2
0
318,236
0
L
Odin
5,451
287
11
1
0
47,546
0
L
Sylvanus
8,511
448
28
1
0
318,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role