Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DochAnarhii
Jing Wei
Level 41
God Stats
1W - 0L
1,700 SR
Queue Stats
20W - 11L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Futiledespair
Morgan Le Fay
Level 12
God Stats
3W - 1L
1,664 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
RakoWing
Jormungandr
Level 6
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,533 SR
1,526 Elo+

VS

Team Averages
Level 8
1,452 SR
1,466 Elo+
Artemis
Artemis
Batuan
Artemis
Level 7
God Stats
1W - 2L
1,539 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 3
Bellona
Bellona
JensIchHabJens
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoupGaming
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
STØDIG
Anubis
Level 22
God Stats
1W - 4L
1,552 SR
Queue Stats
37W - 27L
1,444 Elo+
Party 3
Scylla
Scylla
stalysta
Scylla
Level 6
God Stats
0W - 6L
1,171 SR
Queue Stats
3W - 8L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
19 / 3 / 5
12,132
674
16,501
18,323
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
13
0 / 1 / 8
8,830
491
3,327
8,775
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
DochAnarhii
Jing Wei
13
1 / 6 / 7
8,651
481
4,844
11,801
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Futiledespair
Morgan Le Fay
17
7 / 1 / 4
11,049
614
10,250
8,534
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RakoWing
Jormungandr
15
3 / 1 / 5
9,358
520
6,386
12,227
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batuan
Artemis
14
8 / 6 / 1
9,632
535
10,067
11,738
3,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 0
6,969
387
3,040
13,133
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
LoupGaming
Tsukuyomi
9
0 / 6 / 0
6,723
374
1,555
11,186
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
STØDIG
Anubis
14
2 / 5 / 8
8,694
483
11,118
10,768
4,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
stalysta
Scylla
13
0 / 7 / 0
7,958
442
5,938
8,288
2,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
10
12
Deaths
30
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
19
3
5
7.17
W
Aphrodite
 
Aphrodite
0
1
8
4
L
Artemis
Batuan
Artemis
8
6
1
1.42
W
Jing Wei
DochAnarhii
Jing Wei
1
6
7
0.75
W
Morgan Le Fay
Futiledespair
Morgan Le Fay
7
1
4
9
L
0
6
0
0
L
Tsukuyomi
LoupGaming
Tsukuyomi
0
6
0
0
W
Jormungandr
RakoWing
Jormungandr
3
1
5
5.5
L
Anubis
STØDIG
Anubis
2
5
8
1.2
L
Scylla
stalysta
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
31,718
59,660
Taken
55,113
30,561
Mitigated
19,841
34,084
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,501
3,479
0
19,408
18,323
7,523
2,586
2,486
15,837
0
73,060
W
Aphrodite
 
Aphrodite
3,327
1,018
2,558
4,119
8,775
5,935
935
4,032
4,743
14,178
0
L
Artemis
Batuan
Artemis
10,067
5,646
0
513
11,738
3,134
658
4,624
6,972
0
38,715
W
Jing Wei
DochAnarhii
Jing Wei
4,844
3,073
374
1,738
11,801
3,229
742
3,612
8,189
0
48,835
W
Morgan Le Fay
Futiledespair
Morgan Le Fay
10,250
1,253
397
1,791
8,534
3,045
3,731
3,150
5,384
67,433
0
L
3,040
1,086
0
1,933
13,133
7,173
336
4,328
8,274
0
21,955
L
Tsukuyomi
LoupGaming
Tsukuyomi
1,555
312
0
3,496
11,186
3,122
0
2,650
8,395
0
32,960
W
Jormungandr
RakoWing
Jormungandr
6,386
1,572
0
3,699
12,227
10,829
830
3,776
8,451
36,774
0
L
Anubis
STØDIG
Anubis
11,118
644
0
3,671
10,768
4,367
462
2,869
7,803
42,348
0
L
Scylla
stalysta
Scylla
5,938
336
0
853
8,288
2,045
834
4,489
3,706
37,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,020
Gold Earned
39,976
408
Minions Killed
308
0
Camps Cleared
0
1,753,459
Distance Traveled
1,397,036
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,132
674
109
6
0
365,377
2
W
Aphrodite
8,830
491
24
1
0
365,648
5
L
Artemis
9,632
535
78
4
0
290,945
4
W
Jing Wei
8,651
481
85
5
0
349,996
5
W
Morgan Le Fay
11,049
614
123
7
0
343,711
0
L
Bellona
6,969
387
49
3
0
289,279
0
L
Tsukuyomi
6,723
374
56
3
0
223,132
2
W
Jormungandr
9,358
520
67
4
0
328,727
0
L
Anubis
8,694
483
49
3
0
285,598
4
L
Scylla
7,958
442
76
4
0
308,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role