Player Matchup

Chiron
Chiron
Amadakon
Chiron
Level 124
God Stats
3W - 3L
1,394 SR
Queue Stats
200W - 252L
1,610 Elo+
Solo
Janus
Janus
Rest N Peeses
Janus
Level 129
God Stats
0W - 1L
1,848 SR
Queue Stats
26W - 38L
1,603 Elo+
Solo
Artio
Artio
SanedracJ
Artio
Level 108
God Stats
1W - 2L
1,338 SR
Queue Stats
27W - 32L
1,506 Elo+
Solo
Team Averages
Level 120
1,527 SR
1,573 Elo+

VS

Team Averages
Level 151
1,531 SR
1,537 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HorntaiI
Chaac
Level 147
God Stats
70W - 41L
1,682 SR
Queue Stats
399W - 475L
1,542 Elo+
Solo
Scylla
Scylla
jannattann
Scylla
Level 149
God Stats
4W - 2L
1,410 SR
Queue Stats
219W - 215L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Amadakon
Chiron
14
2 / 9 / 4
10,321
607
13,301
18,412
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 8 / 1
11,582
681
15,445
15,911
3,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
SanedracJ
Artio
13
1 / 4 / 6
11,064
651
8,876
22,082
26,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 3 / 9
11,552
680
13,628
20,772
24,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
HorntaiI
Chaac
18
10 / 2 / 5
12,924
760
23,501
23,293
11,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
jannattann
Scylla
17
8 / 2 / 7
12,538
738
14,178
10,457
3,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
21
21
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
9
2.5
L
Chiron
Amadakon
Chiron
2
9
4
0.44
W
Chaac
HorntaiI
Chaac
10
2
5
6.25
L
4
8
1
0.56
L
Artio
SanedracJ
Artio
1
4
6
1
W
Scylla
jannattann
Scylla
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
51,307
56,405
Taken
54,522
34,364
Mitigated
39,345
10,076
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,628
3,321
0
6,672
20,772
24,042
172
9,053
11,212
42,108
0
L
Chiron
Amadakon
Chiron
13,301
6,167
515
2,684
18,412
4,680
504
9,399
8,376
0
44,297
W
Chaac
HorntaiI
Chaac
23,501
7,182
0
9,390
23,293
11,920
296
8,579
14,476
0
67,867
L
15,445
1,467
0
1,360
15,911
3,624
23
4,729
10,821
50,336
0
L
Artio
SanedracJ
Artio
8,876
908
780
4,737
22,082
26,060
0
11,900
9,109
15,075
0
W
Scylla
jannattann
Scylla
14,178
2,702
0
857
10,457
3,383
2,005
5,758
4,513
58,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
37,014
156
Minions Killed
209
0
Camps Cleared
0
863,856
Distance Traveled
946,471
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,552
680
47
3
0
295,728
0
L
Chiron
10,321
607
71
4
0
272,085
1
W
Chaac
12,924
760
76
4
0
371,443
0
L
Janus
11,582
681
79
5
0
259,838
4
L
Artio
11,064
651
6
0
0
331,933
1
W
Scylla
12,538
738
86
5
0
279,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role