Player Matchup

Thanatos
Thanatos
Blubben
Thanatos
Level 64
God Stats
1W - 2L
1,339 SR
Queue Stats
10W - 13L
1,497 Elo+
Party 1
Ymir
Ymir
KrääM
Ymir
Level 10
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 12L
1,432 Elo+
Party 1
Izanami
Izanami
Ruppa
Izanami
Level 27
God Stats
3W - 3L
1,339 SR
Queue Stats
24W - 25L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Shenanig4ns
Nu Wa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,469 Elo+
Party 1
Bellona
Bellona
TATEBMX
Bellona
Level 8
God Stats
5W - 3L
1,621 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 1
Team Averages
Level 38
1,511 SR
1,486 Elo+

VS

Team Averages
Level 21
1,547 SR
1,395 Elo+
Kali
Kali
Lindholmarn
Kali
Level 28
God Stats
11W - 3L
1,693 SR
Queue Stats
41W - 43L
1,437 Elo+
Solo
Bacchus
Bacchus
Piotrunia24
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 120L
1,334 Elo+
Party 2
Anubis
Anubis
bonj0ur
Anubis
Level 7
God Stats
1W - 2L
1,734 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
tiodor2000
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
xXDarkBlooXx
Gilgamesh
Level 29
God Stats
2W - 6L
1,307 SR
Queue Stats
50W - 66L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blubben
Thanatos
11
5 / 0 / 3
6,762
676
5,113
8,732
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
KrääM
Ymir
10
0 / 1 / 8
5,561
556
3,496
6,757
3,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Ruppa
Izanami
11
5 / 0 / 3
6,282
628
7,077
5,454
1,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 1 / 1
6,329
633
5,531
3,428
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
TATEBMX
Bellona
9
1 / 3 / 1
5,687
569
2,832
7,618
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,629
563
3,491
6,919
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Piotrunia24
Bacchus
8
1 / 1 / 2
4,943
494
2,254
9,291
4,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
bonj0ur
Anubis
8
0 / 3 / 1
4,683
468
2,484
4,853
1,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
tiodor2000
Danzaburou
3
0 / 6 / 0
3,748
375
618
4,331
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
xXDarkBlooXx
Gilgamesh
10
3 / 3 / 1
5,951
595
5,733
9,154
4,453
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
5
5
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blubben
Thanatos
5
0
3
6.5
W
Ymir
KrääM
Ymir
0
1
8
4
L
1
3
1
0.5
L
Bacchus
Piotrunia24
Bacchus
1
1
2
2
W
Izanami
Ruppa
Izanami
5
0
3
6.5
W
5
1
1
5.5
W
Bellona
TATEBMX
Bellona
1
3
1
0.5
L
Anubis
bonj0ur
Anubis
0
3
1
0.17
L
Danzaburou
tiodor2000
Danzaburou
0
6
0
0
L
Gilgamesh
xXDarkBlooXx
Gilgamesh
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
14,580
31,989
Taken
34,548
14,305
Mitigated
13,013
13,032
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blubben
Thanatos
5,113
1,487
0
6,181
8,732
2,720
0
591
8,141
0
37,188
W
Ymir
KrääM
Ymir
3,496
610
0
1,822
6,757
3,697
290
1,268
5,489
10,306
0
L
3,491
1,626
0
666
6,919
1,844
0
899
5,940
0
29,382
L
Bacchus
Piotrunia24
Bacchus
2,254
124
205
2,482
9,291
4,353
145
2,543
6,630
8,520
0
W
Izanami
Ruppa
Izanami
7,077
5,311
0
2,598
5,454
1,655
2,824
1,311
4,143
0
42,682
W
5,531
970
0
573
3,428
780
654
1,799
1,629
31,866
0
W
Bellona
TATEBMX
Bellona
2,832
1,538
0
1,858
7,618
5,453
854
539
7,079
0
17,970
L
Anubis
bonj0ur
Anubis
2,484
32
0
868
4,853
1,698
0
2,192
2,384
18,178
0
L
Danzaburou
tiodor2000
Danzaburou
618
618
0
93
4,331
665
0
1,081
3,146
0
3,795
L
Gilgamesh
xXDarkBlooXx
Gilgamesh
5,733
1,565
0
2,090
9,154
4,453
550
1,624
7,421
1,730
26,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
24,954
259
Minions Killed
162
0
Camps Cleared
0
954,474
Distance Traveled
888,604
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,762
676
67
7
0
205,494
2
W
Ymir
5,561
556
18
2
0
187,264
1
L
Kali
5,629
563
57
6
0
209,085
2
L
Bacchus
4,943
494
12
1
0
197,909
1
W
Izanami
6,282
628
77
8
0
168,027
1
W
Nu Wa
6,329
633
59
6
0
198,784
6
W
Bellona
5,687
569
38
4
0
194,905
0
L
Anubis
4,683
468
32
3
0
174,028
4
L
Danzaburou
3,748
375
2
0
0
139,017
1
L
Gilgamesh
5,951
595
59
6
0
168,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role